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19th September 2022
The "Dungeon Something" game still hasn't got a name, nor has the crab creature. If you've any suggestions, leave 'em in the comments!
Views 44, Upvotes 8
Daily Blog
More Music Work
Blog
18th September 2022
Can't seem to focus on my game-dev this week. I spent most of yesterday tweaking that ALChoon from the day before.
Views 51, Upvotes 8
Daily Blog
Musical Horror
Blog
17th September 2022
Tried to make a lovely ALChoon yesterday, and all seemed to flow amazingly well.
The beat seemed perfect, the "meeees" and the "maaaws" appeared in tune. Everything was going perfectly!
Views 72, Upvotes 21
Daily Blog
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Bits
Not Going Anywhere
Blog
16th September 2022
I started to recreate yesterday's Platdude Pixelart as a game in GotoJSE, but I didn't get very far in my creation of a game.
Views 37, Upvotes 7
Daily Blog
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Vague Progress
Ugh...
Blog
15th September 2022
Struggling to get anything done again, and yet surprisingly managing to get plenty done.
The results weren't all that great, but .. At least it's another check off the list.
Views 105, Upvotes 29
Daily Blog
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Catching Up
Storm the Castle
Pixelart
#2802 -
15th September 2022
Views 123, Upvotes 38
Monsters
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Castle
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Swords
14th September 2022
Today's plan is simple.
Compose an entire ALChoon, Make a video for it, write a Newsletter, then panic because I haven't started a game, yet!
Views 101, Upvotes 26
Daily Blog
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Chaos
Uhoh, It's Tuesday!
Blog
13th September 2022
I haven't got a plan for this week. Not a clue..
Honestly, nothing. No idea.
Views 90, Upvotes 18
Daily Blog
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Juggling
1, 2, 3, 4!
Blog
12th September 2022
The SmileBASIC framework can now cope with 4 players at once.
Hurray!
.. I think..!
Views 124, Upvotes 33
Daily Blog
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Smilebasic
Today's Plan
Blog
11th September 2022
The Multiplayer menu for SmileBASIC games is kinda functional, now, but the controllers aren't quite as good as they could be.
Views 81, Upvotes 26
Daily Blog
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Thoughts
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