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🍌💥- 26 - Tangled Maths Blog
26th July 2025
Due to the way the Banana Blast game is being built, it's incredibly complicated!

-=-=-

Maybe I should rethink the way all the maths works, but the situation is approximately..

1. Tilemap generated.
2. Tilemap drawn to buffer, but scaled down because the buffer would be too big
3. Buffer redrawn to screen, but scaled up to fill the area.
4. Oh no, maths!!!!

Trying to position the Banana onto the map is hard enough. Keeping everything scrolling as one is even harder.
And don't get me started on adding other objects onto the landscape.
Gah!!!

BUT..
The Banana is at least interacting as expected, so I think this *should* be doable.
I've been fiddling with the physics a little, and I know it definitely needs some work to get everything "just right", but once I've got the screen-maths worked out, that shouldn't be too complicated.

What IS complicated, however, is trying to decide what the heck the gameplay is, because right now it just feels like a crazy sandbox, and not much more.

*checks watch*
Eeek!


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