14874 results 0 1 2 3 ... 353 (354) 355 ... 548 549 550 Prev Next
#764 - 24th May 2018
Views 33, Upvotes 10  
Get in the Cage Pixelart
#1240 - 24th May 2018
Views 119, Upvotes 32  
Wildlife
23rd May 2018
There's a nice new pool game available on iOS by @helvetica called Pocket Run Pool. (.com) People keep asking me on Twitter what it's like, because apparently I'm some sort of super-picky gamer when it comes to Pool games. My thoughts are that it's a really nice and fully formed "Ball" engine, that feel superb, and doesn't have of the annoying things that I usually tend to pick at when playing a Pool game. It's almost as if @helvetica's been reading my many rants about rub...
Views 144, Upvotes 9  
Daily Blog
23rd May 2018
Blockman Gets "Something" Spike Dislike JNKPlat 2018 Three classic AGameAWeek games that I really think should exist on the 3DS, more than anything. An Alien Deathmatch would be nice, too
Views 43, Upvotes 14  
Daily Blog
#763 - 23rd May 2018
Views 36, Upvotes 7  
Beep? Pixelart
#1239 - 23rd May 2018
Views 80, Upvotes 26  
Beep
22nd May 2018
I've spent roughly a decade working in multiple scales, resolutions and ratios. I've dealt with Android, with it's 57,000 different possible resolutions. I've handled iOS with portrait/landscape orientations. I've coped with Windows with a bazillion different possible window sizes.. But 3DS, with one single screen resolution!?! AARGH!!!
Views 341, Upvotes 37  
Daily Blog , 3ds Homebrew , 2018 Framework
#762 - 22nd May 2018
Views 61, Upvotes 8  
Safety First Pixelart
#1238 - 22nd May 2018
Views 132, Upvotes 24  
Diy
21st May 2018
Today's been a bit of a crazy day of maths, as I wrangled the numbers in order to get things to look vaguely accurate onscreen. The player's no longer colliding with the floor correctly, but at least now the little squishable creatures are all behaving like they should. Next to be added, a few powerups!
Views 79, Upvotes 10  
563
21st May 2018
A lovely salad for dinner, but a single slice of cheese was enough to kick off a killer migraine!
Views 136, Upvotes 24  
Daily Blog , Health
#761 - 21st May 2018
Views 45, Upvotes 7  
#1237 - 21st May 2018
Views 128, Upvotes 32  
Vehicle
20th May 2018
All 3DS games have been recompiled, today, so they all now feature the most recent version of the framework, and are bundled into cia/3dsx packages. Roland Eats a Stale Biscuit now has working music, On a Space Shooting Trail lets you fly further into deep space, and a couple of other minor fixes have been made along the way. Enjoy, hacky folk!
Views 38, Upvotes 6  
Daily Blog
20th May 2018
Again, Jay?! *tsk* Lazy Jay...
Views 51, Upvotes 7  
Daily Blog
#760 - 20th May 2018
Views 48, Upvotes 8  
Waiting... Pixelart
#1236 - 20th May 2018
Views 125, Upvotes 29  
Silence
19th May 2018

Patreon.com/Jayenkai

You've probably not noticed, but the "Donate" button that was on the far right of the main menu has changed back into a "Patreon" button. Last year, after the whole "Charging Patreons extra" business, I mostly abandoned the thing, removed all the links, and said "Sorry guys, no point in this" to the 3 Patreon subscribers. They've stuck with me, though, and so I figured it was probably about time I started to give back a little something extra. Today I've p...
Views 88, Upvotes 7  
Daily Blog
19th May 2018
Can I get an entire game up and running in just a short couple of days? Only one way to find out!!
Views 97, Upvotes 12  
Daily Blog , 563
#759 - 19th May 2018
Views 52, Upvotes 8  
A Large Gem Pixelart
#1235 - 19th May 2018
Views 145, Upvotes 29  
Guardian
Nope.. Blog
18th May 2018
I'm still jumping between two projects, but neither one feels good and gamey. I think I'm going to scrap this week, and just restart something entirely different, instead. Bah, humbug.
Views 53, Upvotes 7  
Daily Blog
18th May 2018
I can't seem to get anywhere on this weeks game, as my mind is leaping between two different ideas.
Views 68, Upvotes 13  
Daily Blog , 562
#758 - 18th May 2018
Views 56, Upvotes 14  
#1234 - 18th May 2018
Views 152, Upvotes 33  
Wildlife
17th May 2018
This morning's a newsletter day, so that all needs doing first, but then I'll be heading into the game and trying to figure out exactly what style it's going to take. I'm fairly sure I can get some kind of gameplay working for this week's game, but it'll be a case of finding the right balance between what the level generator can come up with, and the way the player controls.
Views 54, Upvotes 7  
Daily Blog , 562
#757 - 17th May 2018
Views 184, Upvotes 12  
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