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#1085 - 20th December 2017
Views 134, Upvotes 30  
Platizens , Wildlife
19th December 2017
I went over the checklist, last night, and .. Boy, is there still a lot to do!!
Views 106, Upvotes 20  
Daily Blog , 2018 Framework
#607 - 19th December 2017
Views 37, Upvotes 9  
Battling Pixelart
#1084 - 19th December 2017
Views 113, Upvotes 21  
Game , Joust
Escape! Blog
18th December 2017
Some crazy coding, tonight, as I try to figure out how the Escape key should function in various bits of the Framework.
Views 127, Upvotes 17  
2018 Framework
18th December 2017
Although the thumbsticks are now working, and showing up in the Controller Config screen, neither of them are yet configurable.
Views 58, Upvotes 8  
Daily Blog
#606 - 18th December 2017
Views 37, Upvotes 10  
Epidemic Pixelart
#1083 - 18th December 2017
Views 133, Upvotes 24  
Game , Dr Mario
17th December 2017
I didn't wake up until about 12:30, today. Oops!
Views 78, Upvotes 22  
Daily Blog , 2018 Framework
#605 - 17th December 2017
Views 57, Upvotes 8  
Building a Ship Pixelart
#1082 - 17th December 2017
Views 127, Upvotes 32  
Movie , Star Wars
#604 - 16th December 2017
Views 48, Upvotes 23  
16th December 2017
After a good number of days working on this, I've finally got it up to a mostly functional state! For now, you navigate the controller using "default" buttons, so hopefully that works well enough to allow for that. I've still not started work on the thumbsticks, yet, but the code does at least allow for analogue controls, so it shouldn't be too hard to add. *sigh* Such a struggle to get to this point.
Views 100, Upvotes 23  
2018 Framework
16th December 2017
The new control system is coming together nicely, but the redefine functions are a bit messy, right now.
Views 82, Upvotes 19  
Daily Blog , 2018 Framework
#603 - 16th December 2017
Views 43, Upvotes 10  
#1081 - 16th December 2017
Views 127, Upvotes 37  
War
Backup! Blog
15th December 2017
My monthly calendar reminder popped up, last night, to remind me to do all of my "full" backups.
Views 59, Upvotes 10  
Daily Blog
#602 - 15th December 2017
Views 36, Upvotes 13  
Disk Box Pixelart
#1080 - 15th December 2017
Views 138, Upvotes 32  
Island , Beach
Lazy Day Blog
14th December 2017
Having a lot of these, lately! Perhaps it's a sign that things are getting close to the end? .. Or maybe I'm so far from the end, I'm starting to get frustrated, and drift off the plan!
Views 38, Upvotes 6  
Daily Blog
#601 - 14th December 2017
Views 36, Upvotes 8  
#1079 - 14th December 2017
Views 138, Upvotes 21  
Game , Manic Miner
13th December 2017
19 Tracks
Views 384, Upvotes 49  
13th December 2017
With the controller doing proper feedback, now, it's time to look into integrating it into the framework.
Views 110, Upvotes 53  
Daily Blog , 2018 Framework
#600 - 13th December 2017
Views 34, Upvotes 12  
Don't Eat Me! Pixelart
#1078 - 13th December 2017
Views 134, Upvotes 38  
Wildlife
12th December 2017
It's taken quite a while to get up to this point, but I now have the engine half-doing a "Which button is pressed" function. I can push a keyboard button, or tap a button on a connected controller, and the engine says "This button!" There's a slight issue, whereby if a button is held, it takes control. For example, if you're playing on the keyboard, but your gamepad's lying on the floor, and the thumbstick is prodded to the side, then no matter what button you try to hit, it always says...
Views 88, Upvotes 19  
2018 Framework
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