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31st October 2017

Developments

I've already added a few "Power" features to the framework, even at this early stage.
Views 122, Upvotes 17  
Daily Blog , 2018 Framework
30th October 2017
Yesterday's framework test seems to have gotten negative reviews, with a common .dll issue cropping up along the way. I've uploaded a quick fix, this morning, so if you'd like to give it a whirl, be sure to let me know how well it works.
Views 96, Upvotes 23  
Daily Blog , 2018 Framework
29th October 2017

Notebook

I've added another page from my old Notebook onto the Patreon page, for Subscribers. If you'd like to take a peek at some random GameDev notes and scrawls from about 15 years ago, that's the place to look!!

Developments

Remarkably, loading a png wasn't all that hard.
Views 93, Upvotes 24  
Daily Blog , 2018 Framework
25th October 2017
An unexpected addition to the comments, as @RSKGames decides to give us a lovely "Top 15 Games of the Year" list! Thanks As we have come to the end of games this year, following is my top 15 (10 was not enough so 15) AGAW games this year.

15. Pigeon's Treat

Flappadiddle's cousin with limitted flytime.
Views 256, Upvotes 28  
2017 Review
24th October 2017
The simplest form of input is Keyboard input. So, today I started to look into that.
Views 91, Upvotes 20  
2018 Framework
24th October 2017
After the hours (literally about 5 hours) of installing stuff, I finally got the basic android gradlew.bat file to compile, only to discover that that didn't actually compile the full thing, and instead just compiled the c++ stuff into a .jar file that Android Studio then had to take care of to compile it into an .apk.
Views 100, Upvotes 27  
Daily Blog , 2018 Framework
23rd October 2017
I've given up with Android for now. I'm going to carry on without it, and maybe in the future once I've regrown my hair, I'll be able to pull it out all over again, trying to get the bloomin' thing to work. Meanwhile.. That'll be it running as a Mac.exe (or whatever a Mac app is, nowadays)
Views 124, Upvotes 26  
2018 Framework
19th October 2017
So far, no progress on the box. I decided to attempt to get my simple Hello World code to additionally run on Android, so I started by looking into "Android compile C++" Various sites suggested I need the Android NDK and to look at the included examples. The examples, of course, weren't bloody well included, and I had to hunt for those, too.
Views 196, Upvotes 51  
2018 Framework
17th October 2017
I give up. Over the past 30-odd hours, I've tried a boatload of languages, and although all seem capable in their own particular ways, none of them seem to do everything that I need them to do. I'm still annoyed that GLBasic doesn't do sound-pitching. Seriously, WTF?! An Amiga 1000 could do that in 1985.
Views 141, Upvotes 20  
Daily Blog , 2018 Framework
9th October 2017
Each week, players send in their thoughts for that week's game. Or, at least, RSKGames does! If you want to submit your own thoughts, stick 'em in the comments, or email them in. This week's game is Sheep Goes Right

RSKGames

Overview: A totally different AGAW game in terms of art style and music but with the familiar mix of twist to the gameplay mechanics and attention to detail. A pleasant surprise is that the game is not endless, it has finite levels and ends with ''...
Views 266, Upvotes 51  
Player Thoughts
8th October 2017

Developments

I've got a basic scoring method in the game. 3 stars instead of 3 sheep, but basically a case of "Beat the level on your first try for 3 stars, 2 stars if you lose a life, 1 for losing 2, and anything beyond that gets no stars." A tally is on the right hand side of the menu, and that's pretty much all the scoring there is.
Views 119, Upvotes 14  
Daily Blog
29th September 2017
Now available : Poke 5,n on iOS. \o/
Views 88, Upvotes 7  
Daily Blog
Fish?! Blog
28th September 2017
I drew and animated a fish, last night. Granted, a fish isn't that hard to draw, or animate, but after a "What game can I do next" session, that seemed like a good idea.
Views 91, Upvotes 9  
Daily Blog
26th September 2017
I need to remember that the new blog uses BBCode, not html like WordPress used to use! About ten times, whilst posting yesterday's game, I accidentally stuffed things into html elements, and the server had a whinge at me. D'oh!
Views 142, Upvotes 19  
Daily Blog
25th September 2017
As each week's release gets mentioned across the web-o-sphere, I trawl through comments and reviews, and post some feedback to the feedback!

RSKGames

Overview : A 3 X 3 puzzle block with a target pattern that players need to match within the given time limit. Game has one of the five different game modes per puzzle with a limit of 5 moves
Views 248, Upvotes 30  
Player Thoughts
Poke 5,n Game
25th September 2017
Views 1274, Upvotes 85  
Shuffle , Blocks , Puzzle
22nd September 2017
Also available on SoundCloud

Developments

Quite a large chunk of gamedev done, yesterday, but worryingly nothing much to show for it!
Views 103, Upvotes 9  
Daily Blog
18th September 2017

Developments

Aaah, GameDev!
Views 142, Upvotes 8  
Daily Blog
And on.. Blog
7th September 2017

Developments

Yesterday was mostly Admin-based stuff that won't be noticeable to any visitors!
Views 33, Upvotes 5  
Daily Blog
Momentum Blog
5th September 2017

Developments

Things are progressing fairly well, over on the in-dev replacement site.
Views 36, Upvotes 7  
Daily Blog
3rd September 2017

Developments

I found myself, yesterday, wondering about the issues of mixing everything together.
Views 242, Upvotes 10  
Daily Blog
2nd September 2017
..!?! (URL "https://josephmallozzi.wordpress.com/2017/09/01/september-1-2017-dark-matter-cancelled/">They cancelled Dark Matter)?! WTF?!
Views 207, Upvotes 7  
Daily Blog
#496 - 31st August 2017
Views 42, Upvotes 12  
Poetry Corner
31st August 2017
Don't panic!!
Views 39, Upvotes 10  
Daily Blog
28th August 2017

Developments

Hit that wonderful moment yesterday, when a bunch of code suddenly transforms into a game!
Views 139, Upvotes 9  
Daily Blog
#489 - 24th August 2017
Views 39, Upvotes 10  
Poetry Corner
23rd August 2017
(URL "https://AGameAWeek.com/wp-content/uploads/2017/08/Simulator-Screen-Shot-21-Aug-2017-13.45.36.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/08/Simulator-Screen-Shot-21-Aug-2017-13.45.36-1024x768.png" alt="" width="750" height="563" class="alignnone size-large wp-image-7903" /> Thwackity Puttz is now available (URL "https://itunes.apple.com/app/thwackity-puttz/id1273729273">on iOS devices, from the AppStore)
Views 53, Upvotes 5  
Daily Blog
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