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Army Incoming
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17th November 2019
Today I need to figure out how I'm going to do the controls for Army of Flags in the Browsercade. -=-=- My current thoughts are to have the characters aim in roughly the direction they're moving in, but also add a little auto-aiming to make things a bit easier. Whether that actually works out well, or ends up overpowering the player, I'm not sure. If it DOES end up making things a little too easy, then I'm going to have to come up with extra features to help balance things out a little better. Also, the enemy AI needs looking into. Maybe make them a little smarter, this time around. The enemy will be pre-spawned, as that seemed to work better on the Petit edition of the game, as opposed to having tons of little spawning-huts all over the level. Hmm.. Ideas galore, but what'll end up in there.... Who knows!! Views 65, Upvotes 14
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