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Fluish.. Blog
28th July 2017
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Developments

Ugh.. Right when I'm in the middle of a good coding spell, down I go with Flu'ish gubbins again.
Views 106, Upvotes 37  
Daily Blog
#939 - 27th July 2017
Views 129, Upvotes 26  
Game
27th July 2017

Developments

Pixel-based collision detection is all but impossible with Monkey-X, due to the simple issues of rotation and scaling, along with more complicated screen resolution and orientation complications, and then the complete lack of 100% accuracy when it comes to drawing to buffers. (Although that last one is mostly down to Android, which likes to dither any and all images when the screen doesn't quite have full colour available.)
Views 112, Upvotes 36  
Daily Blog
The Cold Hike Pixelart
#938 - 26th July 2017
Views 202, Upvotes 37  
Adventure
26th July 2017

Developments

Hey, look at that! 2 iOS Releases in 2 weeks!
Views 96, Upvotes 32  
Daily Blog
Dissection Pixelart
#937 - 25th July 2017
Views 165, Upvotes 32  
Science , Game , Wildlife
25th July 2017

Developments

Lots of finishing off, yesterday.
Views 20, Upvotes 5  
Daily Blog
Fumigating Pixelart
#936 - 24th July 2017
Views 151, Upvotes 34  
Diy , Pest Control
24th July 2017

Developments

Almost finished, but this week's game needs a death sound.
Views 22, Upvotes 4  
Daily Blog
More Bad Luck Pixelart
#935 - 23rd July 2017
Views 116, Upvotes 29  
Superstition
Final Day Blog
23rd July 2017

Developments

This week's game feels "Launchable"...
Views 22, Upvotes 6  
Daily Blog
#934 - 22nd July 2017
Views 167, Upvotes 35  
Technology
Too Much? Blog
22nd July 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/334245729&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Journal Zooming

Developments

I'm going to have to scale back on my future plans a little..
Views 19, Upvotes 3  
Daily Blog
#933 - 21st July 2017
Views 270, Upvotes 41  
Comic , Movie , Batman
21st July 2017

Developments

I started a new spreadsheet the other day. Oooh, Excite!!!
Views 80, Upvotes 11  
Daily Blog
Midnight Snack Pixelart
#932 - 20th July 2017
Views 115, Upvotes 27  
Wildlife
D'oh Blog
20th July 2017

Developments

Interesting fact. If you set up a "First few days : FREE!" thing on iTunes Connect BEFORE you launch the game, then when you DO launch the game, it apparently decides to ignore the "First few days : FREE!" thing that you'd previously set up.
Views 13, Upvotes 4  
Daily Blog
A Perfect Fit Pixelart
#931 - 19th July 2017
Views 115, Upvotes 28  
Clothes
A Start Blog
19th July 2017

Developments

Started on this week's AGameAWeek, yesterday.
Views 18, Upvotes 3  
Daily Blog
Let Me Cross Pixelart
#930 - 18th July 2017
Views 106, Upvotes 19  
Wildlife
iOS GETS! Blog
18th July 2017
(URL "https://AGameAWeek.com/wp-content/uploads/2017/07/iTunesArtwork@2x.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/07/iTunesArtwork@2x.png" alt="" width="1024" height="1024" class="alignnone size-full wp-image-7706" /> Quadoban has been released on iOS! You can grab the game (URL "https://itunes.apple.com/app/quadoban/id1258518067">on the AppStore, here.)
Views 78, Upvotes 7  
Daily Blog
Hovering Pixelart
#929 - 17th July 2017
Views 186, Upvotes 31  
Vehicle
Next..!! Blog
17th July 2017

Developments

Currently a bit of a blank canvas.
Views 75, Upvotes 3  
Daily Blog
Aim For Ace Pixelart
#928 - 16th July 2017
Views 152, Upvotes 24  
Sport
16th July 2017

Developments

You know when you release a game, then sit in bed playing it, and suddenly realise you forgot to switch off a little toggle? Doesn't matter, nobody'll notice it.. Feel free to guess what it was, though!
Views 24, Upvotes 3  
Daily Blog
Dunking Pixelart
#927 - 15th July 2017
Views 165, Upvotes 30  
Gunge
Treat! Blog
15th July 2017

Developments

This week's ingame tune turned out nicely ( ^ That one ^ ).
Views 30, Upvotes 6  
Daily Blog
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