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Scrapped Petit Game Blog
5th February 2020
I made half a decent "Tanks/Combat" thing, in Petit Switch yesterday, but it's not quite right, and the collision detection is wonky as anything!

-=-=-

More of my usual "You can glitch through blocks if you go into them at a perfect angle" collision issues, as well as the standard odd AI behaviour.

I've decided, then, to hold off this game until I can be bothered to faff about with Multiplayer Controls.
I've still not attempted that, and this game definitely feels like it should be two-player.

So, what to do instead, then?
A day and a half to code something, but what...?
Hmmm...
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