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OK, Now What? Blog
4th October 2022
Right, the new SpikeDislike is in place, and though I've still a few tweaks to put into place before I'm happy with the basic engine, it is at least now in a state where I can start adding in themes.

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That'll be the task for the next couple of months. Bit by bit coming up with 24/25 themes that I can bundle together, and then release on a daily basis over the course of Advent.
I've been jotting down a few ideas over the past few days, and I think I have a fairly decent plan.
If you've any suggestions for something you think might work well in the engine, let me know.

One other thing I might like to revisit is the "Challenge Mode", but the way I've laid out the menus doesn't exactly leave a lot of room for that.
Not really sure where they'd be going, if I'm honest!

In addition, it might be nice to have a DailyDislike, with the theme being randomly picked from those available, and a spike layout seeded based on today's date.That would probably work well enough just as the topmost-theme.

I should probably also make the themes be moveable in the menu, too.. That way you can drag your favourite themes to the top of the list or something? Not really sure how well I could code that, though, since dragging with the mouse instead scrolls the menu.
Hmmm...
Maybe that's why mobile devices have static homescreens...?


"A large orange ball, bouncing on a sunlit grassy field, as clouds pass behind it" by DallE.. With a small tweak by me
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