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Not ready yet, hang on... Blog
25th June 2011
Today I've a few more PR'y bits and pieces for the Sheep Goes Left iOS thing to contend with. This is the WORST bit of iOS dev. Although.. to be honest, I didn't do ANYTHING for SpikeDislike.
SpikeDislike just kinda took off on it's own, so the fact that sheepy isn't is.. well..
.. bah.

Screw it, carry on.

I'm considering my daily routine, and how I can slot in the AGameADay's.
I might make some sort of timetable or something, so I can fit it all in, not sure, but we'll see.
I normally have Sunday and Monday completely free so those should be easy enough to do, but doing AGameADay, and doing that new Microbes-iOS thing, AND doing another 100 levels for Sheepy (even if they do go completely unplayed!)... ooh, it's gonna be a tough one!

Only time will tell if I can manage!
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