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29th May 2018
The gameplay fits nicely into multiple screen resolutions, but what do I do about the main GUI?
Views 87, Upvotes 14  
Daily Blog , 564
27th May 2018
After every game's release, the influx of feedback is intense! Let's see what @RSKGames thought of this week's game. @RSKGames Overview: A fun little endless side scroller with lot of jumping and endless supply of enemies.
Views 238, Upvotes 60  
Playerthoughts
27th May 2018
I'm not 100% sure about those trees...
Views 135, Upvotes 42  
Daily Blog , 2018 Framework , 3ds Homebrew
16th May 2018
I haven't got much planned for this week's game, yet. I was first waiting to see if a Buffer Drawn Tilemap might be workable, but it seems that it's going to be a missing feature on 3DS.
Views 103, Upvotes 55  
Daily Blog , 562
15th May 2018
Over at GBATemp, user bobdamnit suggested that it'd be better if I release my 3DS games as .CIA files, so they can be installed on the main 3DS menu instead of just the Homebrew Launcher.
Views 83, Upvotes 18  
Daily Blog
13th May 2018
After each game's release, my inbox is filled with the writings of all the people who bothered to play it. Let's see what @RSKGames thinks of this weeks game! You can Download Franken Hopper here.

@RSKGames

Overview: In Franken Hopper you Hop and catch the flying creatures and avoid the blazing flames from the statues to the side and the fireballs from the big statue's eyes. The platforms help to climb higher to get creatures with more points(Lowest level 5 points, Mid level 2...
Views 289, Upvotes 51  
Player Thoughts
6th May 2018
With the 3DS onslaught in full swing, and this week's game being delayed, what better time than to stop and pause, and think about the other myriad of things that I'd like to do..?!
Views 128, Upvotes 21  
Daily Blog , 2018 Framework
26th April 2018
Getting some really unexpected number issues that I'm fairly sure I shouldn't be having!
Views 55, Upvotes 5  
Daily Blog
25th April 2018
@RSKgames asks "Why not take the plunge into the Switch Devkit."
Views 359, Upvotes 13  
Daily Blog
20th April 2018
I tried out Flappadiddle again, today, and it was very very broken!!
Views 46, Upvotes 6  
Daily Blog
Hmm.. Blog
11th April 2018
Had a rather frustrating day of GameDev yesterday, as I struggled to get any further than the blue screen.
Views 91, Upvotes 22  
Daily Blog , 3ds Homebrew
9th April 2018
Success!!
Views 95, Upvotes 24  
3ds Homebrew
8th April 2018
All appears to be going OK on the 3DS front, but now I need to take the loaded image data and shift it over to video-ram. And this is where things start to break down!
Views 99, Upvotes 26  
Daily Blog , 3ds Homebrew
5th April 2018
Spent most of today rewriting the track converter tool.
Views 81, Upvotes 8  
557
Buffer!!! Blog
30th March 2018
Arrrgh!! Buffers!!
Views 52, Upvotes 11  
Daily Blog
Unsure... Blog
28th March 2018
I'm trying my best to figure out a nice control scheme for this Sheepdog game, but the two main methods don't appear to be working out.
Views 35, Upvotes 5  
557
#706 - 27th March 2018
Views 43, Upvotes 13  
25th March 2018
With each release comes an influx of feedback from the many people who've played the games. This week, @RSKGames takes a look at an underwater Snake clone. You can Download Slithering Waters here.

@RSKGames

The title font design with the wavy pattern is nicely done.
Views 368, Upvotes 39  
Player Thoughts
25th March 2018
I've finally found the time to add a "Latest Scores" section to the Scoreboard page. Click the upper-left "Latest Scores" button for an up to the minute list of the most recently posted scores. Simple but effective!
Views 53, Upvotes 6  
Daily Blog
DELETE! Blog
16th March 2018
Yeah, the "After eating, go crazy!" stuff isn't working out. The two sections, puzzle vs arcade, are TOO different, and don't really work well together. Having it happen every single level just became repetitive, far too quickly.
Views 81, Upvotes 20  
555
9th March 2018
Not sure where I'll be plonking this week's game, but I expect a quick upload to the server in HTML5 format will probably suffice. The basic layout is working, tile placement seems ok. There's a Cancel word button and a Enter Word button. There's also undo functionality, which will be helpful when you accidentally hit the Enter Word button!! (Something that was incredibly frustrating in my previous attempt at this sort of thing.) Next I need to go through all the different tile/wor...
Views 146, Upvotes 35  
Scrabble Scoreboard
8th March 2018
The plan at 11pm was simple. If I write tomorrow's SoCoder newsletter now, then I can wake up, post it quickly, and return to the coding!
Views 19, Upvotes 3  
Daily Blog
6th March 2018
With each release, the feedback is fed back, and I like to gather any important comments and post them into an easily accessible post. This week's game is the lovely neon shooter, On a Space Shooting Trail

RSKGames

Last year I played one the NeonPlat games and marveled at the neon graphics style. This game has the same style but the way the looks is achieved seems to have matured a lot. Using the new framework some crafty blending techniques have been used to convert the simple white s...
Views 294, Upvotes 52  
Player Thoughts
3rd March 2018
Title by RSKGames!
Views 102, Upvotes 16  
Hsx
28th February 2018
I seem to be making a new Horizontal Shooter. Thus far, I've got bullets and a trail working, but I'm not sure if I'll be keeping the "Catch a bullet" mechanic of previous versions.
Views 228, Upvotes 18  
Daily Blog , Hsx
27th February 2018
Each time I release a game, the thoughts and comments come rolling in. Let's take a peek at this week's thoughts.

RSKGames

I find Flappadiddle Doo having the smooth gameplay like its predecessor and the polish found in ''Sheep Goes Right''.
Views 394, Upvotes 53  
Player Thoughts , Flappadiddle-doo
Snowing! Blog
27th February 2018
Awww, the lovely lovely thick snow.
Views 84, Upvotes 16  
Daily Blog , Hsx
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