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Get It Done!! Blog
4th March 2021
I still haven't finished this week's Shoebox game, even though it was only a rewrite of Lynkr!!

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Yesterday, frustrated by my issues with the VideoGenerator not doing music visualisation stuff, I sat down with a hundred or so tutorials, and took my time figuring it all out.
I've now, at the very least, got it doing *something*, though it's not .. quite.. right..

Investigations into the apparent ability of Javascript to give me lovely frequency based spectrum analysis, led to a bit of a dead end.

Seems that, when using MP3s, the whole thing breaks horrendously, give you all manner of odd readings. Even when using a plain .wav of a simple sine-sweep, the results just didn't look right at all.
I'm not entirely sure what Javascript's doing, but it certainly isn't the lovely spectrum analysis that would work well in this situation.

.. Grrr!!

Instead, I think I'm going to have to figure out my own beat-matching method, and hope that it .. vaguely works!!

It helps that I have the FFMpeg version of the actual waveform to overlay on top of this. What I need to do now is figure out when things are going "Boom", and get the videogen's elements to similarly get bigger or .. something..

Not really sure how that'll pan out, if I'm honest, nor have I attempted to load an mp3 from the local-host, instead of a server-based one.
But it's definitely a better situation than it was a couple of days ago.

Gudgud!!

Meanwhile..



I've spent far too much time faffing about with that.
Today's task will be to get Lynkr working in Shoebox.
Last I worked on it (Tuesday?) it was mostly working, but none of the scoring had been added.
I'll be doing that, today, as well as the Game-Over, and it should be good to go.
I think.

... Maybe!
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