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18th August 2009
Hello all, Welcome to year two!
This year, I'll be keeping track of the weeks, and games, and things like that, so we can tally up as we go along.
Week 1, Game 1, 1:1 ratio! Good stuff!
This week's game isn't a game. It's more of a toy.
If you've ever played Jam Sessions on the DS, you should know what to expect.
And, yes, this is for RockBand/Guitar Hero guitars, so that'll probably rule a lot of you out.
If it helps, I bought Rock Band for the X360, and it plugs right into windows without ne...
Views 161, Upvotes 23
Release
28th July 2009
First things first, here's this week's AGameAWeek game.
I've done a few dozen "Get the Greens" before, so I figured I'd keep this one short.
Simply put, get the greens, and avoid the holes.
No enemy this time, just you and the floor, so if you're nice and gentle you could probably get quite far through and score a decent score.
As it stands, my highscore is currently 15 points.
..
So, not a super-high-scoring game, but definitely one you could beat me at!
Since I've made...
Views 178, Upvotes 36
Release
Scrabble Scoreboard
Blog
21st July 2009
Nice and big, specifically in the title, so as not to get ANYONE excited!
I will be VERY surprised if anyone gives a rats ass about this week's .. um.. "game".. but here it is anyway.
"Made for my cookie", although it's not a cookie anymore.. it's a viewty.. this J2ME Java App will allow you to play along with a real-world game of scrabble.
See, lately I've been playing a LOT of Scrabble.
I bought a ??40 "Scrabble 60th Anniversary Edition" set, thinking it's be all nice and lovel...
Views 277, Upvotes 31
Release
Gravity Bob
Blog
13th July 2009
Aww.
Didn't work.
![]() Views 190, Upvotes 16
Release
Raining Bombs
Blog
7th July 2009
Not much this week, or at least, not as good as Microbes anyway!
I decided to redo Raining Bombs, from a few weeks ago.
The last one was for my Cookie phone, (which has since become a Viewty phone) and this one's for Windows.
It looks more dramatic than it is!
Two turrets that shoot each other over and over again.
If you blast your enemy beneath the bottom of the screen, you win a point, and then it all starts all over again.
No intro, no music, not even a "BANG!", more a subtle silent...
Views 153, Upvotes 21
Release
Microbes
Blog
29th June 2009
A simple game, this week, but one that's already evolved quite a bit.
As I mentioned the other day, I actually got this game done earlier on in the week, and it was quite a bit of fun even then.
Since then, I've updated it a couple more times, and now it's even better than it was! woot!!
The game is based on an Amiga game I once played many, many years ago.
A simple design.
You swirl around the outside of the arena, moving the mouse left and right.
You fire with the Left Mouse But...
Views 542, Upvotes 45
Release
15th June 2009
At the start of this week, I completed a nice quick game of Atoms for my phone, so here's that..
It's a classic Amiga PD game from many many years ago. Tap to place an atom, place too many to explode them, capture all the tiles you can.
Simple gameplay, but lots of fun!
You can Download Atoms here
For the rest of this week, I've been working on a mock board-game. Confined to the rules of board, it's been fun creating a game that could conceivably exist in the real world.
Unf...
Views 94, Upvotes 21
Release
8th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game.
Most of this week was spent trying to roll a dice! (die, whatever)
I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation.
I tried to work out all the animations, and it drove me crazy!
Then I rested, and eventually worked out a way to do it, without bothering to animate it, which was a lot simpler to do.
..
Then the game i...
Views 129, Upvotes 15
Release
JNKPlat3D09 - Trial
Blog
1st June 2009
OMG! It's a Trial Edition!! WTF!? Demo! ARGH!!!
Actually, I've not finished yet.
But rather than skip out a week of AGameAWeek, I've decided to release a quick Trial edition.
In this version, you must guide Platdude through 11 classic JNKPlatDS08 levels.
They're all in there, and they all work approximately as they did before
![]() Views 254, Upvotes 21
Release
26th May 2009
Another nice subtle title for Google to pick up, along with the odd sprinkles of text within.
Last time we posted LG Cookie KP500 Java J2ME Free Games to Download *cough* we had the following 3 games.
#1. Hangman
#2. Slots
#3. TensionSheet
This week, there's 3 more Free Games for LG Cookie to be played with.
#4. Ball Push
#5. Tic Tac Toe
#6. Matrix Blaster
They're basically..
#4 : Ball Push
Get the ball into the hole. Tap close = fast, tap further = slower.
#5 : Tic Tac Toe
...
Views 539, Upvotes 21
Release
Counters Strike!
Blog
19th May 2009
I'm not really sure if this is good, to be honest, but here it is anyway..
Counters Strike
BlitzBasic Sourcecode included.
Game written in under 3 hours.
Timescale written at the top of the Blitz Sourcecode (you can open it in notepad!)
Views 125, Upvotes 21
Release
Splat 2000
Blog
12th May 2009
This week's Wednesday Workshop (#200! wowie) asked us to create a game using no more than 2000 characters.
I managed to recreate the classic 8-bit title "Splat!", whereby you control a spider through a maze, picking up fruit.
In order to squeeze all that into 2000 characters, I opted for simpler mouse movement, and few other bits and pieces.
Then I figured, what the heck, and decided to make it a wee bit bigger for AGameAWeek.
Guide the worm through the maze, grab the circles, avoid the squares, a...
Views 149, Upvotes 40
Release
5th May 2009
Is that title subtle enough for Google, d'you think?
This week, I've been getting to grips with MidletPascal, and dodging it's annoying mid-compile crashes, in a vague attempt to get some games onto my phone.
Sorry folks, this week's AGameAWeek is entirely Java based.
Boooo!!
Or at least, unless you have a decent phone, anyway!
<img src="https://socoder.net/uploads/1/cookiea.png">
Views 3794, Upvotes 26
Release
28th April 2009
Sorry!!
With all the time spent playing around with Java and MidletPascal, this week, along with the time spent on H~S~R, we seem to have hit a bit of a low point.
Still, no matter, here's a "fun" game!
Dusty.
Take lots of dust, push it around by clicking on the screen, and try to get all the dust into the red area.
You'll have to guess where the red area is, 'cos it ain't labelled!
Wherever the dust becomes red, that's where it's at.
There's a timer.
And, to be...
Views 107, Upvotes 20
Release
21st April 2009
Yeay! It's Horizontal Shooter Redux!!
In this first release, there's a few pointers. Read inside for those.
Otherwise, nice and quick, here's a picture.
And you can Download H~S~R here!! yeay!
Views 113, Upvotes 13
Release
Pipe Rats
Blog
7th April 2009
A bizarre mismash of random thoughts this week, alongside an eventual plan of action, and only a day to impliment it!!
woot!
Views 235, Upvotes 23
Release
WormBlast
Blog
31st March 2009
I had intended to update this a fair bit. Add music, add extra pickups, things like that.
But in the end, I instead decided to leave it as it is.
This is (with added Highscore table) pretty much as it is at the end of the two hour session.
A nice simple game, with a basic gameplay method.
Guide the "worm" through the maze, grab all the blue + blobs, and avoid the barrels.
They're very very volatile, so.. best to keep clear of 'em all..
(Although, you do get points for blowing them up....
Views 133, Upvotes 18
Release
Platfire 2!
Blog
24th March 2009
A long forgotten game gets a remake today.
Platfire was originally made, way way back in Wednesday Workshop #2!!
To be fair, #1's probably the better game, style wise. (As in, it wasn't rushed within a few hours, since yesterday!!)
But Platfire 2 is in the "It's super hard, and you won't get much of a score" style that I seem to be leaching onto, these days.
Piles and piles of enemies will appear, and you just keep taking shots at 'em until you're dead.
As I type this,...
Views 173, Upvotes 20
Release
Blockman Forever!
Blog
17th March 2009
A nice quicky, this week.
Having spent most of the week doing DIY, sorting out Socoder, and occasionally working on PRC2 when I get a chance, I've not had much time for a game, this week..
So, I did what all frantic coders do.
I threw loads of colour on the screen, and hid the fact that I haven't done much work this week
![]() Views 117, Upvotes 16
Release
Flinging Ships!
Blog
10th March 2009
Just a nice simple game this week, mostly done after my shouting at Worms, earlier this week..
It's nothing fancy, as I've been short on time, but.. We'll call it a Start.!
Ship Flinging!
20 ships on screen.
Each one counts their distance from their start place.
Blast them all to the right, and get a score based on their total movement.
Simple stuff.
You can Download Ship Flinging here.
If you want a complete worms clone, you'll just have to wait. Kinda busy right now!
Views 123, Upvotes 25
Release
Storm Of Idigidragon
Blog
24th February 2009
A nice and simple game, this week.
<img src="https://agameaweek.com/completeB/2009/Storm_of_Idigidragon_20090224A.png">
Since I'm trying to decide what style Platdude Retro Collection 2 should have, I decided to try out a style in Blitz first, and see how it looks.
You might notice it's still a little Atari 2600.
..
I'm not sure if I'll stick with that.
But I do like the nice big chunky sprites, and the whole thing feels much more retro than PRC did, originally..
So..
I dunno...
Views 106, Upvotes 20
Release
17th February 2009
You can <a href="https://agameaweek.com/?Game=165">Download JXW here</a>
This one's for me!!
If other folk enjoy it, then so be it, but I made this for myself because I was getting really ticked off by the lack of decent crossword games* on the DS.
There's 3479 crosswords in the game.
Each one's selectable from the very uninteresting title screen, and playable whenever you want.
Pick a level, play it, done.
If you want to save midway, hit start to return to the menu, th...
Views 83, Upvotes 19
Release
9th February 2009
Doing your homework on the back of the bus..
A crazy week of illness, busyness, and a party, have meant that this week's game had to be done..
..
um.. today!
And, as you could probably guess.
I ain't got Jack!
There's still a game, though! Take a look inside to see what it is..
Views 90, Upvotes 21
Release
Disasteroids!!!
Blog
3rd February 2009
This week's Wednesday Workshop <a href="https://socoder.net/index.php?topic=1414">#186</a> was to create a nice Asteroids game.
As I started creating it, I was planning a nice Horizontal Shooter-esque game, with powerups and all kinds of crazyness.
But I ran out of steam midway.
A shame..
<img src="https://agameaweek.com/completeB/2009/Disasteroids_20090203A.png">
BUT.
It's still a nice swooshy game, with fancy particles, and nice explosions.
It's mouse controlled, l...
Views 113, Upvotes 15
Release
J-Walker
Blog
27th January 2009
Much as expected, this week's AGameAWeek has become a Vib Ribbon style game.
To be honest, I had this idea for a moment, last week, whilst doing the Go Left game. The idea stayed in my head for about a minute, before vanishing.
But having finally gotten around to playing Vib Ribbon, this week, I figured it was time to put the plan into action, and with a nice time-saving addition (the graphics!) I managed to get it done in time.
So here's J-Walker.
<a href="https://agameaweek.com/complet...
Views 160, Upvotes 18
Release
Go Left!
Blog
20th January 2009
A short and sweet game, this week.
Would've been more (extra graphical niceness) but I ran out of time! Aw well..
Here's the basic form.
<img src="https://socoder.net/workshop/dlds/184_go_left.gif">
Rules : Go Left, avoid spinning spiky things.
There's 13 levels, and then it wraps back to level 3 but faster, and then continues to wrap, getting faster and faster all the time..
Infinite lives, so if you're really bored you can just keep going and going and going! Maybe!
Yo...
Views 154, Upvotes 20
Release
Slider Puzzle
Blog
13th January 2009
A nice, quickly made game, this week.. For obvious reasons. Bah..
Still, a game created in 2 days can be just as much fun as a great big month long project.
..
Occasionally.
This game's a nice simple puzzle game. Your task is to get the blobs from the top of the sliders, down to their allocated areas in the bottom, by sliding the sliders left and right.
There's a constant timer, so try to get through as many levels as you can.
No scores, no level count, but .. for a change.. The Blitz Basic so...
Views 90, Upvotes 17
Release
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