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22nd April 2018
Back to my usual "End of Project" duties, today.
Views 93, Upvotes 27  
Daily Blog , 558
Focus...! Blog
21st April 2018
OK, I really need to stop working on the 3DS stuff, and get this week's Clampett game done.
Views 72, Upvotes 18  
Daily Blog , 558
20th April 2018
I tried out Flappadiddle again, today, and it was very very broken!!
Views 46, Upvotes 6  
Daily Blog
Grrr... Blog
20th April 2018
128Mb Ram.. That's what the specs on Wiki says that the 3DS should have. But all these complications I'm having.. The whole thing seems to be tripping up on pretty much anything I throw at it.
Views 35, Upvotes 8  
Daily Blog
19th April 2018
Spent most of this morning working on Error Messages.
Views 141, Upvotes 38  
3ds Homebrew , 2018 Framework
19th April 2018
Whilst working on this week's game, I'm constantly testing it on the 3DS to ensure everything's working correctly.
Views 105, Upvotes 30  
Daily Blog , 558 , 3ds Homebrew
18th April 2018
Turns out, the memory was perfectly fine!
Views 119, Upvotes 32  
3ds Homebrew
18th April 2018
I need to double check, but I think the big Grid[] array might be having issues.
Views 112, Upvotes 27  
Daily Blog , 558
17th April 2018
I said I was going to work on a Mini Clampett sequel this morning, so I cloned the project folder and opened it up, and then went "Hey, I bet I know what's wrong with the 3DS Engine.."
Views 96, Upvotes 29  
3ds Homebrew
17th April 2018
3DS Homebrew is all kinds of broke, right now, and I'm doing my nut trying to figure it out. I decided, last night, after the millionth crash of the day, that I'd instead focus on something else for the rest of the week.
Views 120, Upvotes 26  
Daily Blog , 558
16th April 2018
Yeah, I really don't have a lot of RAM to play with in the 3DS, do I!?!
Views 241, Upvotes 77  
Daily Blog , 3ds Homebrew
#726 - 16th April 2018
Views 38, Upvotes 15  
15th April 2018
It's weird how many people have flooded my Twitter Inbox offering help on how to get various emulators and pirated games to run on my 3DS. I appreciate that most people hack their 3DS for such purposes, but I'm not that guy. I'm LITERALLY only doing this for my own games!
Views 84, Upvotes 21  
Daily Blog
14th April 2018
Today's challenge.. Can't seem to get colours working. Hmm..
Views 201, Upvotes 53  
Daily Blog , 3ds Homebrew
13th April 2018
It works, but like I said this morning, I really need to fix the scaling quite a bit to get everything working properly. But, yeah.. Our familiar Framework Menu! Woot!
Views 129, Upvotes 39  
3ds Homebrew
13th April 2018
Can't seem to get a grip on the texture switching stuff. I've started a topic at GBATemp, and hopefully someone out there can figure this one out. Not sure. In the meantime, the sprite-changing is at least working in "Immediate" mode, so.. until I can fix this, that'll just have to do. The next step will be to have a play with my scaling routines. Although this one single test has a decent-enough line of text, it's not exactly the world's most readable font, and it's all ki...
Views 99, Upvotes 36  
3ds Homebrew
13th April 2018
Today's task will be to try and get multiple textures to work. I'm fairly sure it should be an easy task. They really can't have made it too complicated, right!?
Views 165, Upvotes 75  
Daily Blog , 3ds Homebrew
Ooooh!!! Blog
12th April 2018
OK, step 2 complete.. Only took about a week!!
Views 170, Upvotes 36  
3ds Homebrew
12th April 2018
If I toggle on the texture drawing, the three squares disappear. At this point, it could be any of the following. 1. The Loader isn't loading the images correctly. 2. The drawing routine's slightly wrong. 3. The textures aren't showing up on the back side, and my camera's pointing the wrong way. 4. I just plain don't know what the hell I'm doing!! Any of the above might be causing the issue. Today will be a day of experimentation, and a heck of a lot of luck!! (Apolog...
Views 115, Upvotes 37  
Daily Blog , 3ds Homebrew
11th April 2018
Three little squares..
Views 105, Upvotes 33  
3ds Homebrew
Hmm.. Blog
11th April 2018
Had a rather frustrating day of GameDev yesterday, as I struggled to get any further than the blue screen.
Views 91, Upvotes 22  
Daily Blog , 3ds Homebrew
10th April 2018
OK, today's aim is obvious. Extra Squishiness in the Bug Department!!
Views 105, Upvotes 26  
Daily Blog , 3ds Homebrew
9th April 2018
Success!!
Views 96, Upvotes 24  
3ds Homebrew
9th April 2018
I did a rather large bulk of coding, yesterday. Enough to get the top-screen on the emulator to finally change colour!
Views 121, Upvotes 34  
Daily Blog , 3ds Homebrew
Kickstarted Pixelart
#1195 - 9th April 2018
Views 155, Upvotes 31  
Vehicle
8th April 2018
All appears to be going OK on the 3DS front, but now I need to take the loaded image data and shift it over to video-ram. And this is where things start to break down!
Views 99, Upvotes 26  
Daily Blog , 3ds Homebrew
7th April 2018
I can now launch, quit, relaunch, requit, re-relaunch, home, resume, sleep, resume, and quit the 3DS Framework, over and over, without it crashing!! Turns out, I had "gfxInitDefault();" occurring twice. Such is the chaos of my framework, took me bloomin' ages to find the bug.
Views 151, Upvotes 38  
3ds Homebrew
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