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21st January 2014  
Welcome to the wonderfully colourful retro-styled world of Retroball!
A spectacular remake of the bat and ball classic, but with all new rules, combo scoring, and even a few powerups along the way.
( width="480" height="360" src="//www.youtube.com/embed/uOwyUEbf994" frameborder="0" allowfullscreen>>

Views 20, Upvotes 2
Release
21st January 2014  
Bounce the ball between the paddles for epic combos!
Views 1440, Upvotes 11
Not Pong , Colourful , Remake
20th January 2014  
A brand new site has just been launched.
Interview an Indie does exactly what it says on the tin.
Blog creator (URL "http://Twitter.com/g_unitt">George Unitt) sends email questionnaires to indies, and posts the replies
Simple and effective!
Views 8, Upvotes 0
Daily Blog
19th January 2014  
Over this past week, I've been inexplicably productive, and although I *could* spend some time bulking up my games, I'm instead focusing on the classic AGameAWeek rule of "Just get the game done!"
As such, I've not only finished off RetroBall, ready for Tuesday (or already on OUYA), I've also actually managed to make ANOTHER entire game, this week!
That's TWO games!! Blimey!!
But I'm not launching both. That would be silly! Best to stockpile these things, and stick to the regular Tuesday...
Views 7, Upvotes 1
Daily Blog
18th January 2014  
(URL "http://AGameAWeek.com/wp-content/uploads/2014/01/20140119-022035.jpg"><img src="http://AGameAWeek.com/wp-content/uploads/2014/01/20140119-022035.jpg" alt="20140119-022035.jpg" class="alignnone size-full" />
Platdude goes out for a walk.
Views 4, Upvotes 2
Daily Blog
17th January 2014  
By default, the Graphene theme on Wordpress doesn't do comments on Status or Media posts.
I'm not entirely sure why that is, and it took a little effort to get it working for me.
In the end, it came down to a single line of text.
Go to appearance/editor, and open the loop.php file.
Views 26, Upvotes 1
Daily Blog
17th January 2014  
(URL "http://AGameAWeek.com/wp-content/uploads/2014/01/20140117-141120.jpg"><img src="http://AGameAWeek.com/wp-content/uploads/2014/01/20140117-141120.jpg" alt="20140117-141120.jpg" class="alignnone size-full" />
If you'd like to have a play of RetroBall before it's proper AGameAWeek launch, on Tuesday, you can find it right now on OUYA!!
Views 2, Upvotes 1
Daily Blog
17th January 2014  
This is a status post!
Views 2, Upvotes 1
Daily Blog
17th January 2014  
There are hundreds of great sites that I should probably link to, and much like linking to my hundreds of games, I've always found it a bit of a mess once I start trying to cram it all into a small sidebar on the right of the site.
As such, I've finally opted to create one great big link-page, full of everything I could think of within the short hour or so that it took to add it!
If you're missing from this page, let me know!!
<table border="1px" cellpadding="2" width="100%"...
Views 529, Upvotes 38
About
15th January 2014  
After this week's dire disappointment, I decided to go ahead and try to make something a little more.. um.. Gamey!!
So, I went way-way-way-way-way-way back to basics, and made a Pong game..
(URL "http://AGameAWeek.com/wp-content/uploads/2014/01/added_2_scores.png"><img src="http://AGameAWeek.com/wp-content/uploads/2014/01/added_2_scores-300x225.png" alt="" title="added_2_scores" width="300" height="225" class="alignnone size-medium wp-image-3430" />
Views 10, Upvotes 1
Daily Blog
14th January 2014  
If last week was an example of a good week, then this week is most definitely the polar opposite!
Welcome to a failed AGameAWeek!!

Views 32, Upvotes 4
Release
14th January 2014  
Destroy the bad guys inside the vortex!
Views 1197, Upvotes 14
Tunnel , Blasttrax , Shoot-em-up , Abandoned
12th January 2014  
Sorry, been FAR too focused on coding to have thought about the monthly wallpaper's, so we'll start the year with a nice simple Platdude wallpaper.
*shrugs*
(URL "http://AGameAWeek.com/wp-content/uploads/2014/01/Desktop_Jan_2014.jpg"><img src="http://AGameAWeek.com/wp-content/uploads/2014/01/Desktop_Jan_2014-1024x1024.jpg" alt="" title="Desktop_Jan_2014" width="590" height="590" class="alignnone size-large wp-image-3423" />
Click for INSANELY OVERSIZED!!)
Views 8, Upvotes 2
Daily Blog
10th January 2014  
Forewarning : I'm not entirely sure if I'll be able to finish off this week's game in time!
For one thing, it feels like it should be a little more complex than it currently is. Loads of extra stuff could be added, but I probably don't have the time to add it all in.
Secondly, however, is the current issue I'm having, health-wise. All of 2012's nastyness has left me slightly off-balance, and kinda queazy a bit. For the most part, I'm managing quite well, but this week's game..
(URL "htt...
Views 3, Upvotes 1
Daily Blog
7th January 2014  
Or, as the titlescreen would have you call it, "Greenie's Little Adventure"
Feel free to use either of the two titles!
Welcome back!
AGameAWeek starts anew, this week, with a nice little remake of a game I made a good 7 or 8 years ago.
My original "The Quest" game took a board-game-style approach, but never really got very far due to the limits and oddities of trying to play a board game on a computer. It felt strange to have to roll dice all the time, and the battles were never tha...
Views 42, Upvotes 8
Release
7th January 2014  
Help Greenie find Dave in this short but lengthy adventure.
Views 1881, Upvotes 23
Rpg , Quest , Romp
3rd January 2014  
As week one rapidly approaches, and I'm posting less and less, it's probably apparent that I'm knee deep in the middle of a mega-coding frenzy.
Or, if that's not apparent, let it be known.. I'm knee deep in the middle of a mega-coding frenzy!!
Over the past week or so, I've overhauled quite a few features of my framework, including getting things prepared for OUYA, with controller additions and things like that. I've learned quite a few little bits and pieces about controllers over the last few...
Views 8, Upvotes 2
Daily Blog
28th December 2013  
(URL "http://socoder.net/uploads/1/image-28-12-13-02-53-30.jpg"><img src="http://socoder.net/uploads/1/image-28-12-13-02-53-30_thumb.jpg">
Hmmm....

Views 2, Upvotes 1
Daily Blog
21st December 2013  
NeonPlat Extreme appears to be following the same path as BlastTrax, and gaining a nice bit of attention.
Knowing my luck, this will probably result in an equally similar amount of sales. ie, bog all!!
Folk seem to love my games, but getting them to try them is a bitch!!!
You can (URL "http://AGameAWeek.com/GameList.php?ShowJust=311">Download NeonPlat Extreme here) for all kinds of devices!

Views 18, Upvotes 4
Daily Blog
19th December 2013  
This week, Platdude gets his first real outing for about 3 and a half years!!
Poor fella's been cooped up for so long, he's started to go a bit doolally!
(URL "http://AGameAWeek.com/GameList.php?ShowJust=312"><img src="http://AGameAWeek.com/complete/JNKPlat_-_Xmas_2013_20131219B_thumb.png">

Views 28, Upvotes 3
Release
19th December 2013  
A short Xmassy adventure
Views 1092, Upvotes 10
Platdude , Puzzle , Platformer
18th December 2013  
Welcome to the Top 13 AGameAWeek Games of 2013
No other Top-10 lists appear to want to give any of my games any recognition at all, which kinda sucks since I've made a whole bunch of REALLY great games, this year! I don't even get a token "Made a shitload of games, this year" mention!
Sucks!!
So, sod them all, I'll make my own Top-10 list.
Views 7, Upvotes 2
Daily Blog
16th December 2013  
<img src="http://socoder.net/AGAWGold_128.png" style="float:left;"> AGameAWeek Gold looks back at some of the best, and worst, games that have been previously released on this day in history.
Today's game from the archive is a lovely little arena battler, with lots of weapons and things to shoot!

Views 17, Upvotes 3
Agameaweek Gold
15th December 2013  
(URL "http://socoder.net/uploads/1/Accumulative_Stats_15_Dec_2013.png"><img src="http://socoder.net/uploads/1/Accumulative_Stats_15_Dec_2013_thumb.png">

Views 4, Upvotes 2
Daily Blog
14th December 2013  
Over on the Monkey forum, a discussion about level data set me off thinking about making this post.
Whenever I put levels into my games, I tried to keep them as small as I possibly can. I've been doing it this way for years, and always figured it's nice to compress my data into something that's easily shareable.
.. True, I rarely ever get around to actually making these things easily shareable, but for the most part I try to keep things as minimal as possible.

Views 15, Upvotes 1
Daily Blog
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