288 results 0 1 2 3 4 5 6 7 8 (9) 10
Goto JSE
 
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13th May 2021
No.. "Array!!!"

Views 74, Upvotes 12  
Jse , Arrays
13th May 2021
Two things..

Views 80, Upvotes 6  
Jse
13th May 2021
Oh boy..

Views 165, Upvotes 7  
Daily Blog , Jse
12th May 2021
Well, it works...

Views 177, Upvotes 6  
Jse , Game!
12th May 2021
Spent most of yesterday making a right mess!!

Views 68, Upvotes 3  
Daily Blog , Jse , Gui
11th May 2021
Really wasn't expecting that, yesterday.

Views 133, Upvotes 6  
Daily Blog , Jse
10th May 2021
Wasn't expecting to be doing this, today..

Views 70, Upvotes 3  
Jse
9th May 2021
As the language expands, so does the necessity to have a half decent GUI!!

Views 73, Upvotes 3  
Jse
8th May 2021
10 Print "Hello World"
20 Goto 10

Views 76, Upvotes 4  
Jse
8th May 2021
Here are a couple of things that currently aren't working right in JSE.
Please try to avoid them!

Views 139, Upvotes 5  
Daily Blog , Jse
7th May 2021
JSE's offline in-dev edition is currently experiencing extreme downtime!!

Views 64, Upvotes 4  
Jse
5th May 2021
Michael Fernie says..
The text display for this sample and the SFX list is very messed up on my iPhone.

Views 61, Upvotes 3  
Jse , Player Thoughts
5th May 2021
Had a little quirk with this, yesterday.

Views 640, Upvotes 7  
Daily Blog , Jse , Audio
3rd May 2021
Can it play Pong yet?!

Views 192, Upvotes 3  
Jse
3rd May 2021
Yesterday I struggled with those bloomin' brackets again.
RAWR!!

Views 68, Upvotes 3  
Daily Blog , Jse
2nd May 2021
I spent a lot of yesterday fiddling with controller code some more.

Views 66, Upvotes 6  
Daily Blog , Jse
30th April 2021
Michael Fernie has been playing around with the JSE language, and has spotted something slightly awry with the documentation.

Views 154, Upvotes 4  
Jse , Player Thoughts
30th April 2021
Right then, time to tackle variables.. Aaargh!!!

Views 183, Upvotes 6  
Daily Blog , Jse
28th April 2021
You can try out my scripting language in your browser, right now!!

Views 176, Upvotes 3  
Daily Blog , Jse
27th April 2021
Switching from 2 values per line to 3 values per line was indeed exceedingly complicated.
I should probably have accounted for further values in the future, and will now be kicking myself that I haven't.
Ho hum..

Views 135, Upvotes 5  
Daily Blog , Jse
26th April 2021
The rewrite of the Parser, to account for a more complex set of stackage, is going reasonably well..
.. I think!

Views 67, Upvotes 3  
Jse
25th April 2021
Definitely going to have to cut out a huge chunk of code, I reckon.

Views 66, Upvotes 9  
Daily Blog , Jse
24th April 2021
I guess that Covid Jab hit me, after all.

Views 64, Upvotes 2  
Daily Blog , Jse
16th April 2021
A lot of rejigging, but eventually I got...

Views 75, Upvotes 2  
Jse
15th April 2021
Bow Wow, Platdude Bob!!!!000!!!

Views 64, Upvotes 5  
Jse , Sprites
15th April 2021
I haven't yet coded the functionality of the Sprite Editor, and instead have chosen to work on its data compression...

Views 80, Upvotes 5  
Daily Blog , Jse
13th April 2021
JSE's coming along at a measured pace, and as with all things, SpikeDislike will be my test.

Views 91, Upvotes 6  
Jse
288 results 0 1 2 3 4 5 6 7 8 (9) 10
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