New games every week!
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Blog
21st June 2010
I'm definitely sticking to that 90 minute thing, it's just that, right now, you can't see it!!
Yesterday I fixed up a few things over at Socoder.net. I added a nice upload gallery on the right, and fixed up a few little annoying bugs that needed tweaking. Then, at 10pm, I decided to make a new game. And the game went well. And the game got done. And I was happy! (Note, this is 2 90-minute sessions!) At the start of the game, I considered redoing it for the iPod, so I took the time to figure out the sizes, so that it'd all fit on there. At the end of the game, I started to get all creepy and paranoid. I haven't played a game like that, and I quite like it. It's fun, it's puzzley, and it's got legs. But... If I put the Blitz game online, now, someone might nick it!!!! Nooooo!!!! (because it's really easy to do!!) I wondered how easy it would be to do. Then I went to bed. .. Then I kept wondering. And I starting coding it in my head, and working out a way to get the spritesheets to work, and figuring out how to get the titlescreen going, and doodling all the backgrounds in my head. Then I realised I'd had WAY too much coffee! No matter, up I got At 3:30 in the morning, I trundled over to the Mac and powered everything up. I was half-asleep, I was full of caffeine, but I gave it a go. I didn't quite get to the point where I started added gameplay, but I'm really happy about the fact that I managed to get some lovely card-flipping sprites onto the screen, and managed it all within the space of only 3 hours, whilst half asleep. View on YouTube Then I went back to bed... Views 67, Upvotes 16
Ios Dev
New games every week!
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