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22nd August 2010
As promised, here's a quickly bundled together edition of Cardagain DS. I'm not sure if folk'll play it, since nobody seems to play it, so I haven't spent a lot of time on it. It's the absolute basics that are needed. <img src="https://AGameAWeek.com/complete/Cardagain_DS_20100822B.png">
Views 227, Upvotes 18  
Release
29th June 2010
This one didn't really turn out, so well. It's a nice nature based bee game, with lovely floaty music, and some words. <a href="https://AGameAWeek.com/complete/Barry_The_Spelling_Bee_20100629A.png"><img src="https://AGameAWeek.com/complete/Barry_The_Spelling_Bee_20100629A_thumb.png"></a> You hit Tab to highlight the flower/bee, type it's unscrambled word into Barry's Belly, then hit return. Rinse, Repeat <a href="https://AGameAWeek.com/complete/Barry_The_Spell...
Views 205, Upvotes 13  
Release
14th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- An early caffeine fuelled start has lead to a nice NeonPlat trailer, which actually took about two hours... But who's counting!? I didn't keep a track of how/when I pieced this together, mostly because I kinda just jumped into it this morning, but it went a little like ...
Views 46, Upvotes 14  
Daily Blog
12th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- I'm off to watch the season finale of Stargate Universe! Meanwhile, here's my first 45 minutes. Not sure what I'm going to do in my other 45 minutes, but the first half turned out ok! .. although it took up all of my 45 minutes!!! And it really wasn't meant to take...
Views 93, Upvotes 11  
Daily Blog
11th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- Well, that didn't go to plan, but it's not entirely awful, either. In fact, it's turned out so nicely that I've even added it to the Archive. AGameAWeek just took a turn for the weird! Today's quickly made game was made in about 4 hours, and is a nice Scrabble...
Views 200, Upvotes 21  
Release
8th June 2010
Simply put, Awesome!!! Hop around, grab the balls, throw them at the bad guys, and paint all the white floor tiles in the colour of your pants! There are four difficulty modes on the titlescreen, and you can play Co-Op style with up to four players simultaneously!!! (although, you all have to be using the one system. Still haven't learned to do any Network stuff, yet!!) <a href="https://AGameAWeek.com/complete/NeonPlat_2_20100608B.png"><img src="https://AGameAWeek.com/complete/Ne...
Views 252, Upvotes 29  
Release
1st June 2010
This week's game didn't quite turn out as well as expected. We'll call this week a fail, I think! Still, you could probably play it once, if you could be bothered, and then delete it in a slight rage that you played something that wasn't all that good! <a href="https://AGameAWeek.com/complete/Boing_Again_20100601A.png"><img src="https://AGameAWeek.com/complete/Boing_Again_20100601A_thumb.png"></a> Amiga's Boing Ball bounces around the platform level, and collect...
Views 195, Upvotes 26  
Release
11th May 2010
Cracking game, this week! What started out as an unknown game, quickly became fantastically playable. A remake of the little WarioWare UFO Spike thing that I made last week, only with more spike things than is probably sane! In the end, the game's turned out quite a lot like a Geometry Wars clone. I wasn't expecting that, but there it is! Two fire buttons, Z for left fire, X for right fire. I wonder how long it'll take for people to realise that, without me having written it anywher...
Views 96, Upvotes 12  
Release
27th April 2010
This is the 2nd release, unless you got the Editor Pre-release, in which case, this is actually the third!! Oooh! 100 levels, with #100 having a nice big star on the titlescreen! There's a couple of new tiles to play around with, but I've had no time to actually build any levels with them, due to silly bad-head days. Bad head days suck! No matter, here's the newer version. <a href="https://AGameAWeek.com/GameList.php?ShowJust=195">You can grab the Win and Lin versions here.<...
Views 50, Upvotes 13  
Daily Blog
29th March 2010
A classic Blockman game, in the style he was meant to be in! Sure, he looks great doing his whole "Pacman maze, but hungry" thing, but this is the style he made his name in, so it seems only fitting that this would be where he finds his Mario Costume. And not just once. He can find it over and over again! <a href="https://AGameAWeek.com/complete/Blockman_in_a_Mario_Costume_20100330A.png"><img src="https://AGameAWeek.com/complete/Blockman_in_a_Mario_Costume_20100330A_thumb.png"></a>
Views 140, Upvotes 19  
Release
23rd March 2010
Awww This week I've been ill, and between website tweaks, and lying in bed half-dead, I've not really had time to get anything done. This morning, I managed to wake up, and was bright and alert. I figured it was probably a good chance to get something done, so I grabbed the half-assed sprites, popped them into an engine, and got them running in a right facing direction. Adding random pipes, and the ability to jump over them, I'd made a 1980's style Waggler Hur...
Views 119, Upvotes 10  
Daily Blog
16th March 2010
A great little platformer, this week, albeit one without an end! Well, there is an end, but I'm not 100% sure anyone will reach it. Having said that, I'm probably not the world's best person to ask about that. I suck at playing! Anyhoo... <a href="https://AGameAWeek.com/complete/Munky_in_a_Mario_Costume_20100316A.png"><img src="https://AGameAWeek.com/complete/Munky_in_a_Mario_Costume_20100316A_thumb.png"></a>
Views 121, Upvotes 23  
Release
2nd March 2010
And so it begins.... A whole month of MAR10 games, featuring your favourite (or not) Jayenkai characters, all dressed up like Mario! Hurray!

Ted Bob in a Mario Costume

<a href="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B.png"><img src="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B_thumb.png"></a> Taking the character, and the gameplay, straight from Three French Hens, I've upped the stakes, upped the hens, and even added...
Views 169, Upvotes 16  
Release
2nd March 2010
Views 2818, Upvotes 36  
Mar10 , Remake
1st February 2010
Having now sat up for more than 10 minutes, I figure I'd best get coding, but I can't really finish off Centipong in less than a day.. What to do? Well, assuming I now have all week to complete Centipong, I might as well spend today doing something a little different. One of my all time favourite (of my own!) games is Stringy Things. I know that a hell of a lot of folk don't like Word games as much as I do, but.. dangit, I love the things! I've always planned to add a huge wordlist into the BlitzMax ...
Views 67, Upvotes 10  
Daily Blog
30th January 2010
legoman4032 asked in the Youtube comments if I had mp3's. Who am I to argue.. Extended, via the basic use of a repeaty bit in the middle, but in an instrumental stylee! Karaoke!! Sing along! You know the words! and, so it doesn't feel left out.. The original remix from last February (2009), with a bit that's not from "Devil in the Dark", and is instead from "Elementary, My Dear Data" (I think), and that I couldn't be bothered to hunt down to cut the video from, so ended u...
Views 135, Upvotes 9  
Daily Blog
9th January 2010
For something that just looks like this.. <a href="https://socoder.net/uploads/1/bmaxtesting_game.png"><img src="https://socoder.net/uploads/1/bmaxtesting_game_thumb.png"></a> .. I have actually but a heck of a lot of work into the framework, so far! Take a peek inside to find out some nice nuggets of info, and take a look at the future of AGameAWeek!! (It's a bit wordy, mind!!)
Views 53, Upvotes 14  
2010 Framework
22nd December 2009
As well as all the 12 Games of Xmas (starting Friday) I've finally got around to opening up BlitzMax, and getting that whole new system going. Plenty to do, and it'll probably kill the whole point of my Xmas Week Off, but no matter.. Lots to do, let's hop to it. First up, I want everyone who can be bothered to try this out. It's a couple of little programs that stress tests your system, and tries to draw as many things onscreen at once as it possibly can. Or, at least, as fast as BlitzMax can!! Ru...
Views 51, Upvotes 12  
Daily Blog
17th November 2009
Last week was Bonfire Night in the UK, and as such RetroRemakes.com had a little challenge. (They've started to do a monthly challenge..) Create a game/story/etc with Fireworks in it. Here's my game. <a href="https://AGameAWeek.com/complete/Firework_Chaos_20091117A.png"><img src="https://AGameAWeek.com/complete/Firework_Chaos_20091117A_thumb.png"></a>
Views 189, Upvotes 25  
Release
7th September 2009
I've just spent the past 2 hours playing a batch of my old (latest!) games, grabbing screenies, and re-uploading them to a new Archive system. FINALLY! Geeze.. It's not exactly very pretty yet, and you can't vote, or search, or.. .. um, anything! But at least the files are going up, and the game list is starting to be built. Perhaps, some time in the next 20 or so years, there'll be a massive list of Jayenkai games! .. Not yet, though. Lots to do! (URL "https://socoder.net/uploads/1/bog-st...
Views 89, Upvotes 15  
Daily Blog
26th August 2009
It's that unexpected time, where I randomly choose to rummage through the bundles of silly game ideas, and pluck out the best/worst! Let's throw out the spam, and get started. .. FFS, there's a lot of spam! Don't ever put a blank form onto a webpage!! ... <hr> <img src="https://AGameAWeek.com/mailbag/09-aug-26/piperats.gif"> Wednesday 12th of August 2009 05:18:45 AM Name : Shitterwing Idea : what? add rats that pass through boxes and turn in...
Views 56, Upvotes 16  
Daily Blog
6th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 DS...

Views 92, Upvotes 30  
Daily Blog
5th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work

Views 125, Upvotes 18  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGameAWeek...

Views 132, Upvotes 20  
Daily Blog
13th July 2009
Aww. Didn't work. This week's Wednesday Workshop (#209) asked us to create a game with some kind of Gravity. If you've been following AGameAWeek for a while, you'll remember Puzzobomb. A nice puzzle game with Gravity. I also did MunkyBlocks as a kind of follow up. Well, this week I decided to try it again, but with rotational gravity, rather than plain gravity. As such, the block will fall in the direction they're placed. They ha...
Views 188, Upvotes 16  
Release
25th June 2009
Yesterday turned out rather well. I actually coded a complete game, from start to finish, logo, audio, everything, yesterday. It's pretty good, and will be our AGameAWeek come Tuesday. (Because, if I posted it today, there'd be nothing to post on Tuesday!!) Look forward to more shootyshooty stuff!
Views 139, Upvotes 14  
Daily Blog
8th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game. Most of this week was spent trying to roll a dice! (die, whatever) I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation. I tried to work out all the animations, and it drove me crazy! Then I rested, and eventually worked out a way to do it, without bothering to animate it, which was a lot simpler to do. .. Then the game i...
Views 128, Upvotes 15  
Release
840 results 0 1 2 3 ... 28 (29) 30 31 Prev Next
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