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10th March 2018
Today I have to look into re-integrating the WordList functionality into Monkey for the purposes of the Scrabble Scoreboard I made yesterday.
Views 137, Upvotes 41  
Scrabble Scoreboard
9th March 2018
This is coming along rather well. The scores are now all totting up, and everything's working to a moderately decent standard. The game/tool's not very good at noticing gaps in word placements, so you could put down "Happy Cat" and it wouldn't notice the space. That needs fixed. But if you're playing along with a real-world board game, as is the intention with this, you can probably work around that slight flaw!!
Views 215, Upvotes 83  
Scrabble Scoreboard
9th March 2018
Not sure where I'll be plonking this week's game, but I expect a quick upload to the server in HTML5 format will probably suffice. The basic layout is working, tile placement seems ok. There's a Cancel word button and a Enter Word button. There's also undo functionality, which will be helpful when you accidentally hit the Enter Word button!! (Something that was incredibly frustrating in my previous attempt at this sort of thing.) Next I need to go through all the different tile/wor...
Views 146, Upvotes 35  
Scrabble Scoreboard
9th March 2018
I love to play Scrabble. Mum also loves to play Scrabble. This coming Mother's Day (this Sunday) me and Mum will probably be spending some time playing Scrabble.
Views 191, Upvotes 41  
Daily Blog , Scrabble Scoreboard
4th March 2018
Today during testing, I hit a rather nasty issue with the framework. When coding the Online Scoreboard component, I added a 5 second timeout to the code. Unfortunately, as well as that works "in theory", the timeout is completely ignored during the "connect" part of the script.
Views 114, Upvotes 27  
2018 Framework
26th February 2018
In order to cut off previous edition's scoreboards, I opted to change the game from #552, to #553. Unfortunately, this has resulted in the random number generator changing, and all the levels are now completely different!! Currently playing through all the levels again, to be sure they're all working. Release, maybe tonight? Maybe earlier.. No idea!
Views 48, Upvotes 5  
Daily Blog
25th February 2018
Today's plan is exactly the same as yesterday's plan. It's like Deja Vu, all over again.
Views 103, Upvotes 26  
Daily Blog , 2018 Framework
24th February 2018
A bit late in the day to realise you'd only coded half the blinkin' online scoreboard stuff!! True, the Framework was happy to send the score data to the server, but ... Then what!? I'd not coded ANYTHING about receiving the data back, parsing the data, popping the scores and player names into internal memory, and then displaying the online scores to the player. D'oh! So, that's what I've been working on all day, today. As a result, the game might be del...
Views 36, Upvotes 5  
Daily Blog
22nd February 2018
The game's a little closer to release, as I've stress tested all the "Main" levels.
Views 183, Upvotes 42  
Flappadiddle-doo
21st February 2018
Flappadiddle-Doo's main menu now has Worlds 1 to 6 listed, as well as Endless 1 to 6 too. The unlocks work, the extra characters are in, and everything's golden! Once everything's up and running, you'll be able to play through and unlock everything as you go. Hurray!!
Views 184, Upvotes 29  
Flappadiddle-doo
14th February 2018
It's hard to focus on the actual game, when instead I'm spending time fixing all the quirks in the framework.
Views 201, Upvotes 32  
Daily Blog , Flappadiddle-doo
13th February 2018
Spent a few hours yesterday digging through code, neatening things up, and fixing what bits and pieces I could.
Views 121, Upvotes 35  
Daily Blog , 2018 Framework
10th February 2018
Plenty of stuff got done, yesterday.
Views 163, Upvotes 47  
Daily Blog , Flappadiddle-doo
4th February 2018

First test!

We'll call this the proto-test, since I'm still not 100% sure things are going to run AT ALL, let alone well!!

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  • Linux Download

  • Views 399, Upvotes 49  
    Flappadiddle-doo , 2018 Framework , Experimental
    3rd February 2018
    (YouTube) Finally got the Bonus Eggs working the way they should. You can now collect them, flap around with them, and earn extra points by having them with you. Next up is adding Flame Bars back into the mix, to make the levels a little more difficult to navigate around. This time I'm hoping to make the levels a little more manageable, as the previous game occasionally spawned things in insanely implausible positions!!! But, yeah, things oughta be ok with this scoring mechanic. The scores I...
    Views 27, Upvotes 5  
    Daily Blog
    3rd February 2018
    Scoring's been added to Flappadiddle-Doo, and the new bonus mechanic is integrated to the scoring, but isn't yet added to the gameplay.
    Views 159, Upvotes 33  
    Daily Blog , Flappadiddle-doo
    26th January 2018
    Starting the iOS thing from scratch, due to my usual case of overcomplicating things!
    Views 117, Upvotes 18  
    2018 Framework
    23rd January 2018
    People might look at the fact that I spent all day, yesterday, working on an "unrelated" Icon Resizer project, but the new framework needed a new version of the tool.
    Views 112, Upvotes 18  
    Daily Blog , 2018 Framework
    20th January 2018
    I spent most of the night, switched off from coding, and instead watched a lot of YouTube stuff. Lots of complaining about YouTube's stupid new Ad-Revenue rules, meaning hundreds and thousands of vloggers are being hit hard. In addition, @Geekanoids is having a terrible time after a burst pipe caused oodles of damage to his Studio. In many ways, YouTube isn't the greatness it used to be, but annoyingly they've pretty much destroyed any and all competition, so people are stuck with it. ...
    Views 87, Upvotes 6  
    Daily Blog
    19th January 2018
    click for uninteresting, bigger, more readable image Aha!
    Views 57, Upvotes 5  
    Daily Blog
    19th January 2018
    The scoreboard admin page has been "broken" for a long while.
    Views 248, Upvotes 48  
    Daily Blog , 2018 Framework
    19th January 2018
    The new server has a great virus-scanning feature, which blocks any downloads should the file contain any kind of possible dodgyness.
    Views 44, Upvotes 5  
    Daily Blog
    Showing Off Pixelart
    #1108 - 12th January 2018
    Views 162, Upvotes 70  
    Skateboard
    11th January 2018
    The big file transfer continues, and last night it managed to copy my massive Mod Archive across. Over 180,000 files overnight! Wowie!!
    Views 114, Upvotes 30  
    Daily Blog , 2018 Framework
    7th January 2018
    About time I added this in!! The scoreboard flips between Top 5 and Last 5, and once I add them in, will also show the Online Top 5, too. All in one neater space on the right, leaving the left hand side relatively uncluttered.
    Views 143, Upvotes 22  
    2018 Framework
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