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3rd February 2012
Last week, there was no AGameAWeek. It was the clown's fault.. .. stupid clown.. (URL "https://AGameAWeek.com/wp-content/uploads/2012/02/iTunesArtwork.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/02/iTunesArtwork-300x300.png" alt="" title="iTunesArtwork" width="300" height="300" class="alignright size-medium wp-image-2288" />With my newer shinier iOS Framework running the way it was more-or-less supposed to be, I decided to take a week ...
Views 43, Upvotes 16  
Daily Blog
31st January 2012
(URL "https://AGameAWeek.com/wp-content/uploads/2012/01/Icon@2x.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/Icon@2x.png" alt="" title="Icon@2x" width="114" height="114" class="alignright size-full wp-image-2280" />Insert sad face here.. This week I've been concentrating on iOS development, getting a nice half-assed version of Unijuggler up and running, and playing with the game's rules in a vague attempt to make it a bit more playable...
Views 29, Upvotes 8  
Daily Blog
24th January 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/01/Key-Bo-Ard-Too-Screenshot_24-Jan-2012_112526.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/Key-Bo-Ard-Too-Screenshot_24-Jan-2012_112526-300x225.png" alt="" title="Key Bo & Ard Too (Screenshot_24 Jan 2012_112526)" width="300" height="225" class="alignright size-medium wp-image-2270" /></a> A sequel for this week's AGameAWeek! I've been thinking about Key, Bo and Ard since I popped them into NeonPla...
Views 144, Upvotes 19  
Release
22nd January 2012
News, today, of a new Sitcom under development at HBO. <a href="https://www.deadline.com/2012/01/sundance-hbo-and-scott-rudin-to-turn-docu-indie-game-into-series/">HBO are converting Indie Game The Movie into a sitcom!</a> A sitcom based on a bunch of videogame developers? How on earth would THAT work!?!
Views 74, Upvotes 22  
Daily Blog
19th January 2012
Bah.. I knew that'd happen.. As soon as AGameAWeek kicked back into action, the "Daily Blog" would take a bit of a fall. I'm trying to keep up, though! Honest!!
Views 43, Upvotes 11  
Daily Blog
17th January 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/01/Shift-Clues-Screenshot_17-Jan-2012_101836.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/Shift-Clues-Screenshot_17-Jan-2012_101836-300x225.png" alt="" title="Shift Clues (Screenshot_17 Jan 2012_101836)" width="300" height="225" class="alignright size-medium wp-image-2248" /></a>Sorry!! It's another uninteresting game this week, so apologies if you just plain hate it! It's not bad, it's just not goo...
Views 148, Upvotes 20  
Release
16th January 2012
So, I'm sitting there trying to get a nice GameCenter thing added to my new framework, and I figured that having to display people's names might very well require a bit of Unicode.. (Note : This is the reason my other iOS games don't have names on the highscore lists!) In Cocos, you can use 3 font styles.. one is a simple bitmap font (this one I can handle!) one is a complex bitmap font (with a required 50,000,000,000,000 images to handle all the possible languages!) and the third one uses ttf fonts. ...
Views 45, Upvotes 7  
Daily Blog
15th January 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/01/photo-11.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/photo-11-300x200.png" alt="" title="photo (11)" width="300" height="200" class="alignright size-medium wp-image-2241" /></a> Today, I'm continuing to build a framework for my iOS games. You might've noticed that I've started a buttload of iOS games, lately, and yet I haven't finished any of the things.. I've noticed that, too, and qui...
Views 29, Upvotes 7  
Daily Blog
STAY!!! Blog
11th January 2012
Another day, another install.. About 12 months ago, my bedroom PC basically crapped it's pants, and became an inexplicably unusable box that sat in the corner of the room. Knowing I'd need to format, I hunted for the Vista install disc, then remembered that.. A) Vista didn't bloody well come with one (Buying from Comet would've been handy, there!) and B) It'd been ages since I'd bought any blank DVDs Still, I had a Mac, so sod it!!
Views 44, Upvotes 11  
Daily Blog
9th January 2012
<a href="https://AGameAWeek.com/wp-content/uploads/2012/01/The-Unijuggler-Screenshot_09-Jan-2012_215837.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/The-Unijuggler-Screenshot_09-Jan-2012_215837-300x187.png" alt="" title="The Unijuggler (Screenshot_09 Jan 2012_215837)" width="300" height="187" class="alignright size-medium wp-image-2229" /></a> A nice and simple "Highscore" game. Keep the Unijuggler's balls afloat, and if you're feeling lucky, you can try forgi...
Views 180, Upvotes 21  
Release
8th January 2012
I was absolutely shattered, when I got home from work last night. I tried to watch an episode of House, but gave up halfway, and zonked out by about 11'ish. Probably didn't do me much good, then, to have woken up at half one in the morning, and spent the next 4 hours coding away. whoops!
Views 40, Upvotes 7  
Daily Blog
4th January 2012
(URL "https://AGameAWeek.com/wp-content/uploads/2012/01/Rooty-Tooty-Shooty-Screenshot_04-Jan-2012_123616.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/01/Rooty-Tooty-Shooty-Screenshot_04-Jan-2012_123616-300x225.png" alt="" title="Rooty Tooty Shooty (Screenshot_04 Jan 2012_123616)" width="300" height="225" class="alignright size-medium wp-image-2218" />This game makes you want to cry... .. or not bother..
Views 80, Upvotes 19  
Release
1st January 2012
Welcome to 2012 ..or, more importantly.. Welcome to AGameAWeek, Year 4!! The games start, right here... in a couple of days! Tuesday morning. I'll have to add a small "Mac Warning" disclaimer, though, 'cos my Mac's still being twitchy since it's OSX Lion upgrade, and I never did get around to doing a quick test compile. no matter.. Either it works, or there's whinges! We'll have to wait and see.
Views 44, Upvotes 9  
Daily Blog
26th December 2011
Thankyou Santa!! My issue with Super Mario 3D Land isn't the fact that it's in 3D. My issue is with the fact that the gameplay's in 3D. See, to me, SuperMarioLand was always a stripped down barebones edition of what made Super Mario Brothers great. As you played through SuperMarioLand, you noticed all the shortcuts they took, like how the levels seemed to be on a bit of a loop, repeating in a strange fashion. The whole game was fashioned to ...
Views 48, Upvotes 21  
Daily Blog
24th December 2011
A warning for all, as we hit the christmas period. Be careful... The Mince Pies are very tempting!
Views 69, Upvotes 16  
Release
JNKPlat! Blog
23rd December 2011
(URL "https://AGameAWeek.com/wp-content/uploads/2011/12/jnkplat_Xmas2011.jpeg"><img src="https://AGameAWeek.com/wp-content/uploads/2011/12/jnkplat_Xmas2011-300x193.jpg" alt="" title="jnkplat_Xmas2011" width="300" height="193" class="alignright size-medium wp-image-2195" />Coming soon, as in probably tomorrow, or maybe Xmas morning!! This isn't a proper one. It's only a quick little Xmas minigame thing, but it'll be nice and properly playable, and have a bu...
Views 43, Upvotes 16  
Daily Blog
23rd December 2011
Between insane neck issues, and crazy days trying to cram WAY too much stuff in before Xmas, I've not blogged much, this week. Last night, as it became increasingly apparent that there was no WAY I could cram it all in, before xmas, I decided to hell with it all.. This morning, I stop attempting to cram, and instead relaxed into something a little different.
Views 48, Upvotes 14  
Daily Blog
18th December 2011
There are many many things breaking the calendar. The list is growing. Having finally got the whole Locale thing to work (switch phone to French, open game, calendar still in English, wtf!?) With enough tweaks, I was getting French calendar months, and all looked well. .. Except the "??" in d??cembre.. Because my font is lazy. ugh.. That'll be a lengthy fix! New Font functions ahoy!
Views 47, Upvotes 13  
Daily Blog
17th December 2011
It's been over a year since the Platdude Retro Advent Collection had a bizarre game with a ball and some spikes in it, and as much as I've attempted to get on with other games, that one little game keeps on getting dragged back out again! Last week, SpikeDislike won an IndieVisibility award, for being the best game to have with you on the toilet! This week, the guy who nominated it for that award has written a great big sprawling mass of text, all about SpikeDislike! (Link no longer available) ...
Views 46, Upvotes 10  
Daily Blog
15th December 2011
Before starting development on NeonPlat Adventures, I took great care to test all the alternatives. I'd read online about OSX Lion breaking Blitz, and people needing to fuck about with lots of settings and things. The scary part was that developing on Lion would probably break compatibility with Snow Leopard. As such, I made a few test engines, and got people with Lion to test my games, to be 100% sure that, if I stuck with Snow Leopard, my games would be 100% compatible with BOTH sets of users. ...
Views 59, Upvotes 15  
Daily Blog
13th December 2011
(URL "https://AGameAWeek.com/wp-content/uploads/2011/12/fuuuuuuu.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/12/fuuuuuuu-300x170.png" alt="" title="fuuuuuuu" width="300" height="170" class="alignleft size-medium wp-image-2171" /> Graphene. 'tis a nice theme! As Year 4 approaches, I figured it was time for a makeover. It's taken me from 10 at night until 4 in the morning, but I think I'm about 2/3rds of the way there! If anything's mi...
Views 47, Upvotes 13  
Daily Blog
12th December 2011
A lot of elements are currently coming together, and things are getting a little more chaotic than I'd like them to be around Xmas time. If the past 2 years of Xmas themed chaos (12 games of Xmas, Advent Collection) have taught me one thing, it's not to EVER plan anything around Xmas! Presents, family visits and the general filling of my face with Xmas cake, will usually get in the way of the coding time, and as such I decided not to push myself into anything moronic this year. I apologise if you're deep...
Views 46, Upvotes 11  
Daily Blog
stop... Blog
12th December 2011
Can't seem to make a start on things, this morning. Woke up early, expecting the Window fitters to come and get that done. Didn't happen. Rescheduled for next week, which is probably too close to Xmas, so probably won't happen either.. .. I blame Comic Sans.
Views 45, Upvotes 9  
Daily Blog
11th December 2011
Yesterday was the #Indievisibility awards ceremony, which involved a bunch of indie guys, a pub, a brawl and a number of teabags. Awards were given for all manner of things.. Different genres, games with certain features and other seemingly random reasons. You can scan through a list of all the <a href="https://www.sizefivegames.com/2011/12/11/indievisibilty-end-of-year-awards-results/">Awards here,</a> and read all about the joys of the fight! Awesome!
Views 76, Upvotes 11  
Daily Blog
10th December 2011
When I was building the beta versions of NeonPlat Adventures, it always included a little readme file. The final release didn't have one, but I figured that was ok, because it was so simple it didn't really need one. The original readme was only really there to explain that beta peeps shouldn't mention the Calendar, and then I kinda rambled on a bit! Anyhoo, if you find yourself in desperate need of a readme file, this is it!
Views 120, Upvotes 16  
Daily Blog
8th December 2011
You know what's annoying? When you've been sitting, typing away for about an hour, then stop to make a brew, and suddenly realise how bloody cold it is! Somebody needs to invent some sort of keyboard with heated keys. That'd be great! .. A mouse would be cheaper, but I then only my right hand would be toasty warm. .. I'm not sure I want to go for the "Coding Gloves" thing!
Views 43, Upvotes 8  
Daily Blog
6th December 2011
ugh.. I need to make a calendar for the iOS edition. The Win/Lin/Mac (WiLMa) edition is also a bit screwy, so we'll add "New Calendar" to the 2nd releases todo list. Might as well see if I can code 2 things at once, then, and rework the calendars at the same time.
Views 48, Upvotes 16  
Daily Blog
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Site credits : Site built from the ground up, in php, using Programmer's Notepad 2, and a very bored Jayenkai.
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AGameAWeek - Games by Jayenkai