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Formulating a GUI
Blog
29th May 2018
The gameplay fits nicely into multiple screen resolutions, but what do I do about the main GUI?
Views 87, Upvotes 14
Daily Blog
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564
27th May 2018
After every game's release, the influx of feedback is intense!
Let's see what @RSKGames thought of this week's game.
@RSKGames
Overview: A fun little endless side scroller with lot of jumping and endless supply of enemies.
Views 238, Upvotes 60
Playerthoughts
Scales of Slowdown
Blog
27th May 2018
I'm not 100% sure about those trees...
Views 135, Upvotes 42
Daily Blog
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2018 Framework
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3ds Homebrew
OK, Now What?>
Blog
16th May 2018
I haven't got much planned for this week's game, yet.
I was first waiting to see if a Buffer Drawn Tilemap might be workable, but it seems that it's going to be a missing feature on 3DS.
Views 103, Upvotes 55
Daily Blog
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562
15th May 2018
Over at GBATemp, user bobdamnit suggested that it'd be better if I release my 3DS games as .CIA files, so they can be installed on the main 3DS menu instead of just the Homebrew Launcher.
Views 83, Upvotes 18
Daily Blog
13th May 2018
After each game's release, my inbox is filled with the writings of all the people who bothered to play it.
Let's see what @RSKGames thinks of this weeks game!
You can Download Franken Hopper here.
@RSKGamesOverview: In Franken Hopper you Hop and catch the flying creatures and avoid the blazing flames from the statues to the side and the fireballs from the big statue's eyes. The platforms help to climb higher to get creatures with more points(Lowest level 5 points, Mid level 2...Views 289, Upvotes 51
Player Thoughts
Coming Up...
Blog
6th May 2018
With the 3DS onslaught in full swing, and this week's game being delayed, what better time than to stop and pause, and think about the other myriad of things that I'd like to do..?!
Views 128, Upvotes 21
Daily Blog
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2018 Framework
Number Complications
Blog
26th April 2018
Getting some really unexpected number issues that I'm fairly sure I shouldn't be having!
Views 55, Upvotes 5
Daily Blog
Would I Switch?
Blog
25th April 2018
@RSKgames asks "Why not take the plunge into the Switch Devkit."
Views 359, Upvotes 13
Daily Blog
3DS Enhancements
Blog
20th April 2018
I tried out Flappadiddle again, today, and it was very very broken!!
Views 46, Upvotes 6
Daily Blog
Hmm..
Blog
11th April 2018
Had a rather frustrating day of GameDev yesterday, as I struggled to get any further than the blue screen.
Views 91, Upvotes 22
Daily Blog
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3ds Homebrew
To VideoRam...
Blog
8th April 2018
All appears to be going OK on the 3DS front, but now I need to take the loaded image data and shift it over to video-ram.
And this is where things start to break down!
Views 99, Upvotes 26
Daily Blog
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3ds Homebrew
Tracks Are In
Blog
5th April 2018
Spent most of today rewriting the track converter tool.
Views 81, Upvotes 8
557
Unsure...
Blog
28th March 2018
I'm trying my best to figure out a nice control scheme for this Sheepdog game, but the two main methods don't appear to be working out.
Views 35, Upvotes 5
557
25th March 2018
With each release comes an influx of feedback from the many people who've played the games.
This week, @RSKGames takes a look at an underwater Snake clone.
You can Download Slithering Waters here.
@RSKGamesThe title font design with the wavy pattern is nicely done.Views 368, Upvotes 39
Player Thoughts
25th March 2018
I've finally found the time to add a "Latest Scores" section to the Scoreboard page.
Click the upper-left "Latest Scores" button for an up to the minute list of the most recently posted scores.
Simple but effective!
Views 53, Upvotes 6
Daily Blog
DELETE!
Blog
16th March 2018
Yeah, the "After eating, go crazy!" stuff isn't working out.
The two sections, puzzle vs arcade, are TOO different, and don't really work well together.
Having it happen every single level just became repetitive, far too quickly.
Views 81, Upvotes 20
555
9th March 2018
Not sure where I'll be plonking this week's game, but I expect a quick
upload to the server in HTML5 format will probably suffice.
The basic layout is working, tile placement seems ok. There's a Cancel word button and a Enter Word button.
There's also undo functionality, which will be helpful when you accidentally hit the Enter Word button!! (Something that was incredibly frustrating in my previous attempt at this sort of thing.)
Next I need to go through all the different tile/wor...
Views 146, Upvotes 35
Scrabble Scoreboard
8th March 2018
The plan at 11pm was simple.
If I write tomorrow's SoCoder newsletter now, then I can wake up, post it quickly, and return to the coding!
Views 19, Upvotes 3
Daily Blog
6th March 2018
With each release, the feedback is fed back, and I like to gather any important comments and post them into an easily accessible post.
This week's game is the lovely neon shooter, On a Space Shooting Trail
RSKGamesLast year I played one the NeonPlat games and marveled at the neon graphics style. This game has the same style but the way the looks is achieved seems to have matured a lot. Using the new framework some crafty blending techniques have been used to convert the simple white s...Views 294, Upvotes 52
Player Thoughts
Name the Next Game!
Blog
28th February 2018
I seem to be making a new Horizontal Shooter.
Thus far, I've got bullets and a trail working, but I'm not sure if I'll be keeping the "Catch a bullet" mechanic of previous versions.
Views 228, Upvotes 18
Daily Blog
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Hsx
27th February 2018
Each time I release a game, the thoughts and comments come rolling in.
Let's take a peek at this week's thoughts.
RSKGamesI find Flappadiddle Doo having the smooth gameplay like its predecessor and the polish found in ''Sheep Goes Right''.Views 394, Upvotes 53
Player Thoughts
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Flappadiddle-doo
Snowing!
Blog
27th February 2018
Awww, the lovely lovely thick snow.
Views 84, Upvotes 16
Daily Blog
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Hsx
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