I decided to round off the year with a nice big, old fashioned list, with everything in it.
Except this doesn't have everything in it, because I've forgotten to add the DS games.. I'll do that later!! (Took me about 3 hours to do this, so I'm not going to tweak it, now!!)
Anyway, here's a nice great big list of every game (again, apart from the DS ones) that I made in 2008. It's quite a big list, too..
31 Games.
OK, so maybe not a game for Every week of the year, but considering I only just changed the site to "AGameAWeek.com" in July, that's not bad going!
Next year, I'll try to keep up the pace, and get a whole 52 games out.
..
Maybe!
The entire game collection is all wrapped up in this nice big 32Mb file, right here..
And if you want to see it's contents, along with screenshots, descriptions, and seperate downloads for each game, the great big list is inside.
03 January, 2008
A Bejeweled style game with Hands!
You're given 10 moves, and must score as many points as you can. Each hand symbol has a different effect.
13 January, 2008
A crazy mixup of Centipede and Pong, that seems to work a lot better than it really should!
A nice upbeat game, that plays more like Breakout/Arkanoid than either of the other two games.
28 January, 2008
Yeay! Blockman!
Use Blockman to guide the Blocklets to their home, avoiding the evil monsters as you go.
This game plays a lot like the Sega classic "Flicky"
03 February, 2008 Garbage Alert! This game is rubbish..
A Bizarre, unreleased, unfinished, experimental test.
Jump Blockman with the / key, and Blocklet with the key, and get as many points as you can.
I wanted this game to be fun.. But it isn't!
So I gave up...
09 March, 2008
Take Alien Breed, sprinkle on some Geometry Wars, and out pops Alien Deathmatch.
It's sequel "Alien Deathmatch 2 : Breeds" is lower down on this list, but there's no reason you shouldn't also try out this one, too..
08 April, 2008
Hop, Jump and collect as many chocolate buttons as you can, to fill up Barry the Bourbon Biscuit's lovely chocolately middle bit.
Mmmm..
Bourbon Biscuits...
....
Mmmmmmmmm...
27 April, 2008
A simple Puzznic clone, which also included a Bomb tile that could be used in a few levels.
Nicely made, but lacking Bomb based levels..
Still, there's about 2500 other levels in there, so you can't complain.
05 May, 2008
Place the numbers and mathematical equations into the holes to complete the function!
Yeay! Maths is fun!!! Garbage Alert! This game is rubbish..
20 July, 2008
This is the semi sequel to Puzzobomb, made because I had a silly animation in mind.
And I actually got the animation to work, and look half decent, too!!
08 August, 2008
Another Game Mashup!
Take 1 part Atari 2600 Pitfall, throw in some Tomb Raider, and you get this little gem.
Guns, Vines, and even a ghost replay function are all in here.
10 August, 2008
A very simple platformer, just like Barry the Bourbon Biscuit (it even has much of the same engine.)
Except, this time, the coins are all rolling around, and there's monsters to kill you, too.
22 August, 2008
A remake of the old Dos game BoogaLoopers.
I used to love that game, but it's a pain trying to get it to run nowadays. So here's this one, instead.
And it has online highscores, too!
08 September, 2008
This is a sequel to a strange super-retro Sokoban style game I made a while ago.
It's pretty much the same game, but I used it to test out BlitzMax's basic functionality.
Basically, just run the balls through the maze, using the two characters.
19 September, 2008
Afro started making a whole bunch of 3D models, and I decided to make a game out of one of them.
But in 2D..
With an animated chair.
02 October, 2008
Get Sheriff Munky through the area, using Up to jump over, and Down to duck under all the obstacles in his way.
There's also Birds to shoot at, too.
06 October, 2008
Wave your mouse around, and shoot lazers!!
This game's great, and looks all nice and swooshy, and stuff!! "ithamore : It is like someone???s long lost dream was brought back to life by another."
08 December, 2008 Garbage Alert! : This game is rubbish...
Hit the dartboard, and try to get as close to the target score as you can.
That's it..
Booo!