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28th May 2010  
When I was a kid, I used to love playing quiz games. Blockbusters, Wheel of Fortune, Jeopardy, loads of great 8/16-bit quiz games.
They all had one thing in common..
They let you actually TRY to answer them.
Nowadays, it seems that every damn quiz, even Wheel of Fortune and Jeopardy, has become a stupid sodding Multiple Choice quiz, where you don't have to think, and type.. Instead resorting to a "Buzz - Pick one" style of gameplay that really ruins the whole game for me..
Bloody th...
Views 3, Upvotes 1
Daily Blog
27th May 2010  
Note : Inexperienced user ahead!!
<a href="http://socoder.net/uploads/1/iphoneshot3.png"><img style="float:right;" src="http://socoder.net/uploads/1/iphoneshot3_thumb.png"></a>

iPhing "View Based" Jumpstart

A series of tutorials that will allow old-style coders to quickly grasp the bits and pieces they need, to develop games for iPod/iPhone/iPad (iPhings)
<a href="http://AGameAWeek.com/?p=596">Part One : Tilemap</a>
<a href="http://AGameAWeek...
Views 26, Upvotes 3
Ios Dev
27th May 2010  
Busy/Lazy, one or the other, or perhaps a bit of both.
I have at least posted a little "Eat the Objects" game, but it's not much. Sorry!
Maybe next week.
Meanwhile, today's Thursday, so it's back to learning iPhing dev. I'll let you know how that turns out later on, and maybe post tutorial #2.
Views 5, Upvotes 1
Daily Blog
26th May 2010  
Thanks, JurassicPlayer!
A lovely review of Munky Blocks DS.


Views 21, Upvotes 1
Daily Blog
25th May 2010  
This week we're playing with Penises!
A remake of a classic test game, that never really went anywhere.
The game is only about half done, since I pretty much rushed the whole thing yesterday, but it has 10 nice levels, and should hopefully be a good start.
<a href="http://AGameAWeek.com/complete/Penis_Extension_20100525A.png"><img src="http://AGameAWeek.com/complete/Penis_Extension_20100525A_thumb.png"></a>
Click the penises to turn them around, and put their li...
Views 30, Upvotes 3
Release
25th May 2010  
Guide the Penises to their happy holes!
Views 2509, Upvotes 9
Remake , Puzzle , Strategy , Lemmings
23rd May 2010  
Aaaah, lovely weather!
As Dan Bull sang this week, it's wonderful weather for gaming, and even better if the game is Scrabble!
And that's about all I've done. Alongside animating this weeks main character and drawing my default ground tiles, I've not really done a whole lot.
The game is due on Tuesday. Wish me luck!!
Views 7, Upvotes 1
Daily Blog
20th May 2010  
Blimey, that didn't take too long.
<a href="http://socoder.net/uploads/1/iphoneshot2.png"><img style="float:right;" src="http://socoder.net/uploads/1/iphoneshot2_thumb.png"></a>
Well, it DID, but it took significantly less time than I thought it would.

iPhing "View Based" Jumpstart

A series of tutorials that will allow old-style coders to quickly grasp the bits and pieces they need, to develop games for iPod/iPhone/iPad (iPhings)
<a href="http://AGam...
Views 20, Upvotes 2
Ios Dev
20th May 2010  
So far, we've had the following..
...
Day 1. (Last Wednesday)
Do What?!
Views 7, Upvotes 0
Ios Dev
19th May 2010  
Third week of chaos, and... well, in honesty, this was all thrown together late last night! MacWeek really took it out of me, and I had no time, but hey! Still did it!!
Game : Bully Bob - Bob needs to learn a lesson
Game : Sea Pea, See - Can you See the Peas in the Sea?
Music : Plat 2 - 12" remix of Platdude's Theme
Views 16, Upvotes 1
Daily Blog
18th May 2010  
Nearly two whole years in, and you'd have thought that more people would've taken notice of the guy making AGameAWeek. I've moaned before about lack of interest, and I go in and out of these little phases.. It doesn't hurt, it's just a little saddening when there's not much interest.
This week, we've hit another "Wha!?" point.
Having finally got the Mac, and released no less than TEN entire Mac games within a week, I've had the lowest number of visits all year!...
Views 7, Upvotes 1
Daily Blog
18th May 2010  
Uhoh, the ratio's dropping!
No matter, this week's been SUPER busy, what with it being the week I finally got a Mac.
As seen the other day, I re-released <a href="http://AGameAWeek.com/2010/05/8-brand-new-freeware-mac-games/">8 of my games for Mac</a>. It's not just Steam on Mac!!! You can play UFO246, too!
Today sees a couple of extra bonuses.
<a href="http://socoder.net/uploads/1/JNKPlat_2010_edition_(Screenshot_18_May_2010_094853).png"><img src="...
Views 10, Upvotes 1
Daily Blog
16th May 2010  
With all the Mac stuff, I've not had a chance to do a new game.
NOOoooooo!!!!!!
I suppose I could rush something in the next 24 hours, but I'm much rather be playing with those extra trimming, and getting things a little nicer.

First off, Gravity Bombs. Not touched it yet, but it definitely needs at least one tweak. .. the Mac's "Superior" (bah) Magic Mouse has a lot going for it, but it also has an inability to right click whilst holding down the left mouse button. Which is prett...
Views 5, Upvotes 1
Daily Blog
14th May 2010  
A couple of days ago I posted my first test compilation of a Mac game.
I asked for test-based feedback, and absolutely nobody responded, whatsoever. We're just going to have to go for the "Worked on mine, *shrugs*" approach for these!!
Today, I'm rereleasing the game from Wednesday with a quick fix, and also releasing a bunch of other games that I've written in BlitzMax.
We've also got JNKPlat and Gravity Bombs to come, but I want to tweak those a little before I rerelease them.
Any...
Views 16, Upvotes 3
Daily Blog
13th May 2010  
Learning iPhing development
Today's schedule
by 10am, Simple text on the screen
by 12pm, Drawing pictures on the screen
Views 3, Upvotes 1
Daily Blog
12th May 2010  
Balls.
I was hoping that "Buy Mac = Make games for Mac", but apparently it's only "Buy Intel Mac = Make games for Intel Mac"
I have no idea what the current Intel vs PowerPC ratio is, but if you've got a PowerPC Mac, you're going to have to wait a wee bit longer.
Like, until I make a fortune!
Views 3, Upvotes 1
Daily Blog
12th May 2010  
Another week of WarioWare fun, and another week where it all kinda vaguely fits together, slightly! Not that I did that on purpose. Just happened!
Game : Gabby Hops - Gabby likes to hop, but hates bushes.
Game : Sweepers - Find the gem, or die trying!
Music : Pain - Argh, Pain! Pain, PAin! ((URL "http://www.youtube.com/watch?v=lFgXsXK_gK8">see here))
Views 8, Upvotes 1
Daily Blog
11th May 2010  
Why will companies deliver things on time!?!
Today, my Mac was meant to be turning up.
It's not 3:30, the Mac isn't here, and even if it does turn up, I've no sodding time to DO anything, what with having to get ready for work, and all..
I was hoping to have the following achieved today.
Views 7, Upvotes 1
Daily Blog
11th May 2010  
Cracking game, this week!
What started out as an unknown game, quickly became fantastically playable. A remake of the little WarioWare UFO Spike thing that I made last week, only with more spike things than is probably sane!
In the end, the game's turned out quite a lot like a Geometry Wars clone. I wasn't expecting that, but there it is!

Two fire buttons, Z for left fire, X for right fire. I wonder how long it'll take for people to realise that, without me having writ...
Views 7, Upvotes 1
Release
11th May 2010  
Destroy all the nasty looking spikes, before more arrive.
Views 2582, Upvotes 11
Shoot-em-up , Arena , Swarm
10th May 2010  
Oh, blimey, what happened to my game!?!
Playing about with super smashy explodey effects, led to the inevitable conclusion that enemy bullets would be completely un-noticable.
Dang..
So, rather than add any enemy, I stuck with the spinny things from the WarioWare game.
Views 13, Upvotes 1
Daily Blog
9th May 2010  
<a href="http://socoder.net/uploads/1/UFO_246_Kill_Faster_(Screenshot_09_May_2010_164341).png"><img src="http://socoder.net/uploads/1/UFO_246_Kill_Faster_(Screenshot_09_May_2010_164341)_thumb.png"></a>
This week I'm going for a good old fashioned shooter.
Stuck between two side limits, fly your ship back and forth, and shoot all the baddies.
At the minute, the baddies only consist of the spike thing from the WarioWare game, but I'm going to start adding proper bad...
Views 7, Upvotes 1
Daily Blog
7th May 2010  
I've been considering doing this game over the past few weeks. When I started doing JNKPlat2010, I wondered how neat it would be to lock away a new NeonPlat in the game. (Around about the time I added the Arc around Platdude whenever he uses the Jetpack!)
Today, I got this through the suggestions box.

Friday 7th of May 2010 04:28:21 AM
Views 3, Upvotes 1
Daily Blog
6th May 2010  
I've been trying to keep things juggling around for a while now. Hopping between Socoder work, little bits of music, youtube vids, and then the biggies.. the AGameAWeek's, and the weekly Socoder Newsletter.
There's a heck of a lot to do.
Recently I've also thrown 2WarioGamesAWeek into the pile, and I'm now keeping JNKPlat2010 up in the air, too.
OMG! It's getting mental!!!
To even consider adding to JNKPlatDS08, with some of the more recent blocks, would be a very very silly idea.
Views 6, Upvotes 1
Daily Blog
5th May 2010  
Gettin' a wee bit messy, this week, isn't it.. hmm.. Lots going on, and commenting all over the place.
Might need to do something about that..
Anyhoo...
WarioWare DIY
Views 7, Upvotes 1
Daily Blog
5th May 2010  
Over at Socoder I've stopped doing Wednesday Workshop, which has spawned a heck of a lot of sideprojects in it's time.. In fact, in all honesty, Socoder wouldn't exist without it. And.. realistically, this site probably wouldn't either.
Still, WW's had it's time, and everyone got bored with it.
"Wednesday Worklogs" has now started, where everyone plonks down a nice big lengthy list of things they've done over the week.
.. Hopefully that takes off!
Meanwhile, as far as little quick g...
Views 4, Upvotes 0
Daily Blog
4th May 2010  
I've a couple of new games ready, but what day should I be aiming for?
Monday's Ninty's day, Tuesday's AGameAWeek day so I'm already busy with that.. Maybe Wednesday for my Wario games?
*shrugs*
Views 3, Upvotes 1
Daily Blog
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