This week's game will be slightly more minimal than originally planned.
I originally was going to add baddies and pickups and progression and all of that.
But then I started playing it.
After about 10 minutes without a single blink, I figured it'd probably be a bit TOO much to add anything more.
At 10:30 this morning, this week's game was "good enough", and I've not touched it since.
I do need to fix the scoring, and I'll probably throw in some online scores, but that'll be about it.
Tuesday : Super Happy Speedy Gerbil