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Nearly There...! Blog
2nd May 2011
Today I'm battling the forces of evil.

Microsoft have "updated" my system so that all my games now run at about 1/3rd their normal speed.
Thanks, Microsoft! You're AWESOME!!!
...
-=-=-

Matrix Blaster will be here tomorrow.
I was going to add powerups, this morning, but .. well.. Microsoft stuffed that idea up.
As it stands, the game's a nice mouse-based clicky pointy game, and it works nicely enough.

I also took the time (because I HAD TO) to get some additional scaling into the game. Now a slow system (or a fast system that's been totally screwed by an update) will rescale the game's grid so that it can still fill the screen.

As an example of how crappy my system now runs, here's two nice screenshots.

On Thursday I took this screenshot. Everything runs at 60fps, with all those sprites everywhere!!

Today, I took this one.

Same game, same res, but one can't quite manage to cope with anywhere near as many sprites as the other.
..
FFSMicrosoft!!!!!!

Still, the game feels the same in either version, and scales nicely enough.
Just that I had to spend 2 hours sorting all that out, instead of getting to add more features.

RAWR!!!
I really hate Microsoft right now.
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