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Day Zero Defeat
Blog
3rd February 2019
I've just spent the past couple of hours trying to fix a really stupid bug in the game logic.
All of a sudden, enemy rooks could leap over your pieces.
I looked into the code, and ... Yeah, I can see how that's happening.
The issue being, of course, that to fix it I'd need to rewrite a significant chunk of the movement code, and probably break a whole bunch of other things along the way.
I don't often give up on a project due to complexities like this.
Usually if I DO give up, its ...
Views 207, Upvotes 38
605
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Abandoned
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Failure
Not a Looker
Blog
3rd February 2019
All the focus for this game has been on its balancing, and I've barely touched the graphical style at all.
Views 93, Upvotes 23
Daily Blog
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605
Detour
Blog
28th January 2019
A small prod from a user on Twitter made me wonder about the validity of getting the Framework finally running properly on iOS/Android, and so I took the challenge and came up with ...
Views 102, Upvotes 27
Daily Blog
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2018 Framework
2019-W1 - Futrinos
Blog
13th January 2019
Shoot the Barrels. Save the World.
Views 82, Upvotes 20
Release
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601
Not Done Yet!
Blog
7th January 2019
With a single "it follows you around" enemy type in place, I spent a good hour or so trying to find the right feel for the game.
Views 135, Upvotes 62
Daily Blog
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601
Organising/Waffle
Blog
5th January 2019
I really need to organise some of the recent additions. Foldapuz and the JNKsg Sprite Doohickey still don't have proper links, and I've been saying for AGES that I need a single "Tools" page to deal with all of those.
Views 116, Upvotes 26
Daily Blog
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Waffle
Slow Progress
Blog
3rd January 2019
I think my head's a bit sleepy, right now!
Must be all the Advent of Creativity that's done me in, or the three or four glasses of Baileys that I had over Xmas!
Views 92, Upvotes 18
Daily Blog
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601
Five* Days to Go
Blog
19th December 2018
The time of Advent is nearly over, and BOY am I glad!!
Views 88, Upvotes 11
Daily Blog
That Zoom!!
Blog
18th November 2018
Since the web-app has its own GUI along the top of the screen, I can't rely on the OS's pinch-to-zoom like I was hoping to.
Views 225, Upvotes 29
Daily Blog
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Foldapuz
13th November 2018
I did a major rewrite of the layout code, today, and it broke EVERYTHING!!! All "Yesterday's Solutions" are no longer valid for today, and all puzzles have been re-generated.
The reason is so that the layouts can be expanded to MANY more puzzle types.
Previously the Layout format was 8-characters, meaning you have up to 62 different puzzle types (A-Z, a-z, 0-9)
Although I'm not 100% sure I'll ever reach that limit, I figured it was probably a good idea to bump that number a little, since...
Views 71, Upvotes 19
Foldapuz Blog
Inching Closer
Blog
9th November 2018
Those last few tweaks have taken up most of the day!
Views 116, Upvotes 29
575
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Jnkplat2018
Photos!
Blog
4th November 2018
Spent most of today figuring out the best way to organise all my home photos.
Views 97, Upvotes 27
Home
OoooOOoooooOooooo!
Blog
31st October 2018
Spooky goings on at Foldapuz!!
I hope you all have a wonderfully sinister Halloween.
Views 151, Upvotes 30
Daily Blog
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575
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Jnkplat2018
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Foldapuz
30th September 2018
There's a number of quirks on the new server, but for the mostpart things seem to be more or less functional.
Views 109, Upvotes 27
Daily Blog
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Server
Level Themes
Blog
28th August 2018
The Test button is now on the top left, next to the save button.
The tile-menu is now on the bottom left instead of the right, leaving quite a gap on the bottom right of the screen. I might need to tweak that a bit!
Views 132, Upvotes 33
575
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Jnkplat2018
Under Control
Blog
20th August 2018
The button layout chaos continues..
I'm going to try to make the gui for the level editor do as much as it can without needing buttons!!
Views 143, Upvotes 20
Daily Blog
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575
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Jnkplat2018
One Step at a Time
Blog
19th August 2018
I didn't get nearly as much done, yesterday, as I'd planned.
Or at least, not all the elements of yesterday's checklist, anyway.
Views 170, Upvotes 32
Daily Blog
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575
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Jnkplat2018
13th August 2018
Although August 13th isn't a significant date in my health matters, it is the date that I wrote this rather lengthy blog post, back in 2012.
It's now become a bit of a tradition for me to post an annual update on this date.
Other Jiggity Posts
The posts are given the title "Jiggity", because my original post was titled "Home Again, Home Again, Jiggity Jig"!
*shrugs*
It's a handy keyword when searching for these health posts.
The TumourA tumour/cyst/blob was wedged in my he...Views 710, Upvotes 51
Daily Blog
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Health
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Jiggity
Today, maybe?
Blog
12th August 2018
I might end up delaying the game until tomorrow.
After a weekend full of yucky flu conditions, the coding's been a little slower in pace.
Views 77, Upvotes 17
Daily Blog
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574
Coming soon!
Blog
11th August 2018
Should be ready a some point tomorrow, but there's been an awful lot of bug fixing, tonight!!
Views 70, Upvotes 17
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