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6th September 2009
Russian? If you're russian and you're actually realistically posting something, stick a little bit of english in there, so I can tell! There's over 100 bits of spam in russian, in my akismet filter, and I can't tell what's real and what isn't.. so.. It's all gonna go, 'cos I can't be bothered google-translating each and every bit of spam!! Tracking Back to Spam Spambots are getting rather complex, and even worse are those horrible nasty little websites that take ...
Views 49, Upvotes 12  
Daily Blog
6th September 2009
RPG Here's what's done. 1. Characters 2. Main character 3. Map/Towns/Layout 4. Fight Definitions (xml with fights in it!) 5. Fight Music 6. Random placements of enemy and pickup. 7. Tile map 8. Walking code. 9. Opening of fights (ie, that bit where it transitions from game to fight..) <img src="https://socoder.net/uploads/1/4guys.png"> Quite a lot, and yet there's a whole lot more left to do. 1. The actual fight code that takes the xml, and makes fights out of it. 2. Overworld musi...
Views 48, Upvotes 17  
Daily Blog
3rd September 2009
I'd better get this game done, this week! It's getting a wee bit unruley. I need to pull in the ideas a bit and just get the game finalised. Today I've been playing with the map again. (URL "https://socoder.net/uploads/1/superQuestMap.png"><img src="https://socoder.net/uploads/1/superQuestMap_thumb.png">
Views 65, Upvotes 14  
Daily Blog
1st September 2009
Many many years ago (about 20?!) I played a game called Painter on a mate's BBC Micro. Haven't played the thing since, but what the hey, here's the "Done in a day" remake! I had intended to do a bigger project, and in fact that project is nearly done, but the lack of time made me postpone the larger project for a week, while it all gets done. So, quicky game this week. <a href="https://socoder.net/uploads/1/Painter.png"><img src="https://socoder.net/uploads/1/Painter_thumb.png"&...
Views 111, Upvotes 27  
Release
30th August 2009
The ball from Pong, the gameplay from Tetris. The name seemed blindingly obvious to me. But over the course of the past few days, I've received an inordinate number of complaints about the name. It should be Breakout, it should be Asteroid, what!?
Views 57, Upvotes 14  
Daily Blog
26th August 2009
It's that unexpected time, where I randomly choose to rummage through the bundles of silly game ideas, and pluck out the best/worst! Let's throw out the spam, and get started. .. FFS, there's a lot of spam! Don't ever put a blank form onto a webpage!! ... <hr> <img src="https://AGameAWeek.com/mailbag/09-aug-26/piperats.gif"> Wednesday 12th of August 2009 05:18:45 AM Name : Shitterwing Idea : what? add rats that pass through boxes and turn in...
Views 57, Upvotes 16  
Daily Blog
26th August 2009
I've not had an LG Cookie for a few months, and instead picked up an LG Viewty. The viewty's fine, no probs, but I met a few guys over at the MyLGCookie.com forum, and it was a nice experience, other than the hundreds of idiots there! Alas, today, inexplicably, the MyLGCookie.com forum is no more.
Views 142, Upvotes 26  
Daily Blog
25th August 2009
A few weeks ago, someone who obviously hadn't played Centipong enough to enjoy it, decided to complain away on the comments. Shitterwing's complaint was as follows Omfg! I'd rather play Pong against Tetris (untahris), than th1s th1ngy Now, I don't mind complaints, but there's two things wrong with that complaint. 1. But... Centipong kicks ass!!!! 2. Pong vs Tetris? WTF is that!?
Views 297, Upvotes 57  
Release
18th August 2009
Hello all, Welcome to year two! This year, I'll be keeping track of the weeks, and games, and things like that, so we can tally up as we go along. Week 1, Game 1, 1:1 ratio! Good stuff! This week's game isn't a game. It's more of a toy. If you've ever played Jam Sessions on the DS, you should know what to expect. And, yes, this is for RockBand/Guitar Hero guitars, so that'll probably rule a lot of you out. If it helps, I bought Rock Band for the X360, and it plugs right into windows without ne...
Views 162, Upvotes 23  
Release
17th August 2009
Uhoh, here we go again! To be honest, I really wanted some time off. I planned to make a nice lengthy game, take my time, and maybe even finish off Patent Wars a bit, but as is usually the case.. I've written a game. Well, it's not really a game, it's more of a toy. A play thing, if you will. That's ready for release tomorrow. Meanwhile, I'm once again looking at all the various tools. I'm happy with Blitz3D, with my 2D-in-3D engine, but damn, the lack of mod is annoying. BlitzMax still has...
Views 64, Upvotes 16  
Daily Blog
12th August 2009
It's been a couple of weeks since I added the new Suggestion box, up there at the top right of the site. Let's take a peek at what ideas we've got.. Tuesday 28th of July 2009 08:10:03 PM Name : CodersRule Idea : make a shopping game! Not too sure about that one, CR. It'd probably end up as one of those "Thought it'd be good, turned out not to be" ideas. The Tamagotchi DS games spring to mind.. Thursday 30th of July 2009 06:06:45 AM Name : Cormac Idea : Some form of simple, yet entert...
Views 83, Upvotes 14  
Daily Blog
9th August 2009
With the nice big experimental writeup complete, I figured we'd get a boost in visitors. Want to see the results?!! See inside!!
Views 65, Upvotes 21  
Daily Blog
7th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

The Home Stret...

Views 103, Upvotes 23  
Daily Blog
6th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 DS...

Views 97, Upvotes 30  
Daily Blog
5th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work

Views 127, Upvotes 18  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Alien Deat...

Views 97, Upvotes 18  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGameAWeek...

Views 135, Upvotes 20  
Daily Blog
28th July 2009
First things first, here's this week's AGameAWeek game. I've done a few dozen "Get the Greens" before, so I figured I'd keep this one short. Simply put, get the greens, and avoid the holes. No enemy this time, just you and the floor, so if you're nice and gentle you could probably get quite far through and score a decent score. As it stands, my highscore is currently 15 points. .. So, not a super-high-scoring game, but definitely one you could beat me at! Since I've made...
Views 179, Upvotes 36  
Release
21st July 2009
Nice and big, specifically in the title, so as not to get ANYONE excited! I will be VERY surprised if anyone gives a rats ass about this week's .. um.. "game".. but here it is anyway. "Made for my cookie", although it's not a cookie anymore.. it's a viewty.. this J2ME Java App will allow you to play along with a real-world game of scrabble. See, lately I've been playing a LOT of Scrabble. I bought a ??40 "Scrabble 60th Anniversary Edition" set, thinking it's be all nice and lovel...
Views 280, Upvotes 33  
Release
21st July 2009
Views 1904, Upvotes 50  
App , String , Word
13th July 2009
Aww. Didn't work. This week's Wednesday Workshop (#209) asked us to create a game with some kind of Gravity. If you've been following AGameAWeek for a while, you'll remember Puzzobomb. A nice puzzle game with Gravity. I also did MunkyBlocks as a kind of follow up. Well, this week I decided to try it again, but with rotational gravity, rather than plain gravity. As such, the block will fall in the direction they're placed. They ha...
Views 193, Upvotes 16  
Release
7th July 2009
Not much this week, or at least, not as good as Microbes anyway! I decided to redo Raining Bombs, from a few weeks ago. The last one was for my Cookie phone, (which has since become a Viewty phone) and this one's for Windows. It looks more dramatic than it is! Two turrets that shoot each other over and over again. If you blast your enemy beneath the bottom of the screen, you win a point, and then it all starts all over again. No intro, no music, not even a "BANG!", more a subtle silent...
Views 154, Upvotes 21  
Release
Microbes Blog
29th June 2009
A simple game, this week, but one that's already evolved quite a bit. As I mentioned the other day, I actually got this game done earlier on in the week, and it was quite a bit of fun even then. Since then, I've updated it a couple more times, and now it's even better than it was! woot!! The game is based on an Amiga game I once played many, many years ago. A simple design. You swirl around the outside of the arena, moving the mouse left and right. You fire with the Left Mouse But...
Views 544, Upvotes 45  
Release
25th June 2009
Yesterday turned out rather well. I actually coded a complete game, from start to finish, logo, audio, everything, yesterday. It's pretty good, and will be our AGameAWeek come Tuesday. (Because, if I posted it today, there'd be nothing to post on Tuesday!!) Look forward to more shootyshooty stuff!
Views 141, Upvotes 14  
Daily Blog
23rd June 2009
Well, not all suck. Let's take a quick run through my week, shall we? Tuesday Posted last week's game, got prepared to work on PatentWars some more. Created a few nice looking player counters, got them moving around the board, all is well. <img src="https://socoder.net/uploads/1/counters.png"> Wednesday That little red counter looks really really neat. Attempted to mould it, somehow, into a Socoder logo. It worked! <img src="https://socoder.net/uploads/...
Views 124, Upvotes 12  
Daily Blog
8th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game. Most of this week was spent trying to roll a dice! (die, whatever) I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation. I tried to work out all the animations, and it drove me crazy! Then I rested, and eventually worked out a way to do it, without bothering to animate it, which was a lot simpler to do. .. Then the game i...
Views 130, Upvotes 15  
Release
1st June 2009
OMG! It's a Trial Edition!! WTF!? Demo! ARGH!!! Actually, I've not finished yet. But rather than skip out a week of AGameAWeek, I've decided to release a quick Trial edition. In this version, you must guide Platdude through 11 classic JNKPlatDS08 levels. They're all in there, and they all work approximately as they did before There are, of course, odd timing issues, as I've not quite got everything exact. It's not TOO obvious ...
Views 258, Upvotes 21  
Release
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