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Y7 - D220 - PixelArfing Blog
8th August 2015

Developments



Yesterday I tackled something different.
For a while, I've been wondering if I should attempt to create a larger PixelArf site to accommodate everybody's entries.
I started by creating a barebones webpage with a couple of scrolling sections and a little bit of AJAX to hold it all together.
VERY barebones!
And, if I'm honest, not that great looking. Scaled up pixelart looks NASTY in a browser. (Although it looks fine on my iPad!!)

Pixelarf_Barebones

Along with the added complications that AJAX brings, eg not remembering links and things like that, it's not really all that good of a website.
I stopped after a few hours, looked at what I'd created, and wondered if it was all worth it.

It'd be nice to have a fully formed site for all this, but the amount of work required to make it look decent, and work properly, is probably beyond my limitations.
.. Maybe.

Will I continue on this project, or abandon it?
Guess we'll have to wait and see.

You can Take a Peek here. It's not much to look at, and the database hasn't been fully edited yet, so there's a lot of repetition and incomplete data.

-=-=-

Daily Doodle : Punch Test




Platdude takes an epic swing, in a desperate attempt to reach the highscore.
He's got no chance! That's one heck of a high score!!

Mailbag


Today's mail comes from Jimi (@sciburns)

How about a game about working in a zoo?

Animals n stuff

Jimi



Any game that requires oodles of creatures, will additionally require a lot of animation.
Given that I recently spent a day animating 6 frames of a horse, I can't imagine that animating an entire zoo's worth of animals will be a quick and easy job!

Having said that....
There is ONE idea from long long long long ago, that I never got around to revisiting..
Originally drawn as a silly AL-doodle, the idea bobbled about in my head for a while, but was ultimately forgotten.

(Note the first ever appearance of Space Munky.. This is from roughly August 2002!)

Day at the zew

If you'd like to stuff my mailbag, (please do!) you can do so right here, at https://bit.ly/AGAW_Mail . Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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