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12th June 2011
A demo!!?!?!!?!?! With all the freeware that's on here, the years of making freeware, and the fact that I've only ever made games for the fun of making the games, it's pretty damn unthinkable that one of my games might actually be a demo! But that's how it's going to be for this one. I like this game. I like it a lot! Last month, this started as a simple remake of a shitty little spike dodging game. A quicky, or so I thought, to slap onto the AppStore as a semi-sequel to Spik...
Views 75, Upvotes 8  
Daily Blog
31st May 2011
I've been hyping this one all week!!! <img src="https://AGameAWeek.com/complete/Extreme_Unicorn_Racing_20110531_Logo_thumb.png"> .. don't expect much!
Views 171, Upvotes 24  
Release
31st May 2011
Views 2144, Upvotes 49  
Gamble
Linux Fix Blog
30th May 2011
It wasn't my games. o/ hurray o/
Views 89, Upvotes 17  
Daily Blog
26th May 2011
Blimey, haven't done one of these for a while! Any game ideas, slap 'em in the comments!
Views 121, Upvotes 8  
Daily Blog
24th May 2011
Mark this down as a "Well, it DOES work, it's just not for me" kinda game. <img src="https://AGameAWeek.com/complete/Word_Trundle_20110524_Logo_thumb.png">
Views 181, Upvotes 29  
Release
11th May 2011
JNKPlat It's a Platform game, but it isn't. It's a side-view Puzzle game, with Platformy events included.
Views 72, Upvotes 14  
Daily Blog
10th May 2011
A random game idea on Sunday, with a totally random name, and then a shock co-incidence when Monday turned out to be Roger Hargreaves' birthday, and the Mr Men ended up being plastered all over Google! I couldn't have planned that.. I'm far too lazy to have planned that! <img src="https://AGameAWeek.com/complete/Mister_Smash_20110510_Logo_thumb.png">
Views 163, Upvotes 24  
Release
3rd May 2011
It's neat and simple. A Matrix screen filled with code. Occasionally there's Red code. Zap the red code! That's pretty much all there is to it!! <img src="https://AGameAWeek.com/complete/Matrix_Blaster_20110503_Logo_thumb.png">
Views 166, Upvotes 23  
Release
11th April 2011
FAR too busy right now! What i'm trying to do today is to make a simple little game. If you've been following you'll know that I have some sort of oddball Bee game in mind, so I've shoved the bee, the particles and the background images in, I've got the basic movement sorted, and am trying to figure out how the game should work. Slow work!
Views 44, Upvotes 16  
Ios Dev
8th April 2011
Add a simple pause menu. That was task number one, this morning, on a 5 item tasklist. The stupid menu took 5 hours! FIVE!!
Views 98, Upvotes 22  
Ios Dev
28th March 2011
1. No sound pitch. Jinkies Munkies, What the Funkies!?!? Simplest example. You know in Horizontal Shooter, when your weapon goes "SQQEUUUUEEEEEEEEEEE!!!!!".. Can't do that.. It's gotta go "beeeeeeeeeeeeeeeeep" Regular bullets will go "Rat-a-tat-a-tat-a-tat" instead of "bang-bing-bada-pow-pip-pat-pap-bang" Imagine SpikeDislike without it constantly getting higher and higher, as you up the combo. .. Pants.. And, even worse, every sound needs it's own set of buffers. So if I ch...
Views 128, Upvotes 31  
Monkey-x , Glbasic , Monkey_or_glbasic
7th March 2011
Take one part Asteroids, and mix in... um.. .. hmm... <img src="https://AGameAWeek.com/complete/TinyAss_20110308_Logo_thumb.png">
Views 190, Upvotes 22  
Release
18th February 2011
I don't usually do Friday updates, but today, day two of working on this game, I got things looking quite nice. Figured I might as well post about it. No gameplay (collision detection/death/scores/etc) yet, but I got a nice simple looking engine going, as far as scrolling, base enemy and shooting's concerned. The current enemy are Base enemy. They sit on the scrolling landscape, and shoot at you. <a href="https://AGameAWeek.com/wp-content/uploads/2011/02/Shooty-Bang-Bang-Screenshot_18-...
Views 66, Upvotes 12  
Daily Blog
1st February 2011
Note : PlayMyCode is no longer available A slight change this week. I was planning to do AGameAWeek as usual, but was somewhat thrown off course by a request to make games, instead! <img src="https://AGameAWeek.com/wp-content/uploads/2011/02/PMC3.png">
Views 48, Upvotes 16  
Release
25th January 2011
A nice slow paced shooter this week. Poor old CPC Basic couldn't really handle bullet-hell type games. Well, ok, maybe it could if you really really tried, and came up with a scrolling ascii grid of bullets, but for the most part it just wasn't happening. Instead, Cassette 50 creators had to rely on other ideas. Like trying to kill you with your own desire to kill!! <img src="https://AGameAWeek.com/complete/Inferno_20110125_Logo_thumb.png">
Views 156, Upvotes 23  
Release
11th January 2011
Here we go, then! <img src="https://AGameAWeek.com/complete/Royal_Rescue_20110111_Logo_thumb.png">
Views 204, Upvotes 18  
Release
5th January 2011
Why is it always the little random games with a dire lack of content that become the most popular ones?! Lesson Learned : I oughta stop trying so hard, and just knock out the simple little games! I was thinking this whilst doing the Advent collection. Some of those were really playable, and I had a whole lot of fun whilst making them. On the flipside, doing the larger games like that horrible nasty RPG, and.. To be fair.. a lot of the Year3 games. They've all been kinda half-assed, and not really muc...
Views 62, Upvotes 16  
Daily Blog
4th January 2011
You all know how to play this one! <img src="https://AGameAWeek.com/complete/Super_Spike_Dislike_20110104_Logo_thumb.png"> <a href="https://jayenkai.blogspot.com/p/spike-dislike.html">Also on iPhone/iPod/iPad</a> Bounce continuously to the right, avoid the spikes, shoot at them occasionally, Super Spike Dislike!!
Views 231, Upvotes 49  
Release
1st January 2011
The year is new, but the logo's old. Sod it. I love this logo! I should be doing a year-long roundup thing, but I've not had much time, what with the whole Advent and stuff. No matter, there's been some good, and plenty of bad, and that's what AGameAWeek's all about!

Top 10 of 2010

1. (URL "https://AGameAWeek.com/GameList.php?ShowJust=219">Platdude's Retro Advent Collection <img src="https://AGameAWeek.com/complete/Platdude__s_Retro_Advent_Collection_20101201B_thumb.png">
Views 65, Upvotes 14  
Daily Blog
28th December 2010
No normal AGameAWeek this Tuesday, but worry not, there's still some games to be played! <img src="https://socoder.net/uploads/1/xmasxompo_480.png">
Views 78, Upvotes 12  
Daily Blog
25th December 2010
Think of this as a christmas present. (URL "https://socoder.net/uploads/1/AdventCollectionSource.zip">You can download the Advent sourcecode here)
Views 78, Upvotes 18  
Daily Blog
1st December 2010
<img src="https://AGameAWeek.com/complete/Platdude__s_Retro_Advent_Collection_20101201_Logo_thumb.png"> A brand new game, EVERY DAY over Christmas!
Views 140, Upvotes 16  
Release
30th November 2010
Unfinished Or, to put it another way, this game got to about 70% done, I got really stupidly bored with it, I lost interest, and I still bothered to get it to about 92%. At 92%, I gave up. Here's a game at 92%.
Views 149, Upvotes 13  
Release
18th November 2010
If you've an idea for AGameAWeek, let it be known in the comments below!!! Meanwhile, thinking time...
Views 105, Upvotes 19  
Daily Blog
16th November 2010
"You just hold right, and jump a bit" <img src="https://AGameAWeek.com/complete/Super_Happy_Speedy_Gerbil_20101116_Logo_thumb.png">
Views 151, Upvotes 18  
Release
6th November 2010
I'm in too deep. I can't stop! And yet I also didn't plan ahead far enough, and will be spending most of this morning removing a bunch of stuff, and redoing it all. Gah! <a href="https://socoder.net/uploads/1/Jays_Retro_Sprite_Tool_(Screenshot_06_Nov_2010_103755).png"><img src="https://socoder.net/uploads/1/Jays_Retro_Sprite_Tool_(Screenshot_06_Nov_2010_103755)_thumb.png"></a> Tuesday's little sprite buildey bobby will be all nice and super, and with any luck, should...
Views 33, Upvotes 9  
Daily Blog
1024 results 0 1 2 3 ... 32 (33) 34 35 36 37 Prev Next
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