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6th July 2018
A couple of days ago, I posted this short "Trailer Template". (YouTube) @RSKGames has commented! A bit more information text message in the video about the number of levels and goal of the game would have been nice.
Views 108, Upvotes 34  
Daily Blog
6th July 2018
Having spent a good few hours wrangling the object/baddie spawning, I've finally settled on a playable game.
Views 48, Upvotes 16  
Daily Blog
5th July 2018
Last month, I subscribed to the ZenPop Ramen selection. The box appears, then over the coming weeks, I review each of the noodles. Last month's collection can be found in this SoCoder Thread, but I figured it might be something entertaining to crosspost here, too. Noodle Eight
Views 192, Upvotes 23  
Ramen , Zenpop
5th July 2018
I tested this week's game on 3DS, last night, and it's all manner of slow, hitting 20 fps quite often for no apparent reason.
Views 58, Upvotes 23  
Daily Blog , 570
4th July 2018
As I continue my trek through all the old blog posts, fixing up links and tracking down old images and things, I've noticed a rather worrying thing. Any and all quotes, from old blog posts, seem to have completely vanished from the database. I'm digging through old archived SQL backups, but I can't seem to find the quotes.
Views 512, Upvotes 31  
Blog Fixing , Web Dev , Wordpress
4th July 2018
During level generation, I usually set walls/floors to "1", and then pad things out around those 1's. Yesterday, I struggled to figure out why enemy placements were so very few and far between, until I realised that I was randomising the floor tiles between 1 and 6. The enemies were only appearing atop the rare 1 floor tiles. *tsk* silly me.
Views 34, Upvotes 12  
Daily Blog
3rd July 2018
Last month, I subscribed to the ZenPop Ramen selection. The box appears, then over the coming weeks, I review each of the noodles. Last month's collection can be found in this SoCoder Thread, but I figured it might be something entertaining to crosspost here, too. Noodle Seven
Views 110, Upvotes 39  
Ramen , Zenpop
3rd July 2018
Yesterday I got the majority of the Fridge elements into place. The fruit is squishable, the milk is drinkable, and the levels continue for a certain length, and then end abruptly.
Views 57, Upvotes 16  
Daily Blog , 570
2nd July 2018
Struggling to get all the backups, installs and more, that a new Laptop requires, I'm going to have to skip this week. Again.. How many skipped weeks is that, now!? Sorry! Still, it gives me enough time to come up with a slightly better artistic style for the Fridge Hopping game. A nice background, maybe?! Fancy!! I should also be able to add some nice pickups and things, and hopefully make the game a fun enjoyable adventure. .. Maybe!
Views 72, Upvotes 8  
570
2nd July 2018
No coding, last night, as I realised I didn't have any of my iOS Backups on the new laptop. The whole process isn't as scary as it once was, and iTunes is gradually learning to behave itself over the decade or so since I started using it. But it's still slow as crap..
Views 43, Upvotes 6  
Daily Blog
1st July 2018
I still have half the game to code. I've no logo, no audio, no icons, no screenshots. Things look rather bland and repetitive. And it's already Sunday Morning. Eeek!
Views 83, Upvotes 7  
Daily Blog , 570
30th June 2018
Enemy and Item spawning are now functioning, but I've yet to add any bullets to the strawberry's gun.
Views 44, Upvotes 8  
570
30th June 2018
The new laptop was supposed to be arriving today, giving me yesterday to finish off most of the important pieces of this week's game. Instead, the new laptop turned up yesterday, meaning I pretty much wasted the entire day playing Mr Reinstaller.
Views 34, Upvotes 4  
Daily Blog
Enemies! Blog
29th June 2018
What kind of baddies attack a fridge?! What would be the arch rival of a chiller cabinet!??!
Views 49, Upvotes 8  
Daily Blog , 570
28th June 2018
Not really 100% sure what's going on here, if I'm honest, but the game now features a pogo-stick-hopping refrigerator. .. Because.. .. ... *shrugs* Tomorrow I need to come up with a more interesting set of gameplay elements than "Try not to fall into the chasm". Some proper enemies would help, I imagine.
Views 51, Upvotes 7  
570
28th June 2018
Last month, I subscribed to the ZenPop Ramen selection. The box appears, then over the coming weeks, I review each of the noodles. Last month's collection can be found in this SoCoder Thread, but I figured it might be something entertaining to crosspost here, too. Noodle Six
Views 212, Upvotes 18  
Ramen , Zenpop
28th June 2018
Well, that doesn't sound right!!
Views 43, Upvotes 10  
Daily Blog
27th June 2018
Progress : The ball has gone. Now the main character hops up and down, instead.
Views 74, Upvotes 8  
570
27th June 2018
In order to make the Bouncer format work properly, I'm going to need to give the player a different kind of control scheme. I'm almost tempted to strip away the "constantly bouncing" form of the ball, and go for something more like Soccer Kid on the Amiga.
Views 57, Upvotes 10  
Daily Blog , 570
26th June 2018
Each release brings a wave of thoughts and comments. Let's have a peek at RSKGame's thoughts on this week's puzzle game. You can Download The Link Janitor here.

@RSKGames

A very relaxing puzzle game with right mixture of difficulty with 225 levels. Crikey. He's only gone and completed the entire game!!
Views 238, Upvotes 43  
Reviewed , 569
26th June 2018
Last month, I subscribed to the ZenPop Ramen selection. The box appears, then over the coming weeks, I review each of the noodles. Last month's collection can be found in this SoCoder Thread, but I figured it might be something entertaining to crosspost here, too. Well.. Guess it's time to eat... Noodle Five
Views 85, Upvotes 21  
Ramen , Zenpop
25th June 2018
Link up for a happy robot!
Views 194, Upvotes 8  
Daily Blog
Final Day Blog
25th June 2018
OK, the game's been "final" compiled and bundles are ready, so today will be all about uploads.
Views 27, Upvotes 6  
Daily Blog
24th June 2018
Things certainly aren't "too" difficult, at least not up to the level of "Biscuit", but the variety of levels is much more interesting, and a few levels are a little more taxing than they were yesterday. .. that only took half the day!! Now I just need to finish the actual game, get a game title added, do logos and screenshots and start preparing the bundles. .. basically, everything that I normally do on a Sunday, but haven't yet had time for. Oops!
Views 88, Upvotes 19  
569
24th June 2018
I have NO IDEA how it happened, but at some point yesterday, the face on my Misfit Phase cracked. I must've hit it, or something, but I really can't remember doing that. Hmmm..
Views 25, Upvotes 3  
Daily Blog
23rd June 2018
Getting close to the finishing line. Tomorrow I need to think up a name, add some sounds, do the screenshots and icons and whatnot, and then we're ready for compiling. First, however, I might see if I can make the levels a "little" bit harder. There are a number of rock-hard levels, but they're few and far between, and the game doesn't push you onwards as a result. Not sure if I can get any more out of the Level Generator, but .. I'd like to!! Suggestions for a game name are wel...
Views 103, Upvotes 20  
569
23rd June 2018
Saturday. Not feeling like everything's going to be done in the next couple of days!! Eeek!
Views 75, Upvotes 13  
Daily Blog , 569
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