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15 results
Blog
  24th January, 2019


Added Flowers

A variety of basic flowers to fill up a sprite-based garden with.
There are currently only Daisy and Rose type drawing styles, but I'm sure I'll come up with more, later.
Views 34, Upvotes 2
Jnksg Blog
Blog
  18th January, 2019


Added Planets.
Lots and lots of planets, handy for all manner of things.
The "Form" slider will also allow you to generate textures, rather than planet sprite image, which can come in handy for making spinning textured ingame planets.
Be aware, however, that "Repeating Texture" mode is somewhat slow due to all the circles it has to draw!!
Views 17, Upvotes 2
Jnksg Blog
Blog
  17th January, 2019
Since I created Foldapuz, I've been posting all the updates to a single updates.html file, and.. As much as that's been functional, it's also been growing and growing and growing.

JNKsg (The unnamed Sprite Generator thing) has been created in much the same way, with a similarly expanding updates.html file charting the progress of the site.

Today I decided that's probably not the best way to do it, and so I've taken the contents of both of these update pages and (with a lot of database hacking to falsify their dates!) have archived them into this very blog.
From here on, any interesting additions to either sites will appear at the top of this site, much like any other regular update, but with the addition of specific tags, can easily be accessed directly from either the Foldapuz site or the JNKsg one.

You can find the Foldapuz Blog posts here, and the JNKsg Blog posts here.

Sorted, and with the added ability to comment on the updates, which wasn't possible with the previous basic .html file. Hurray!
Views 23, Upvotes 2
Foldapuz Blog , Jnksg Blog
Blog
  3rd January, 2019


Added Geometric Icons, which creates symbols and icons that might be useful in some kind of sci-fi environment, maybe for signage or GUI elements or things like that.

To be honest, they're not as vibrant and recognisable as I'd like. I could probably do a better job, if I spent more than about an hour trying to do it, and might return to them in the future.

Also added Gems, which should be fairly obvious!
Views 2, Upvotes 1
Jnksg Blog
Blog
  1st January, 2019


Added Barrels, and placed them within the Boxes and Crates generator, since they typically tend to have the same kind of function.

Not much more to say about these.
Barrels are Barrels!
Views 2, Upvotes 1
Jnksg Blog
Blog
  31st December, 2018


Added Top Down Walls for dungeons and mazes and whatnot.

These walls are based on the walls I created about a decade ago, for Alien Deathmatch, and come in 4x4 sheets of tiles, with wall paths that should cover the majority of wall requiring purposes.

If you're in need of more specific tiles, you'll just need to improvise.

Hopefully they come in handy for future wall-based projects!
Views 3, Upvotes 1
Jnksg Blog
Blog
  29th December, 2018


Added Boxes and Crates for all the boxiness.
Crates are always handy in videogames, and these crates come in all manner of shapes and sizes.
.. As long as the shape is square!
Views 2, Upvotes 1
Jnksg Blog
Blog
  24th December, 2018
Palettes are vaguely integrated into the engine.
For the meantime, the palette simply forces any colour drawing to be selected from within a selection of predetermined colours.

Due to the way JavaScript's canvas drawing works, the effect isn't 100%, with all manner of anti-aliasing getting in the way of things.
A better option would be to draw the spritesheet, then do a second pass, forcing each individual pixel to be from the chosen palette.

.. Another day, perhaps.



Meanwhile, I've also added Festive Lights, because it's Xmas!
Views 2, Upvotes 1
Jnksg Blog
Blog
  23rd December, 2018


Added Invaders to go with the earlier Spaceships. They seem ok, but like the spaceships, start to look off when drawn too large.

The invaders are drawn on tiny 2x2 spritesheets of their own, which should animate quite nicely if you like that sort of thing.
Views 3, Upvotes 1
Jnksg Blog
Blog
  22nd December, 2018


Added Geometric Shapes which can be great for simple design additions.

With a large variety of options, you should be able to come up with some fairly decent shape options, which can then be used in logos, icons and other such design elements.
Views 2, Upvotes 1
Jnksg Blog
Blog
  21st December, 2018


Added Wiggloids, which seem a bit odd and occasionally a bit phalic-like!

They're supposed to be much more interesting, but my generating knowhow ran out about halfway through!
Maybe in the future I'll come back and rejig them to be a bit better.
Views 2, Upvotes 1
Jnksg Blog
Blog
  19th December, 2018


Added Fluffy Clouds which are a bit less fluffy than I'd like, but do the job well enough.
The generator features a couple of options to switch between solid and fluffy clouds, so should be fairly useful in a bunch of different scenarios.
Views 3, Upvotes 1
Jnksg Blog
Blog
  12th December, 2018


Added Tartan and Polkadot to add a few more repeating pattern options.

The Polkadot generator has a couple of really nice options to generate some lovely repeating textures, which can be great for menu backgrounds and the like.
Views 2, Upvotes 1
Jnksg Blog
Blog
  6th December, 2018
Added Repeating Patterns, or at least patterns which "should" repeat!
These are handy for backgrounds and things like that.



I then reused those patterns to create Floor Tiles, and additionally Standard Platforms.

Additionally, I added in some Spaceships, which seem to work better at lower resolutions.
Views 2, Upvotes 1
Jnksg Blog
Blog
  3rd December, 2018
The SoCoder Advent of Creativity has asked for people to create things over the course of Advent.
I've decided to make a website which then further creates arty little splodges!



Starting with Snowflakes as well as Bushy Trees and Spiky Grass, the site seems to be functioning well enough.

The site is 100% Javascript based, and works by quickly downloading the javascript of the generator you've selected, and then running it in the background to make a batch of Procedurally Generated sprites or other arty doodles.

The end results aren't meant to be perfect, but if you're in need of some inspiration for a game, they might help.
Views 2, Upvotes 1
Jnksg Blog
Site credits : If you can see it, Jayenkai did it.
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