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Performance Pixelart
#909 - 27th June 2017
Views 133, Upvotes 22  
Instrument
27th June 2017

Developments

Guess I have to start thinking up another game, now!
Views 13, Upvotes 2  
Daily Blog
Getting Sleepy Pixelart
#908 - 26th June 2017
Views 151, Upvotes 28  
Airport
26th June 2017

Developments

The golf game is turning out fairly well, and is *almost* release-ready.
Views 18, Upvotes 1  
Daily Blog
The HoverDuck Pixelart
#907 - 25th June 2017
Views 377, Upvotes 40  
Vehicle
25th June 2017

Developments

Oh.. Workshop... :
Views 12, Upvotes 2  
Daily Blog
King Box Pixelart
#906 - 24th June 2017
Views 498, Upvotes 30  
Royalty
Fore! Blog
24th June 2017

Developments

Yesterday I got the ball-thwacking physics working to within a half decent standard.
Views 13, Upvotes 1  
Daily Blog
Boldly Going Pixelart
#905 - 23rd June 2017
Views 229, Upvotes 41  
Star Trek , Tv , Space
23rd June 2017
( width="640" height="360" src="https://www.youtube.com/embed/MBc619ilrsg?rel=0" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/sonically-yellowed">on SoundCloud).
Views 32, Upvotes 2  
Daily Blog
#904 - 22nd June 2017
Views 172, Upvotes 41  
Chore
22nd June 2017

Developments

Not an awful lot got done on the game, yesterday.
Views 28, Upvotes 5  
Daily Blog
The Big Gun Pixelart
#903 - 21st June 2017
Views 143, Upvotes 20  
Vehicle
21st June 2017

Developments

(URL "https://AGameAWeek.com/wp-content/uploads/2017/06/525_002.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/06/525_002-1024x605.png" alt="" width="750" height="443" class="alignnone size-large wp-image-7602" />
Views 17, Upvotes 3  
Daily Blog
#902 - 20th June 2017
Views 170, Upvotes 24  
Game , Mario , Donkey Kong
20th June 2017

Developments

Last night's final set of uploads was done about 11pm, in an attempt to fix up a few "quirks" which had arisen during my battles with the level generator.
Views 10, Upvotes 1  
Daily Blog
#900 - 18th June 2017
Views 119, Upvotes 21  
Diy
18th June 2017

Developments

I'm getting near to the goal, now. The game seems to have a good feel, and I spent about 20 minutes last night ensuring that every single one of the 81 (9x9 grid) levels would generate without any crazy array-out-of-bounds errors.
Views 12, Upvotes 2  
Daily Blog
Another Update Pixelart
#899 - 17th June 2017
Views 123, Upvotes 26  
Technology
17th June 2017

Waiting...

For the past day and a half, my laptop's fan's been kicking off like crazy. Watching Task Manager, it was all down to Windows Modules Installer Worker, working away in the background, killing all CPU, Memory and Disk access for what must've been about 12 hours in total.
Views 22, Upvotes 5  
Daily Blog
Which Way? Pixelart
#898 - 16th June 2017
Views 120, Upvotes 27  
Warped
16th June 2017
( width="560" height="315" src="https://www.youtube.com/embed/Fy9lxj3862E" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/sonically-xtra">on SoundCloud)

Developments

As per usual on a Thursday, most of yesterday was spent on "other" stuff.
Views 10, Upvotes 2  
Daily Blog
#897 - 15th June 2017
Views 96, Upvotes 24  
Wildlife
15th June 2017
( width="560" height="315" src="https://www.youtube.com/embed/CfWm5MIWnjk" frameborder="0" allowfullscreen>> I've decided that AL's next Bum should be a Pulpish one. "Something Borrowed.. Something New.." Track one is above, and is merely a test. I've still got a few more of SonicALly to finish off before I can officially move on to the next one!
Views 60, Upvotes 2  
Daily Blog
New Shoes Pixelart
#896 - 14th June 2017
Views 88, Upvotes 18  
Clothes
Rest Day Blog
14th June 2017

Developments

Took most of yesterday off, from coding.
Views 16, Upvotes 2  
Daily Blog
A Jelly Friend Pixelart
#895 - 13th June 2017
Views 73, Upvotes 20  
Wildlife
4416 results 0 1 2 3 ... 99 (100) 101 ... 161 162 163 Prev Next
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