This week I'm going for a good old fashioned shooter.
Stuck between two side limits, fly your ship back and forth, and shoot all the baddies.
At the minute, the baddies only consist of the spike thing from the WarioWare game, but I'm going to start adding proper baddies tomorrow.
Trying to keep things within playable limits shouldn't be too hard, but if you stop killing things, they're really going to start building up!
Note, I'd like to enhance this one a little, but am worried about overall system compatibility. So if this is late on Tuesday, there'll be a good reason for it.
ps, hope you like the new look!