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5th January 2013
Even a (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">Brain Tumor) can't stop me from achieving 12 games in 2012!!! True, I'd've much preferred to have done AGameAWeek for the entire year, but.. meh.. whatever! (stupid tumor! hmpf)

January

1. (URL "https://AGameAWeek.com/2012/01/rooty-tooty-shooty/">Rooty Tooty Shooty) - Garbage BlitzMax 2. (URL "https://AGameAWeek.com/GameList.php?ShowJust=272">Unijuggler)
Views 49, Upvotes 7  
Daily Blog
5th January 2013
You didn't get to see a lot of the BlitzMax template, last year, but if you'd like to try your hand at rapid game-dev, you might like to have a peek at it's contents. If you're a BlitzMax owner, this might be useful to you... maybe.. but you'll have to wrap your head around my coding style, first! <a href="https://socoder.net/uploads/1/Template-2012.zip">Template - 2012 - Download Here</a> Soon, hopefully, there'll be a Template - Monkey - 2013, but that's ann...
Views 33, Upvotes 7  
Daily Blog
16th December 2012
I suppose I should explain things. Right now I'm still learning to cope with my health! It's not easy, and it's taken me a heck of a long time. I'm still not up to 100%, but I'm definitely getting close to it. I'm quite glad that my mind is intact, given what I've been through, but at the minute my mind seems to be quite happy to sit about and be lazy. Although I've managed to create a couple of little playthings, I'm not yet ready to go the whole hog, and whittle ou...
Views 94, Upvotes 21  
Health
23rd November 2012
I've been asked to chip in on this whole Kickstarter issue. If you follow me on Twitter (@Jayenkai) you'll have noticed my dislike of people spamming my twitter feed with constant requests for cash. It's annoying when you get into the busy periods, have your own cash issues to worry about, but still get bombarded by tens of hundreds of requests a day for things that don't yet exist. As a cash strapped indie dev, I'm in exactly the same situation as most of these guys, with the simple ...
Views 94, Upvotes 10  
Daily Blog
24th October 2012
I don't seem to have much luck with dungeon crawlers, do I? Every time I start one, I kinda give up halfway. This week's "game" (if you can call it that) is yet another unfinished RPG game. It's all over at PlayMyCode, though, so if you're feeling up to it, perhaps you could delve into the code and bulk it up a bit, turning it into something a little less rubbish. Either way, I fell out with it pretty early on, and it never got finished to a decent standard. Boooo! Views 101, Upvotes 13  
Daily Blog
18th October 2012
I'm a game developer, who usually spends about 16-or-more hours, per day, sat in front of a computer screen. I'm 32 years old. You would probably imagine that, given both those facts, I've been through a fair number of laptops, over the years. The truth is, I've never owned a laptop! Wha...!!?? Heck, even my little sister, hater of 95% things technological, has been through three laptops! But there it is. I never leave the house, so why bother with a system I can take outside? Forget that! Gimme...
Views 99, Upvotes 12  
Daily Blog
2nd October 2012
We're getting back into the swing of things, now! Here's a quickly remake of a game I did a long while ago as Nintendo DS homebrew. The basic idea was that you take a classic arcade game, and rework it so that it fits the logic and rules of a slot machine. Worked out nicely, and the DS edition ended up with 6 of these games to play, along with a nice "score to unlock" mechanic. This is merely the Pacman edition. If its popular, I might add some more, but if I'm honest, Id rather get a nic...
Views 187, Upvotes 27  
Daily Blog
New Game! Blog
26th September 2012
Is this the official post-op relaunch of AGameAWeek? I'm not sure, yet. This is just a random sporadic game, at this point.

PlayMyCode no longer works

Don't pick the box with the Red in it, or its game over. Otherwise, the more you pick, the more you score. You can reset all the boxes, to keep your odds up, by tapping the safety button on the bottom right.
Views 30, Upvotes 6  
Daily Blog
23rd September 2012
Nice to see that you're feeling better and back to normal! Cheers, mate. Odnetnin46 Cheers indeed. Although, I wouldn't quite count me as back to normal, just yet.
Views 138, Upvotes 21  
Health
13th August 2012
If you've been following AGameAWeek for the past few years, you'll have noticed the occasional blip, where I've mentioned having a repeating neck cramp, with accompanying migraines. These have gotten steadily worse, up until early March 2012, when I was curled over the toilet bowl, throwing up a worryingly black goo of sorts. Enough was enough! An ambulance was called, and after my blood pressure failed to register (too high!?) I was whizzed off to Bolton general where they continued to test...
Views 728, Upvotes 54  
Health , Jiggity
11th April 2012
Aaaah! I finally got home on Thursday night, and BOY what a relief that was! Home, My own bed, Relaxed, Relieved! Luvly. Except when I sat at my PC, at which point, my difference in eyesight became a bit of a nightmare, as I realised I could no longer see my computer screen! Noooooo!!!!! A few days later, a feint, a trip to a docs, and MORE pills being dished out, I'm now oddly able to use the downstairs PC to a certain degree of visibility. It's still a bit blurry, and I really do need...
Views 118, Upvotes 25  
Pain , Health
5th March 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/03/Mental-Psychic-Pulling-Forces-Screenshot_05-Mar-2012_143603.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/03/Mental-Psychic-Pulling-Forces-Screenshot_05-Mar-2012_143603-300x187.png" alt="" title="Mental Psychic Pulling Forces (Screenshot_05 Mar 2012_143603)" width="300" height="187" class="alignright size-medium wp-image-2368" /></a>Control the plates with your mind! Guide the plates around the screen, smash up t...
Views 146, Upvotes 18  
Release
*whoosh* Blog
2nd March 2012
As the Mario game flies over the head of the internet, Jay takes note. 2 days after posting to TIGsource, the first comment went online last night. "I'm an art guy, so when I see Goombas with holes in their heads instead of shadows, or tiles that have sharp ends, I'm not inclined to give something a try. Maybe someone else will, but my art instinct is telling me to wait for something that recognizes its visuals Have you had any luck with this elsewhere? The genre doesn't immediately grab me, but a g...
Views 37, Upvotes 9  
Daily Blog
28th February 2012
<a href="https://bit.ly/iOS_NeonPlat">NeonPlat iOS is now available in the AppStore</a>. o/yeayo/ There are a few changes, most notably that you no longer get to paint the tiles. The tile painting was one of the complaints when things were in giant HD graphics, so I kinda figured things might be even worse when downgraded to such a teensy tiny screen! Hmmm.. <a href="https://AGameAWeek.com/wp-content/uploads/2012/02/NeonPlat.png"><img sr...
Views 40, Upvotes 15  
Release
26th February 2012
Last month, I got to the end of the month, and opted to leave out the last week. I was FAR too busy doing Unijuggler iOS, it grew out of control, and AGameAWeek took the fall. This month, we've reached the last week of the month, and a similar kind of thing has happened. I've spent the past four days working on a "Not Cluedo, Honest" game, and although it's gone well, it's also not! The game looks ok, but it doesn't really play well at all. The game tries to be playable, but the boardgame nature brin...
Views 29, Upvotes 7  
Daily Blog
21st February 2012
I struggled to get anything new started, today.. I'm not 100% sure why that is. Perhaps I woke up too early, or maybe it's that "End of Project" exhaustion, who knows. I think it's the first time this year, that I've hit that particular wall, and as a result I pretty much just sat about playing games all day, and not actually achieving a damned thing.
Views 76, Upvotes 10  
Daily Blog
20th February 2012
\o/yeay\o/ Pancakes! <a href="https://AGameAWeek.com/wp-content/uploads/2012/02/Pancakes-Syrup-Screenshot_20-Feb-2012_140222.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/Pancakes-Syrup-Screenshot_20-Feb-2012_140222-300x225.png" alt="" title="Pancakes Syrup (Screenshot_20 Feb 2012_140222)" width="300" height="225" class="alignright size-medium wp-image-2330" /></a> This week, at the suggestion of <a href="https://twitter.com/#!/GlenMcNamee/status/16939209179175731...
Views 96, Upvotes 19  
Release
18th February 2012
This is an emergency post. The future of AGameAWeek may be in jeopardy. Everything hinges on the decision I make within the next few hours. Do I do the Board Game thing, or do I do the Pancake thing?
Views 159, Upvotes 12  
Daily Blog
13th February 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/02/One-Turtle-Dove-Screenshot_13-Feb-2012_121739.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/One-Turtle-Dove-Screenshot_13-Feb-2012_121739-300x187.png" alt="" title="One Turtle Dove (Screenshot_13 Feb 2012_121739)" width="300" height="187" class="alignright size-medium wp-image-2322" /></a> It's Valentines Day, and what better way to celebrate than to play a game with a slightly askew title! This isn't a...
Views 132, Upvotes 23  
Release
.. Nope.. Blog
12th February 2012
The Plan! NeonPlat Classic is the original edition. If I hurry up and quickly build a version of that on iOS, I can get it released in time for my Birthday, then have a 24 hour giveaway like I did with SpikeDislike last year. The Realism For some reason I wasn't thinking about the "it takes a week to pass through review" thing. Stupid bloody Apple... Never mind. I'll probably do another SpikeDislike freebie day or something, instead. Meanwhile..
Views 28, Upvotes 9  
Daily Blog
11th February 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/02/iPhone_31.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/iPhone_31-300x200.png" alt="" title="iPhone_3" width="300" height="200" class="alignright size-medium wp-image-2313" /></a>You can now head on over to the <a href="https://bit.ly/iOS_Unijuggler">iOS AppStore</a> to grab a nice new version of Unijuggler! You can juggle the balls, ducks, clubs and rings, and aim for a super highscore to annoy all ...
Views 113, Upvotes 13  
Release
8th February 2012
...this iOS stuff isn't quick, is it!? Week one, decide on game, start game.. Week two, keep tweaking annoyingly broken things in framework and get game done. Submit game! ... Week three, Trailer, Forum post formatting, email formatting, gather email addys, etc. FFS, Week three's the smegging PR gubbins.
Views 38, Upvotes 7  
Daily Blog
7th February 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/02/Snaked-Up-Screenshot_07-Feb-2012_111452.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/Snaked-Up-Screenshot_07-Feb-2012_111452-300x225.png" alt="" title="Snaked Up (Screenshot_07 Feb 2012_111452)" width="300" height="225" class="alignright size-medium wp-image-2301" /></a> Last weekend, most of the developers on the internet took part in the great big Global Game Jam, whereby everyone settled down to a nice long ...
Views 154, Upvotes 23  
Release
5th February 2012
Over the weekend, Sheep Goes Left has been free. (URL "https://AGameAWeek.com/wp-content/uploads/2012/02/logo-hd-copy.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/logo-hd-copy.png" alt="" title="logo-hd copy" width="320" height="163" class="alignnone size-full wp-image-2296" /> Don't worry if you missed it, because it's actually still free until the 8th of February, I just won't be banging on about it on Twitter like I have been! ...
Views 60, Upvotes 7  
Daily Blog
3rd February 2012
Last week, there was no AGameAWeek. It was the clown's fault.. .. stupid clown.. (URL "https://AGameAWeek.com/wp-content/uploads/2012/02/iTunesArtwork.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/iTunesArtwork-300x300.png" alt="" title="iTunesArtwork" width="300" height="300" class="alignright size-medium wp-image-2288" />With my newer shinier iOS Framework running the way it was more-or-less supposed to be, I decided to take a week ...
Views 40, Upvotes 15  
Daily Blog
31st January 2012
(URL "https://AGameAWeek.com/wp-content/uploads/2012/01/Icon@2x.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/Icon@2x.png" alt="" title="Icon@2x" width="114" height="114" class="alignright size-full wp-image-2280" />Insert sad face here.. This week I've been concentrating on iOS development, getting a nice half-assed version of Unijuggler up and running, and playing with the game's rules in a vague attempt to make it a bit more playable...
Views 27, Upvotes 8  
Daily Blog
24th January 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/01/Key-Bo-Ard-Too-Screenshot_24-Jan-2012_112526.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/Key-Bo-Ard-Too-Screenshot_24-Jan-2012_112526-300x225.png" alt="" title="Key Bo & Ard Too (Screenshot_24 Jan 2012_112526)" width="300" height="225" class="alignright size-medium wp-image-2270" /></a> A sequel for this week's AGameAWeek! I've been thinking about Key, Bo and Ard since I popped them into NeonPla...
Views 142, Upvotes 19  
Release
6230 results 0 1 2 3 ... 208 (209) 210 ... 228 229 230 Prev Next
Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
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AGameAWeek - Games by Jayenkai