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20th October 2009
Prepare for disappointment! This week's been a bit of a disaster, really. I started with Arcade Slots, and actually managed to get quite far into it, but eventually realised there wasn't anything new to add to the mix. So that got scrapped. After that came a brand new Blockman graphic style, which was far too angled, and resulted in the maze being completely obscured. No good! So, after those two, you'd think I'd suddenly come up gold. Third time lucky, right? Nope. <a hr...
Views 141, Upvotes 27  
Release
16th October 2009
-=-=-=-=-=-=-=-=-=-=-=-=- Socoder Newsletter -=-=-=-=-=-=-=-=-=-=-=-=-      "GET IT OUT OF MY EYE!"           #025 - 16th October 2009                      <form method="get" action="https://groups.google.com/group/socoder-newsletter/boxsubscribe" target=_blank style="background-color: #ffc; width: 320px; padding: 2p...
Views 79, Upvotes 10  
Daily Blog
6th October 2009
Views 5141, Upvotes 68  
Pacman , Remake , Puzzle , Maze
1st October 2009
Friday 25th of September 2009 12:15:21 AM Name : Thunderskull 4024 Idea : Sokoban-like game with hex-based grid. OK, first off, not really sure what all the loving of Hexagons is about, but the word Hex is in the suggestion bag about 20-odd times! People appear to really like Hexagons! The Hexagonal Maze is in the archive. It's a half assed game, but I like it. Sokoban kinda needs specific controls, since you have to be able to move ...
Views 73, Upvotes 11  
Daily Blog
29th September 2009
Views 4098, Upvotes 74  
Pacman , Remake , Puzzle , Maze
25th September 2009
This week's Wednesday Workshop suggests we should make a Pacman game. I've already done "Blockman Forever" this year, so I'm going to avoid retreading old ground. Instead I'm going the Puzzle route. Already I've got a lovely little set of graphics going, and am obviously reusing Blockman because.. .. well, why not!!! A few mazes are set up, ready to go, as well as the first of the neat little puzzle mechanics... I'm now trying to come up with a nice batch of extra puzzle e...
Views 77, Upvotes 12  
Daily Blog
22nd September 2009
Views 7057, Upvotes 45  
Puzzle , Strategy , Maze , Sokoban
16th September 2009
Views 1297, Upvotes 45  
Multiple Games , Munky , Maze , Minigames
7th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

The Home Stret...

Views 102, Upvotes 23  
Daily Blog
6th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 DS...

Views 93, Upvotes 30  
Daily Blog
5th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work

Views 126, Upvotes 18  
Daily Blog
26th July 2009
I started a game, today. It was going to be a nice maze thing, but.. Well, I attempted to do it in 3D, and as you're probably well aware, I can't really do things in 3D! It all went pair shaped! I might give it another go tomorrow, but in 2D instead! Or, I might try something else. Not sure. Either way, if I'm still aiming for a game this week, I really oughta get a whole game done tomorrow!! fingers crossed!
Views 59, Upvotes 11  
Daily Blog
12th May 2009
This week's Wednesday Workshop (#200! wowie) asked us to create a game using no more than 2000 characters. I managed to recreate the classic 8-bit title "Splat!", whereby you control a spider through a maze, picking up fruit. In order to squeeze all that into 2000 characters, I opted for simpler mouse movement, and few other bits and pieces. Then I figured, what the heck, and decided to make it a wee bit bigger for AGameAWeek. Guide the worm through the maze, grab the circles, avoid the squares, a...
Views 149, Upvotes 40  
Release
12th May 2009
Views 1765, Upvotes 61  
Remake , Maze
Pipe Rats Blog
7th April 2009
A bizarre mismash of random thoughts this week, alongside an eventual plan of action, and only a day to impliment it!! woot!
Views 232, Upvotes 23  
Release
Pipe Rats Game
7th April 2009
Views 1761, Upvotes 57  
Maze , Strategy , Puzzle
WormBlast Blog
31st March 2009
I had intended to update this a fair bit. Add music, add extra pickups, things like that. But in the end, I instead decided to leave it as it is. This is (with added Highscore table) pretty much as it is at the end of the two hour session. A nice simple game, with a basic gameplay method. Guide the "worm" through the maze, grab all the blue + blobs, and avoid the barrels. They're very very volatile, so.. best to keep clear of 'em all.. (Although, you do get points for blowing them up....
Views 133, Upvotes 18  
Release
WormBlast Game
31st March 2009
Views 2197, Upvotes 41  
Snake , Maze , Snake
3rd March 2009
Views 2045, Upvotes 63  
Maze , Strategy , Puzzle , Blocks , Sokoban
6th January 2009
And, back to the old routine we go.. This week's AGameAWeek sees our old friends the Space Monkeys, rolling around in balls, through a maze, to get the bananas.. Again! As with Super Monkey Balls, you needn't get all the bananas, just reach the goal, and try to get through all 8 available levels. <img src="https://agameaweek.com/completeB/2009/Space_Monkeys_Go_Bananas_20090106B_thumbb.png"> 8 levels not enough? Tough.. I've got other things to code! (Like that Countdown game I st...
Views 127, Upvotes 20  
Release
6th January 2009
Views 1708, Upvotes 58  
Munky , Maze
2008... Blog
22nd December 2008
( border="0"><tr><td>Blimey! What a year, eh! I decided to round off the year with a nice big, old fashioned list, with everything in it. Except this doesn't have everything in it, because I've forgotten to add the DS games.. I'll do that later!! (Took me about 3 hours to do this, so I'm not going to tweak it, now!!) Anyway, here's a nice great big list of every game (again, apart from the DS ones) that I made in 2008. It's quite a big list, too.. 31 Games. OK, so maybe not a ...
Views 100, Upvotes 21  
Daily Blog
16th December 2008
Views 2476, Upvotes 74  
Shoot-em-up , Maze , Swirly , Alien Deathmatch
15th December 2008
A more accurate title would be "Just like Windows Vista, here's a list of things I told you I'd be putting in, but haven't yet bothered to, so will be missing when I release the game.." Except I'm one person, and have spent four weeks doing this.. Not 100 people working for 4 years... ... *sigh* Vista sucks.. 1. Achievements, Good, bad, Pwnage, Suckage, any and all. I just haven't gotten around to adding these yet. There's a gap on the titlescreen, that's where they go,...
Views 112, Upvotes 22  
Daily Blog
22nd February 2008
Views 2232, Upvotes 63  
Shoot-em-up , Maze , Swirly , Alien Deathmatch
28th November 2007
If you're following development of Platdude's Retro Collection hoping for a new batch of great games, then you're in luck! TWO great games have been added, TWO rubbishy games have been added, and ONE more game is being worked on right now, as I type this.. Games 1 and 2 are listed in the official page, the Missile Command and Extract games. Nice, simple, retro, fast and fun. Game 3 was also simple and fast. It's the usual "Things pop up, then you tap them. You get a minute, score as mu...
Views 150, Upvotes 47  
Daily Blog
Greenie! Blog
22nd October 2007
Most of my remakes seem to fall into a single category, in that they all tend to feature my character Greenie. To be honest, I'm not sure why I started doing this. It was never something I planned, it just kind of happened that way! Still, here's a whole page dedicated to that stupid bumbling idiot!

Green's 8-bit Tiny Collection

BlitzCoder, 2005. The 8-bit compo asked us to create games in a 8-bit style. No more than 20 sprites, all of which were 2 colors, and 8x8 pixels in s...
Views 285, Upvotes 45  
About , Greenie
415 results 0 1 2 3 ... 13 (14) 15 Prev Next
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