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Planets
Blog
18th January 2019
Added Planets.
Lots and lots of planets, handy for all manner of things.
The "Form" slider will also allow you to generate textures, rather than planet sprite image, which can come in handy for making spinning textured ingame planets.
Be aware, however, that "Repeating Texture" mode is somewhat slow due to all the circles it has to draw!!
Views 538, Upvotes 34
Jnksg Blog
I'm Not Sure...
Blog
18th January 2019
I *think* something might be interesting...!
Views 120, Upvotes 37
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Diversion
Blog
18th January 2019
The Puzzobomb ProcGen isn't going very well. The levels are working, but they're not very hard at all.
No matter what I try, I can't seem to find a good way to make some proper puzzles.
Hmm..
Views 168, Upvotes 22
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Updates & Blogs
Blog
17th January 2019
Since I created Foldapuz, I've been posting all the updates to a single updates.html file, and.. As much as that's been functional, it's also been growing and growing and growing.
JNKsg (The unnamed Sprite Generator thing) has been created in much the same way, with a similarly expanding updates.html file charting the progress of the site.
Today I decided that's probably not the best way to do it, and so I've taken the contents of both of these update pages and (with a lot of datab...
Views 550, Upvotes 30
Foldapuz Blog
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Jnksg Blog
Level Generator
Blog
17th January 2019
Yesterday I started work on a Puzzobomb Level Generator.
Views 68, Upvotes 17
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On to the Next
Blog
16th January 2019
So, what game's next?
With all the Foldapuz development, my head's currently full of little puzzle game ideas that don't quite work (literally) on paper, so I expect the next game to end up being something to do with one of those ideas.
Views 47, Upvotes 7
Daily Blog
Generator Tweak
Blog
15th January 2019
A slight tweak to the Maths Maze generator, as it was making some puzzles far far too easy.
I've now added a "20 or above" limit to the goal, which should help increase the difficulty level a little, as the previous day's puzzles all seemed to be a little too simplistic.
I might yet tweak it a bit further to avoid repetition, but for now it's good enough.
Views 131, Upvotes 28
Foldapuz Blog
A Day Out
Blog
14th January 2019
Today's the day I have to go for my medical, and talk about how bitterly depressing it is being stuck in the house all day, every day.
Everything's been posted early, all daily chores are done, and I'm now going to get a few hours sleep before having to head all the way into the center of Manchester.
Views 317, Upvotes 20
Daily Blog
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Maths Maze
Blog
14th January 2019
Added Maths Maze. A simple roam around a maze, totalling up scores to reach the target.
Although these puzzles have multiple solutions, the "proper" method should only require four moves.
Aside : It's been a few weeks since a new Puzzle game popped into my head, but lying awake at 3am seems to help!
Views 180, Upvotes 64
Foldapuz Blog
Finish One Thing...
Blog
14th January 2019
At around 1am, I was starting to drift off to sleep, when suddenly..
"POUNCE!" A late night idea popped into mind.
Views 145, Upvotes 24
Daily Blog
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Foldapuz
2019-W1 - Futrinos
Blog
13th January 2019
Shoot the Barrels. Save the World.
Views 82, Upvotes 20
Release
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Balancing
Blog
13th January 2019
Most of the game is now functional, and I'm fairly happy with how it's turning out.
Today will be about Balancing the game, to make it so that I can get further than Level One in Hard Mode!!
Views 61, Upvotes 18
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The Goal is Near
Blog
12th January 2019
I got a fair amount done, yesterday, and am now nearing the stage that the game's ready.
Views 94, Upvotes 20
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Lazy Day
Blog
11th January 2019
Couldn't seem to get much done at all, yesterday.
Views 72, Upvotes 6
Daily Blog
Slow and Steady
Blog
10th January 2019
The game's really starting to come together, now.
Views 110, Upvotes 44
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Big Floppy Disks!
Blog
9th January 2019
I ended up putting the three floppy disks back into Futrino, last night.
As much as the game has a different sort of "world", the idea of collecting the three disks to complete a level is still simple enough to understand, and provides the difficulty of having to destroy all the barrels in order to find those disks.
Views 121, Upvotes 22
Daily Blog
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Bang!
Blog
8th January 2019
Weapons are now functioning much better.
Views 76, Upvotes 22
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Not Done Yet!
Blog
7th January 2019
With a single "it follows you around" enemy type in place, I spent a good hour or so trying to find the right feel for the game.
Views 135, Upvotes 62
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Minor Progress
Blog
6th January 2019
There's still no baddies in the game yet, but shooting barrels is at least functional.
Views 145, Upvotes 21
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Organising/Waffle
Blog
5th January 2019
I really need to organise some of the recent additions. Foldapuz and the JNKsg Sprite Doohickey still don't have proper links, and I've been saying for AGES that I need a single "Tools" page to deal with all of those.
Views 116, Upvotes 26
Daily Blog
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Waffle
Squiggly Blob
Blog
4th January 2019
I added these things to the Sprite Generator, yesterday.
Views 148, Upvotes 24
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Icons
Blog
3rd January 2019
Added Geometric Icons, which creates symbols and icons that might be useful in some kind of sci-fi environment, maybe for signage or GUI elements or things like that.
To be honest, they're not as vibrant and recognisable as I'd like. I could probably do a better job, if I spent more than about an hour trying to do it, and might return to them in the future.
Also added Gems, which should be fairly obvious!
Views 506, Upvotes 33
Jnksg Blog
Slow Progress
Blog
3rd January 2019
I think my head's a bit sleepy, right now!
Must be all the Advent of Creativity that's done me in, or the three or four glasses of Baileys that I had over Xmas!
Views 92, Upvotes 18
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A Barrel
Blog
2nd January 2019
Hmm.. Yesterday didn't go very well at all..
The plan was as such.
1. Design Barrel sprite generator.
2. Put barrels into game, with boxes and crates and other such things.
3. Get the game vaguely playable.
Views 118, Upvotes 20
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Barrels
Blog
1st January 2019
Added Barrels, and placed them within the Boxes and Crates generator, since they typically tend to have the same kind of function.
Not much more to say about these.
Barrels are Barrels!
Views 487, Upvotes 20
Jnksg Blog
Walls
Blog
1st January 2019
Spent yesterday fixing up a few issues with the latest Sprite Generator, before getting it all uploaded to the server.
Views 98, Upvotes 20
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Walls
Blog
31st December 2018
Added Top Down Walls for dungeons and mazes and whatnot.
These walls are based on the walls I created about a decade ago, for Alien Deathmatch, and come in 4x4 sheets of tiles, with wall paths that should cover the majority of wall requiring purposes.
If you're in need of more specific tiles, you'll just need to improvise.
Hopefully they come in handy for future wall-based projects!
Views 485, Upvotes 21
Jnksg Blog
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