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Another Direction
Blog
28th March 2018
So, I scrapped the Sheep Herder engine, and started a new "time trial based" engine instead.
I got a classic Thrust style gravity ship, popped it at the start of the track on the top left of the screen. Fire for Thrust and then left and right. -=-=- I started the round, and timer began counting down. Reach a checkpoint and the timer grows. I flew from the start point, "Thrust, tilt, thrust, thrust, thrust".. I reached the next checkpoint of the makeshift track, then the next, and then... ..and then.... .. then I looked at what I'd made, and went "Hang on, this is just Flappadiddle again, isn't it?" And it was. It might've looked more space-like, but it was just Flappadiddle. Start a 0, reach the checkpoints, rinse and repeat. It was Flappadiddle. So, there's another attempt at a "racing" game that's been scrapped, this week. It's not going well, really. Hmmm.. I'm now looking at this game and wondering what I might be able to do with that concept.. Views 28, Upvotes 2
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