New games every week!
Focussing on one game at a time Blog
1st October 2011
One at a time.
Get the task done, finish the game entirely, move onto the next.
Our current task is NeonPlat Adventures.
Let's see how much I added today..

-=-=-

Today I started coding NeonPlatJr-ish for iOS!
An unplanned oddity.
I finally got back into iDev this week, and figured I should fill in that 4th JPack slot, so grabbed the NinjaDuck sprites and set to work.
About an hour into it, and already running into the same issues that I'd previously had with the game, I figured it wasn't going to work.
A swift change to Neon sprites, a reworking of the platforms, and some crazy physics tweaks and the game is now, already, entirely playable.
Balancing/difficulty needs tweaked, but all seems nice in NeoniOS land!
The game feels a little odd, has some rules switched, but kinda feels like Classic NeonPlat.

No painting the white floors, though. ? That got scrunchy enough on a big screen, without attempting it on a tiny iPhing!
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