487 results 0 1 2 3 ... 12 (13) 14 16 17 18 Prev Next
Goto JSE
 
Goto JSE
Go Directly to JSE
Do not pass Go
Do not collect £200
17th August 2021
Got all wrapped up in the odd Slowness, and couldn't get back out!
Views 95, Upvotes 21  
Daily Blog , Jse
15th August 2021
Good grief, that took some doing.
Views 101, Upvotes 20  
Daily Blog , Jse , Calendar
14th August 2021
Good grief, this is taking a while!
Views 99, Upvotes 20  
Daily Blog , Jse , Calendar
12th August 2021
A small preview of a command in progress.
Views 105, Upvotes 19  
Daily Blog , Jse , Calendar
8th August 2021
Found a couple of new/old quirks in the language, last night.
Views 92, Upvotes 11  
Daily Blog , Jse
6th August 2021
There's a new button on the main GUI. .. But what does it do!?!
Views 97, Upvotes 14  
Daily Blog , Jse
4th August 2021
A couple of basic shapes have been added to the engine.
Views 135, Upvotes 22  
Daily Blog , Jse , Commands
3rd August 2021
I tried adding a bunch of effects into the engine, yesterday, but.. Yikes!!
Views 97, Upvotes 16  
Daily Blog , Jse
2nd August 2021
I've given up.. Have a Buffer.
Views 108, Upvotes 18  
Jse , Bg
2nd August 2021
You can now add a 3 parameter to the graphics command to make everything pixel-scaled, instead of being maths-scaled.
Views 101, Upvotes 17  
Daily Blog , Jse , Scaling
31st July 2021
My scaling's off again!
Views 103, Upvotes 23  
Daily Blog , Jse
28th July 2021
I'm still not having much luck with that WASM stuff..
Views 116, Upvotes 20  
Daily Blog , Jse , Optimising
27th July 2021
I had another night of waking up with ideas for little snips and trims to optimise JSE a teensy bit more.
Views 115, Upvotes 20  
Daily Blog , Jse , Optimising , Wasm
25th July 2021
The obligatory set of speedups, which have been gradually implemented over the past couple of days.
Views 110, Upvotes 18  
Jse , Optimising
25th July 2021
1am After an hour or so asleep, my head went "Hey, I wonder if changing x-line a bit would help speed the engine up at all?"
Views 107, Upvotes 20  
Daily Blog , Jse , Optimising
23rd July 2021
After a couple of suggestions over at SoCoder, I added Continue and Break/Exit, yesterday.
Views 145, Upvotes 23  
Jse , Commands
20th July 2021
Got another nice increase in speed, this morning.
Views 111, Upvotes 17  
Jse , Optimising
20th July 2021
More subtle optimising again, yesterday.
Views 121, Upvotes 17  
Daily Blog , Jse , Optimising
19th July 2021
As I look at the ToDo list, I realise something.. .. I've not tackled any of these for a good while..
Views 119, Upvotes 19  
Daily Blog , Jse , Todo
JSE - 92 Blog
17th July 2021
Discovered the oddest thing, yesterday.
Views 301, Upvotes 25  
Daily Blog , Jse , Mystery
16th July 2021
Yesterday I started to look into why Michael Fernie's Pop The Lock lock drawing was so slow.
Views 306, Upvotes 17  
Daily Blog , Jse , Optimising
15th July 2021
I worked on the "Backbuffer" stuff yesterday. Things didn't go to plan.
Views 134, Upvotes 21  
Jse , Breaking Things
14th July 2021
Spent a couple of hours in the morning trying to optimise JSE a little more.
Views 102, Upvotes 11  
Daily Blog , Jse , Optimising
13th July 2021
I posted the first version of JSE : Futrino Emissions over on SoCoder, yesterday. The most obvious thing to note.. .. I definitely need to optimise things!
Views 105, Upvotes 14  
Daily Blog , Jse , Futrino
11th July 2021
I had a bit of a "No Dev, Please!" day, yesterday.
Views 101, Upvotes 16  
Daily Blog , Waffle , Jse
10th July 2021
A demo from Dan.
Views 102, Upvotes 17  
Jse , Examples
10th July 2021
One particular thing is currently missing from the AGameAWeek website. JSE Games..
Views 103, Upvotes 20  
Daily Blog , Jse , Archive
487 results 0 1 2 3 ... 12 (13) 14 16 17 18 Prev Next
Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
(c) Jayenkai 2023 and onwards, RSS feed 105

AGameAWeek - Games by Jayenkai