14888 results 0 1 2 3 ... 338 (339) 340 ... 549 550 551 Prev Next
#871 - 8th September 2018
Views 41, Upvotes 9  
Filthy Pixelart
#1347 - 8th September 2018
Views 112, Upvotes 27  
Platizens
7th September 2018
At some point, I need to start making some actual levels for the game.
Views 132, Upvotes 22  
Daily Blog , 575 , Jnkplat2018
#870 - 7th September 2018
Views 43, Upvotes 8  
The Satellite Pixelart
#1346 - 7th September 2018
Views 110, Upvotes 29  
Space
6th September 2018
This has been one heck of a long journey!!
Views 156, Upvotes 38  
575 , Jnkplat2018
6th September 2018
Yesterday I continued to work on the Multi-Coloured Print exporting functionality on my PixelArt to STL tool.
Views 56, Upvotes 8  
Daily Blog
#869 - 6th September 2018
Views 42, Upvotes 9  
Friendly Pixelart
#1345 - 6th September 2018
Views 111, Upvotes 28  
Wildlife
5th September 2018
1. Having to compress level data, to shave a few hundred kilobytes of data that can't quite fit into the memory of the 3DS without it crashing, but then it being perfectly happy to have about 7Mb of audio crammed in.
Views 92, Upvotes 6  
Daily Blog
#868 - 5th September 2018
Views 52, Upvotes 11  
Ever Onward Pixelart
#1344 - 5th September 2018
Views 120, Upvotes 26  
Vehicle , Rocket
4th September 2018
Those blocks need shifting. Get back to work.
Views 226, Upvotes 37  
Release , 576
4th September 2018
Don't expect much, it's just a retread of Quadoban, with nothing new added into the mix other than the levels!!
Views 45, Upvotes 7  
Daily Blog
#867 - 4th September 2018
Views 50, Upvotes 8  
#1343 - 4th September 2018
Views 149, Upvotes 37  
Sports , Swim , Wildlife
3rd September 2018
Amazing what a little hand-made data compression can do!!
Views 114, Upvotes 7  
Daily Blog
3rd September 2018
I should probably have already known this, but taking 500 levels worth of data and cramming it directly inside the code of a 3DS game, seems to cause memory issues!!
Views 104, Upvotes 35  
Daily Blog , 576
#866 - 3rd September 2018
Views 34, Upvotes 6  
Mind the Gap Pixelart
#1342 - 3rd September 2018
Views 100, Upvotes 28  
Vehicle , Peril
3rd September 2018
Initial conception, and first test of printed foldable layout. The layout seems workable, and if I continue to make the puzzles in that aspect ratio it should be fairly functional as a pocketsized booklet. Left the idea to ferment for a week!!
Views 135, Upvotes 25  
Foldapuz Blog
3rd September 2018
Over on my site Socoder.net, we have a daily poll, and each day it gives you something to vote on, then the next day you get points based on whether you voted for the winning item on the poll. It's been there for many many years, now, and I'm starting to get a little sick of the sight of the bloomin' thing, but what could I possibly replace it with? The current leading idea is a doodle box, where the players are given a start point and a few colours, and the best art wins. But that then requi...
Views 148, Upvotes 42  
Foldapuz Blog
Oh No!! Blog
2nd September 2018
What have I done!?!?
Views 117, Upvotes 22  
Daily Blog , 575 , 576
#865 - 2nd September 2018
Views 44, Upvotes 8  
#1341 - 2nd September 2018
Views 115, Upvotes 16  
Wildlife
1st September 2018
Although I've finally made a decent start on Menu Two, I've come to the conclusion that JNKPlat isn't going to be anywhere near ready, within the next couple of weeks.
Views 65, Upvotes 8  
Daily Blog
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