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Coming Soon...
Blog
16th August 2011
Alright, time to start on the next iOS project.
Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.
Views 69, Upvotes 20
Ios Dev
15th August 2011
You could say I crapped out, and gave up.
I aimed for 52. I aimed for a 2nd whole year's worth of games, within a startlingly short amount of time.
..
But I probably would've managed it..
Views 42, Upvotes 8
Daily Blog
Spike Dislike DS!
Blog
14th August 2011
February.
The iOS edition of SpikeDislike was kicking arse, the WiLMa edition was doing well, and the PlayMyCode edition was being played quite a bit, too.
What else could SpikeDislike be ported to?!
Views 106, Upvotes 30
Spikedislike
12th August 2011
Yeay! More Sheep!
I need to make a feckin' level editor for the DS Sheep Goes Left game, and then rebuild all the levels, all over again.
Baa!!!
Views 37, Upvotes 7
Daily Blog
12th August 2011
Too tired..
Instead, I've been working on Sheep Goes Left DS, which is proving 17,000,000,000% more popular than it's iOS rival.
Quite why, I don't know, but the fact that it's being mentioned quite a bit is a good sign.
Views 55, Upvotes 14
Daily Blog
Bath Time...
Blog
10th August 2011
How the hell did I ever manage to get so much done over the past two weeks?!!
.. oh yeah, I wasn't half-asleep..
Views 24, Upvotes 5
Daily Blog
9th August 2011
I was up stupidly late last night.
I wasn't coding.
I wasn't listening to music.
and I wasn't watching TV either.
Views 28, Upvotes 7
Daily Blog
7th August 2011
Over the years, I've settled into somewhat of a set of "Bad" habits.
I clump everything into unnamed arrays, with unnamed numerical references for everything.
I reuse arrays for anything from enemy locations, collectables, particles and anything else.
If you open up my PlayMyCode games (click the edit button!) you'll see my habits.
They're everywhere, and they "EVIL!!!"
I am an oldskool coder.
This is how I code..
Views 39, Upvotes 8
Daily Blog
Today's Doings..
Blog
5th August 2011
I've been very very sleepy today, so I had a nap!
Views 34, Upvotes 11
Daily Blog
nngh..
Blog
4th August 2011
I wrote tonight's Socoder Newsletter earlier today, so that I didn't have to do it tonight.
The Plan?
Get home, head to the Mac, Code some Daisy Chains..
The Reality?
Get home, head to the Mac, answer emails, post tweet replies, forums stuffs, and then my phone started yelling at me because I haven't posted today's blog yet.
FFS!!
Sod it, let's blog a rant then..
.. you wanna know what I don't get..?
Views 38, Upvotes 8
Daily Blog
Tweakyday
Blog
3rd August 2011
Spent some time today doing a bunch of little tweaky things.
First off, late last night, I started on reformatting SpikeDislike's GameCenter code, to make it a bit more universal, and easy to plop into other games.
Took about an hour to get everything working nicely, integrated into Daisy Chains, and get the highscores up and running.
woot!
Views 83, Upvotes 19
Ios Dev
Thinking Small..
Blog
2nd August 2011
Random thought..
There's no denying it..
I LOVE making these tiny games.
Views 75, Upvotes 14
Ios Dev
1st August 2011
Totally drained, today. Just about managed to post a few random DaisyChain based posts/emails, and that's about it.
Out of all of 'em, I'm hoping the <a href="https://forums.tigsource.com/index.php?topic=20869.0">TIGSource</a> one prods interest a little, but..
.. I dunno..
Almost a day later, only 25 views, and 0 replies.. .. It's not looking good.
*Jay grabs the defibs and cranks up the charge*
Views 53, Upvotes 14
Ios Dev
Redefining PMC
Blog
31st July 2011
Although I haven't yet started to code anything, I have spent the past few days wondering how best to tackle redefinable keys in the PlayMyCode.
I'm unsure whether to go for a menu based thing, or not.
Views 28, Upvotes 9
Daily Blog
Long long day....
Blog
30th July 2011
I'd forgotten why I don't do anything on Saturdays..
Views 25, Upvotes 8
Daily Blog
Skippity Doo!
Blog
29th July 2011
Missed a day.
I have an idea for a game in my head, and I know what the game should play like, but .. too tired!
It's been a long week!!
Tomorrow's not meant to be AGameADay, but I might give it a whirl anyway.
Views 28, Upvotes 8
Daily Blog
Joypads on iPhings..
Blog
28th July 2011
Solutions are everywhere!
There are springy splodgy sticky blobs you can slap on the screen, there's big fullsized controller connectors to wrap the phone in, and there's even wifi touchscreen iPod -> iPad controller things, too.
Plenty to choose from...
Views 63, Upvotes 20
Ios Dev
Today's Game...
Blog
27th July 2011
During this little AGameADay mini marathon thing I've been waking up, coding a game, then having my breakfast.
Each game's taking about an hour, occasionally 2.
They're quickies.
I also planned not to do Wednesday games.
Today took a detour..
Views 33, Upvotes 8
Daily Blog
Promo Stuffs
Blog
26th July 2011
(Apologies, it's a bit "half-asleep/randomly ranty/jumping through topics/freeflow" today!!)
As an iDev guy, I get 50 codes per Update for all my games. I can hand these out to reviewers or folk I know.
Handy.
So, off they go, sent out, willy nilly, to all the reviewers/people I can find, and see where it takes me.
Views 89, Upvotes 18
Ios Dev
Oopsy, 2 days..
Blog
24th July 2011
If you're following, you'll have probably seen it coming.
Jay codes, Jay codes more, Jay writes blogs, Jay does music, Jay feels a bit tired, Jay codes more, Jay feels really tires, Jay writes a big-ass Newsletter, Jay stays awake all night, Jay codes more, Jay drags himself home from work, Jay goes to sleep for 12 hours, Jay's big sleep fucks his neck up again..
Views 52, Upvotes 7
Daily Blog
Sleepy...
Blog
22nd July 2011
Won't be posting a blog tonight, so might as well do it now.
Long long night..
Sat up writing the newsletter 'til late, then posted the short blog, then headed to bed about 1am..
After lying there playing Sheep Goes Left for an hour or two, I finally drifted off, only to wake up at 5am.
Views 58, Upvotes 12
Daily Blog
Shortie..
Blog
21st July 2011
Last night I said it might be worth my while making a new set of Sheep Goes Left levels.
Right after I said that, I started doing it, and by about 2pm today I'd done it.
14 hours, 100 levels, with a sleep and AGameADay inbetween!
Blimey!
Seems the time off from making Sheepy things made it easier to do it. Who knew!
I'll add some GameCenter stuff and upload Release 3 shortly.
This is only a quicky blog, tonight, 'cos I just spent the past 2 hours writing the Socoder Newsletter, so if you want t...
Views 22, Upvotes 7
Daily Blog
Damn, it's gone...
Blog
20th July 2011
I had a decent topic in mind for the blog, earlier.... *shrugs*
Should've wrote it down..
No matter, I can randomly waffle for 10 minutes! I usually do ok with that...
Views 29, Upvotes 8
Daily Blog
Today's happenings..
Blog
19th July 2011
AL's been away for a while. I think all the AGameADay stuff might've taken it's toll on him for a bit, there.
Today, though, he unexpectedly managed to knock out a fairly decent choon.
I like today's tune. Nice and.. um.. nice
![]() Views 27, Upvotes 7
Daily Blog
Only 1 Red Balloon
Blog
19th July 2011
@VDichotomy
<em>@Jayenkai OK - simple pitch: guiding a balloon up a maze with spikes to avoid, avoiding gusts from fans & speed keeps increasing. Workable?</em>
<a href="https://twitter.com/#!/VDichotomy/status/93079625340698624">11 hours ago</a>
Yup, that's workable..
Views 58, Upvotes 12
Release
A Day Out!
Blog
18th July 2011
Had a day out, today.
I rarely go out anywhere, since there's feck all in town anymore.
95% of the shops in Bolton Town Center are mindnumbingly shit, unless you feel the need to visit a charity shop.
The shops I used to visit are, in order of visits..
Views 27, Upvotes 7
Daily Blog
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