New games every week!
Coming Soon... Blog
16th August 2011
Alright, time to start on the next iOS project.

Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.
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Most of the games just plain didn't work, with control issues being the biggest issue.
*Platdude frowns at Apple*
But most of the issues were of the "Then what?" type.

NinjaDuck, Blockman, Arcade Slots, Microbes, Centipong and more..
LOADS of times!!
I can kinda get a half-game, playable "thing" working, but the games just don't seem to go anywhere.

They'd be nice, but they'd be lacking, and I wouldn't be comfortable letting them out like that, nor would I let people pay for something so lacking.
.. What to do?


Take 4 half-a-games, cram them into a ready built template, job done..
..maybe..

I said this a few weeks ago, and haven't gotten around to it yet, but the basic gist is that I'm going to build a nice new framework.
The framework will automatically do the GameCenter stuff, it'll quickly flip between the four games, it'll do nice swooshy transfers in the menu, and a few other bits and pieces.

I'm going to work on that, Right Now, and I'll keep you updated as the week goes on.
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Ios Dev
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