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24th July 2019

Over on the Switch, I'm reproducing a basic version of Clusters of Hex, and ..

.. Oh boy, had I forgotten how much of a pain it was to code this thing in the first place!

-=-=-

I've struggled through most of yesterday to get the hexes to line up, have them scroll neatly, and get Roland to hop in a decent way.
Trying to match all the hexagon colours correctly is pure evil, with the grid being as mis-aligned as it is.

Although I typically tend to "rewrite from scratch" every game, I might actually cheat for this one, and look back at my previous attempt's code, to see how I matched groups, and handled the "clusters that should fall" stuff.
It really is a miracle that that previous version worked as well as it did!!

You can Play the original Clusters of Hex here, originally made in early 2017.
Hopefully I'll have a working version for Switch in the next day or so.
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