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  2nd February, 2014
I love my iOS devices, and I love the iOS Ecosystem.
I also love that iOS has (so far) been the only bloomin' way that I've managed to sell my games in a fruitful manner.
(Android sales have been.. *shrugs* Pisspoor!!)

In order to get a Monkey-x game onto iOS, I first need to transfer the code to the Mac (Drag 'n' Drop over the network) then recompile with a few choice tweaks along the way.
The game then needs approximately 738 different icons, which all look the same, but are marginally different sizes, because iOS inexplicably can't be bothered resizing the bloody things on it's own.Read More
Views 1, Upvotes 0
Daily Blog
  2nd February, 2014
Coming up on Tuesday, "My Little Rescue Helicopter!", a nice retro game with a helicopter, and some evil enemy aircraft!


A lovely little shoot-em-up/rescue game with good old-fashioned old-skool graphics.
Then, next week, relax with some Popcorn!

Meanwhile, I've decided to join the GameJolt universe.

You can currently find Platdude in The Endless Forest and Greenie's Mini Quest on the site, and I'll be adding more and more as time goes on.
If you're a GameJolt member, be sure to sign in, upvote, comment, and more
Views 16, Upvotes 0
Daily Blog
  1st February, 2014
@LessMilk_ has opted to give the whole AGameAWeek challenge a go, and has managed 6 so far.
You can keep up with his efforts over on his own site, here.

I wish LessMilk all the luck with his attempt, and will be keeping an eye on his progress for as long as I remember to do so!!!


Views 2, Upvotes 0
Daily Blog
  1st February, 2014
Welcome to February, everybody!
... How is it already February!!?

In preparation for Tuesday's game, here's a lovely big wallpaper with a tiny little helicopter!

Click for MASSIVVVE!!!
Views 3, Upvotes 0
Daily Blog
  30th January, 2014
When I first bought my iPad, I never imagined the amount of "work" that I'd end up doing on the thing.
The fact is, it's SO much easier to have your iPad on hand, than it is a giant laptop.
That's not to say I don't use my laptop. It's pretty much an essential part of AGameAWeek. You can't exactly do your coding on iOS, so the laptop is there for the majority of the things I do, but over the course of the last year-or-so, I've found myself doing smaller bit-tasks on my iPad.

I figured I should probably make a list of my current most-used Apps, so that others who might like to be as inartistic as I am, can follow in my clumsy footsteps.
Read More
Views 0, Upvotes 0
Daily Blog
  27th January, 2014
In the first of a (hopefully) full year of monthly Platdude related releases, Platdude gets to wander through a giant forest, battling enemy creatures, and avoiding deadly spikes!

Read More
Views 27, Upvotes 2
  27th January, 2014
Make your way through the endless forest, dodging all the evil things that appear along the way.
Views 1634, Upvotes 14
  25th January, 2014
This week we're going to be doing the first part of something that may or may not actually happen!!

Since last year was Nintendo's Year of Luigi, the guys over at RetroRemakes have decided that this year oughta be the Year of Horace. I challenged site-admin RobF to attempt to create a different Horace game every month, and post it to OneGameAMonth.
I'm not sure he's going to do it, if I'm honest.
But the challenge was set, and although unspoken, I figured it would only be fair to challenge myself to the same sort of task.
As such, each month this year, I'll try to create a brand new game featuring Platdude, with as much variety as I can manage to fumble my way through!
Read More
Views 20, Upvotes 1
Daily Blog
  24th January, 2014

A simple little retro platformer.
Nothing magical, just a neat little run-and-jump game.
Views 1, Upvotes 0
Daily Blog
  22nd January, 2014
I don't normally do "Postmortem" type blog posts, but figured I might as well start.
Not sure whether this will become a regular thing, or not, but I thought it'd be nice to keep track of what happens after I post each game.
In future I might leave it until a good few days have passed, but the world of AGameAWeek tends to flow fairly rapidly. We'll have to judge it as it happens.

Anyway, welcome to the newest section of AGameAWeek, where I take a look at the stats and things, to help figure out if the game I just made was either a Smash Hit, a Complete Flop, or something somewhere inbetween..
Read More
Views 7, Upvotes 0
Daily Blog
  21st January, 2014
Welcome to the wonderfully colourful retro-styled world of Retroball!
A spectacular remake of the bat and ball classic, but with all new rules, combo scoring, and even a few powerups along the way.

Read More
Views 13, Upvotes 0
  21st January, 2014
Bounce the ball between the paddles for epic combos!
Views 1359, Upvotes 8
Not Pong , Colourful , Remake
  20th January, 2014
A brand new site has just been launched.
Interview an Indie does exactly what it says on the tin.
Blog creator George Unitt sends email questionnaires to indies, and posts the replies

Simple and effective!

First up, ME! O/yeayo/!!!
You can Read it Here.
Views 5, Upvotes 0
Daily Blog
  19th January, 2014
Over this past week, I've been inexplicably productive, and although I *could* spend some time bulking up my games, I'm instead focusing on the classic AGameAWeek rule of "Just get the game done!"

As such, I've not only finished off RetroBall, ready for Tuesday (or already on OUYA), I've also actually managed to make ANOTHER entire game, this week!
That's TWO games!! Blimey!!

But I'm not launching both. That would be silly! Best to stockpile these things, and stick to the regular Tuesday schedule, lest it all get crazy in the world of AGameAWeek!
"Platdude In The Endless Forest" will have to wait until next week (28th January) instead.

I've now made a start on my third game this week, (What!?!) which currently contains some sort of little helicopter. Not sure where that's going, but it flies around quite nicely, so that's ok!
No idea if the helicopter project will result in a full game, but it'll be nice to see what comes out of it.

As always, be sure to Follow me on Twitter or through Facebook, for sporadic vines and screenshots and other bits and pieces.
Views 4, Upvotes 0
Daily Blog
  18th January, 2014

Platdude goes out for a walk.
Views 0, Upvotes 0
Daily Blog
  17th January, 2014
By default, the Graphene theme on Wordpress doesn't do comments on Status or Media posts.
I'm not entirely sure why that is, and it took a little effort to get it working for me.

In the end, it came down to a single line of text.

Go to appearance/editor, and open the loop.php file.

In there, you want to add the line...

if (is_single() || is_page()) {comments_template();}

Within the upper loop-based section of code, as in the following image.


No guarantees this will work on all setups. I'm currently using Disqus to handle my comments, so it might just be magically working for me, but I figured it might be handy for others.

Good luck!
Views 24, Upvotes 0
Daily Blog
  17th January, 2014

If you'd like to have a play of RetroBall before it's proper AGameAWeek launch, on Tuesday, you can find it right now on OUYA!!
Views 0, Upvotes 0
Daily Blog
  17th January, 2014
This is a status post!
Views 0, Upvotes 0
Daily Blog
  17th January, 2014
There are hundreds of great sites that I should probably link to, and much like linking to my hundreds of games, I've always found it a bit of a mess once I start trying to cram it all into a small sidebar on the right of the site.

As such, I've finally opted to create one great big link-page, full of everything I could think of within the short hour or so that it took to add it!
If you're missing from this page, let me know!!

Programming Languages


I've used pretty much every flavour of BlitzBasic since the Amiga, and I'm still using it today.
BlitzBasic, Blitz2D, Blitz3D, BlitzPlus and more recently, BlitzMax have all held a special place in my Archive. About 90% or more of my games are written using a Blitz language.


Monkey-X is a Cross-Compiler language, with modern day mobile-device targets available, as well as the main exe's and even HTML5 and Flash. Monkey is my current language of choice. And it's even created by the Blitz team, too.. (Boy, am I a fanboy, or what!?)


Created by brothers Joe and Seb Lenton, PlayMyCode is a fully featured programming language that exists inside your browser. Create an account (free) and you can code your own little games directly inside the website, and then play the games inside your browser. You can also share your games with others, who can also peek inside your code, and even Fork your projects to create their own offsprings.
It's a wonderful little website, and I've made oodles of games using the thing.


A few of my iOS games were created using Cocos2D. I found it to be a nice comfortable library, it worked pretty well, and it did exactly what I needed it to.
It's a good language, especially since it's free.
The only reason I stopped using it was because Monkey-X came along, and saved me the hassle of having to port everything to different languages all the time!

Rapid Developers


Website creator @McFunkypants decided to take the concept of AGameAWeek, and transform it into something more stable, and achievable.
He created a website where developers could post their monthly projects, and would gain scores for doing it.
It's easy enough to get started. Just log in with your twitter account, and post a link to your first project. Then a month later, add the next.. And then another!


CaffeineKid jumped on board with the whole OneGameAMonth idea, and has successfully managed to create a whole bunch of great little Android and OUYA games over the course of 2013. Unfortunately, he's not updated his blog since April, so I've just linked to his #1GAM page, instead!


Alexander Shen has taken things in entirely the opposite direction, and decided to try to create something new EVERY SINGLE DAY!!!
From simple craftworks, to larger projects, Alex is really taking on an epic project, and it'll be fun to watch him attempt to create new things through the entire year!


For a while, NMcCoy was trying the whole "AGameAWeek" thing, too, but then one of his games got ripped off, BIG TIME, and .. then.. it all ground to a halt.
He continues to make games, and has recently switched from a basic blog-style website, to a totally forum-based site, where he posts frequent screenshots and other things.


A random selection of folk on Twitter, in no particular order.

Spinal_Cord : Fiddles with old-tech to make new things.
LorenBednar : Makes lovely spritesheets
CaffeineKid : Makes plenty of games!
GigerPunk : Makes videos of his old C64 collection.. Also, has many chickens!
RetroRemakes : Rob makes games with very flashy graphics!
Nyarluu : Creates lovely retro-styled games, full of colour.
MadGarden : Created GlitchMachine on iOS! Also made lots of other more popular stuff, but GlitchMachine FTW!!!
Ste Pickford : Created Plok, and Sticky Balls, and Magnetic Billiards, and loads of other stuff!
McFunkypants : Created OneGameAMonth.
chinnyhill10 : His avatar is an Amstrad. o/yeayo/
Jamie84303 : Writes for SentralGamer.com.
Craig Grannell : An Apple Fanatic, and frequently published magazine writer.
Another World : Enjoys playing retro/handheld games.
Sobtanian : *BLOCKED*



The spiritual successor to BlitzCoder and CodersWorkshop has been up and running since 2006. It doesn't look awesome, it uses oldskool html techniques, and it relies on an old crapped out, creaky server which is in desperate need of an update. ... But it still works, and it's got a fully fledged oldskool community of coders standing by to help with any obscure coding queries.
Fact : SoCoder was hand-carved by my very own hands, using Programmer's Notepad and not much else!!
If you ever need to discuss something in a forum style layout, that's the best place to reach me.


The community hub for all things retro. The site used to be entirely about making remakes of classic games, but over the years has sprawled into a general all-purpose retro meeting area.
If you want the heads up on anything blocky and pixelated, this is probably the best place to find it.

Curly's World of Freeware

A lovely community of Freeware-Hunters, who scour the internet in the hopes of finding the best free games that are out there.


Other random sites you might spot me on, are..
GBATemp A site dedicated to hacking, homebrew, and other such stuff.
TouchArcade If you've got an iOS device, this is the forum for you!
TIGSource A forum for Indies, which mostly got trashed when the whole Kickstarter thing turned up.

Views 264, Upvotes 4
  15th January, 2014
After this week's dire disappointment, I decided to go ahead and try to make something a little more.. um.. Gamey!!
So, I went way-way-way-way-way-way back to basics, and made a Pong game..

After just a couple of days work, the game's looking absolutely bloomin' fantastic, and more importantly is HIGHLY playable!
Even Mum enjoyed it when she played a really early version on OUYA, yesterday!!

I've got plenty of time left, so will be cramming in as many random features as I can come up with over the time available.

Coming Tuesday : Retroball!
Views 7, Upvotes 0
Daily Blog
Site credits : Jayenkai made this.
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