14874 results 0 1 2 3 ... 352 (353) 354 ... 548 549 550 Prev Next
#770 - 30th May 2018
Views 30, Upvotes 6  
Tidying Up Pixelart
#1246 - 30th May 2018
Views 106, Upvotes 28  
Chore
29th May 2018
Spent most of today trying to find the right feel for the controls. I'm still not 100% happy with them. Although they feel ok with the tapping of keyboard keys, they feel totally wrong when trying to play with a DPad, which is odd, because I tend to think of those two things as being very much the same thing. Anyhoo, other than that, the game seems to be coming along nicely, although I've yet to add anything new into the mix. I'm currently trying to think of interesting ways to add a bit m...
Views 98, Upvotes 18  
564
29th May 2018
The gameplay fits nicely into multiple screen resolutions, but what do I do about the main GUI?
Views 87, Upvotes 14  
Daily Blog , 564
#769 - 29th May 2018
Views 68, Upvotes 13  
A Switch Pixelart
#1245 - 29th May 2018
Views 90, Upvotes 30  
Scam
28th May 2018
Boy, it's not fun trying to doodle a bunch of mazes for Blockman games. I HOPE that I'm sticking with the current 25x15 maze size, because having to remake all these maps would drive me slightly crazy.
Views 81, Upvotes 14  
Daily Blog , 564
#768 - 28th May 2018
Views 33, Upvotes 7  
Caught You! Pixelart
#1244 - 28th May 2018
Views 123, Upvotes 38  
Moon , Alien
27th May 2018
Going through my list of "games I probably should do using the new C++ Framework".. I should probably do something a bit like this.. Thoughts?! I think I'll strip it back to the original "just a plain puzzle game" mechanic, and then see where I can go from there. Possible titles : Blockman Gets Retro, Blockman Gets Classic, Blockman Gets Deluxified... *shrugs*
Views 35, Upvotes 7  
Daily Blog
27th May 2018
After every game's release, the influx of feedback is intense! Let's see what @RSKGames thought of this week's game. @RSKGames Overview: A fun little endless side scroller with lot of jumping and endless supply of enemies.
Views 239, Upvotes 60  
Playerthoughts
27th May 2018
I'm not 100% sure about those trees...
Views 137, Upvotes 42  
Daily Blog , 2018 Framework , 3ds Homebrew
#767 - 27th May 2018
Views 36, Upvotes 9  
#1243 - 27th May 2018
Views 131, Upvotes 35  
Vehicle , Platizen
26th May 2018
Views 1073, Upvotes 73  
Platform , Mario , Fiery Fourth
26th May 2018
Have a super squashing time.
Views 269, Upvotes 31  
Release , 563
26th May 2018
Whilst rushing to complete this week's game, I found myself with less than an hour's battery remaining. I quickly opened up two virtual boxes, Linux 32 and Linux 64, and rapidly compiled both versions of the game. I then compiled the Win edition, and 3DS, too. Then I opened up the Mac via Remote Desktop, only to find it wanting to do a bazillion updates. My laptop's now on charge, the Mac's busy doing updates, and I'll finish everything off, later. Bah, humbug!! Game releases l...
Views 28, Upvotes 7  
Daily Blog
26th May 2018
You know you've made far too many games when you struggle to come up with a title for your newest game, and end up with...
Views 57, Upvotes 13  
563
26th May 2018
A nice cool night, with oodles of rain outside. Aaah, normal Bolton weather has returned. That's my first proper lie-in since this summer-spell hit, a couple of weeks ago. A nice long sleep, and I'm now wide awake and ready to take on the many thing that I have planned! Today's checklist [X] Game Title [X] Screenshots [X] Icon [ ] Compiles [ ] Uploads That's the plan, let's see how far I can get!
Views 25, Upvotes 8  
Daily Blog
#766 - 26th May 2018
Views 33, Upvotes 9  
Safety Officer Pixelart
#1242 - 26th May 2018
Views 113, Upvotes 30  
Vehicle
25th May 2018
Everything's now nice and playable. It's a little bit difficult, but nothing you can't master with a little practice. Todo-list contains things like giving the game a name. I'd like to retain the "Fiery Fourth" name that Eikon started, but there's very little "Fiery Fourth" remaining in this game, if I'm honest!! ... And yet... So, title, then the usual screenshots, compiles, etc. The game should hopefully be finished and ready to go at some point tomorrow, but I might hol...
Views 97, Upvotes 18  
563
25th May 2018
OK, now I'm really confused!!
Views 81, Upvotes 18  
Daily Blog , 563
#765 - 25th May 2018
Views 39, Upvotes 13  
A Fire Flower? Pixelart
#1241 - 25th May 2018
Views 95, Upvotes 26  
Camera
Greenery Blog
24th May 2018
Added a bit of greenery to the background, this morning, but had to rejig a bit of the 3DS's code so that the scaled-up sprites looked nice and "Nearest Neighbour", instead of .. Like they did an hour ago!! Pixel scaling FTW! I'm going to have to add a trail to the player, though. It's extremely easy to lose track of where you are, when it all gets hectic. But, yeah, looking good
Views 51, Upvotes 12  
Daily Blog , 563
24th May 2018
This week's game now has audio, as well as oodles of death.
Views 80, Upvotes 16  
Daily Blog , 563
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