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4th March 2013  
I was a little disappointed to find there was no AGameAWeek Gold waiting for me, this morning.
I wondered... How often will it actually appear?
Have I actually produced enough games to keep it going EVERY DAY?
I wrote a little script to f...
Views 14, Upvotes 1
Daily Blog
4th March 2013  
AGameAWeek is meant to happen on Tuesdays.
I've stated numerous times that SpikeDislike2 will be released on March 5th, which is also a Tuesday.
.. But Apple.. .. Apple don't give you times..!
On Apple's hugely chaotic iTunes...
Views 2, Upvotes 0
Daily Blog
3rd March 2013  
I've been considering doing this for a while, but never bothered to come up with any sort of Database Scanner to find old posts. I'm lazy like that!
Luckily, a new iOS App has come a...
Views 19, Upvotes 2
Agameaweek Gold
2nd March 2013  
Before today, there's been that niggling doubt.
If SpikeDislike2 didn't get Apple Approval, the whole thing would have to be rescheduled.

This morning, SpikeDislike2 received it's Apple Approval!
SpikeDislike2 is READY ...
Views 44, Upvotes 2
Daily Blog
1st March 2013  
It's our latest regular feature! Hurray!
Each month, I'll spend about five minutes doodling some stupid pixellated artwork, then scale it up to insane proportions, and slap it on the internet for all to see.
If you like the chunky, hea...
Views 9, Upvotes 4
Daily Blog
27th February 2013  
What did I do, today?
Well, first I made Blockman Slots, then I wondered what to do next..
.. and wondered..
.. and wondered..
Views 2, Upvotes 0
Daily Blog
27th February 2013  
Good Grief, it's been a long long time since a little video clip caused utter chaos in my Twitter feed!
I feel that last night's occurrence needs a little explaining, because people are WAY more hyped about it than they probably should be!!
Views 7, Upvotes 5
Daily Blog
26th February 2013  
Last night I had a random idea, and drew up a silly board game.
Since then, the idea has annoyingly festered, and so this morning, I'm doing a complete relaunch of yesterday's silly idea, complete with all new advanced rules!


Views 29, Upvotes 0
26th February 2013  
Happy Blockman Day!
It's been 4 years since the last Blockman Gets game was released, so it's about time we had another!
Blockman Gets Hungry strips out the boulders, takes out the power-pellet...
Views 25, Upvotes 1
26th February 2013  
Guide Blockman through the maze, and try not to trap yourself!
Views 1580, Upvotes 15
Pacman , Puzzle , Remake
25th February 2013  
A random oddball thought, resulted in this.
Drawn entirely using SpriteSomething on an iPad. .. Yes, I actually sat here and draw all those numbers! ... Bored? You bet!!

The rules are...
Views 4, Upvotes 2
Daily Blog
25th February 2013  
I've updated the uploaded Jayenkai Monkey Framework to the latest version that I'm using.

The Download

Downloads have been removed due to..
A) Lack of people using it.
Views 32, Upvotes 1
2013 Framework
24th February 2013  
We're about a week away from the intended March 5th Release Date, (assuming I can get everything sorted soon!) so I figured it's probably about time that I post about my plans for SpikeDislike2.
Obviously, if SpikeDislike2 is going to be on s...
Views 1, Upvotes 0
Daily Blog
22nd February 2013  
For the past couple of years, my birthday has been "SpikeDislike Freebie Day".
This year, that's not going to happen
The final version of SpikeDislike2 is REALLY close, but not quite close enough. ...
Views 1, Upvotes 0
Daily Blog
21st February 2013  
AGameAWeek 2013 is in full swing! There's no stopping us now! Not unless they discover another tumour!!!!
Here's what's on the current todo list.
Platdude's Arcade Collection
A whole new retro collection, made with iCad...
Views 13, Upvotes 0
Daily Blog
19th February 2013  
Hmm.. I seem to be remaking things, a lot, lately.. Either the Doc's sucked out all of my imagination, or I'm enjoying this Monkey language a bit too much!!
Aw, who cares, it's another classic AGameAWeek game, remade for Browsers and An...
Views 31, Upvotes 2
19th February 2013  
Steal the cash, and escape!
Views 1055, Upvotes 15
Remake , Bank , Robber , Cops , Loot , Theft , Mouse Minute
18th February 2013  
Last night I finished off the C3ntipong stuff, and got the release edition compiled, tested, double-checked, and uploaded to Apple.
That's it! It's gone.. It's off.
There's no turning back, now!
In about a week's time...
Views 15, Upvotes 0
Daily Blog
17th February 2013  
You're probably wondering, by now, with all this wonderful "Monkey" stuff that I've been banging on about for the past month, where the heck my iOS offerings are.
Well, while it's true that Monkey does indeed make the coding a heck of a lot easier, t...
Views 6, Upvotes 0
Daily Blog
15th February 2013  
I don't know..
I was playing around in PaintShopPro, and stumbled upon a nice little silly effect for backgrounds.
This image has no purpose whatsoever, but it quite nice, so.. um.. yeah, that!!
(URL "http://AGameAWeek.com/w...
Views 2, Upvotes 1
Daily Blog
14th February 2013  
Oh my god!!!
Are you kidding me?!
Hey, Nintendo, take a look at the title of this website. Guess what I'm doing.. Single-handedly, too, I might add.
You're a company. You're a BIG company.
Why in the name of hell does it take you...
Views 1, Upvotes 0
Daily Blog
13th February 2013  
Next week's AGameAWeek is already in the works. Yet another remake, this time of a game that doesn't quite appear to run as well as it used to.
The Heist was coded in August 2008, ...
Views 8, Upvotes 1
Daily Blog
12th February 2013  
If you're a regular AGameAWeek follower, you'll probably be all too aware of the "It doesn't always work" rule.
For those that are new, here's a great example.
Views 18, Upvotes 2
12th February 2013  
Hit all the red bumpers to open the hole, then down the ball.
Views 978, Upvotes 4
Golf , Unfinished
11th February 2013  
You know what I hate?
You might've noticed that very few of my games include icons.
Not only do I hate having to draw icons, I also hate having to create 70,000 bazillion different sizes for every sodding size that might be nee...
Views 9, Upvotes 1
Iconresizer , Utility
9th February 2013  
I'm at odds over this one.
The first possible launch date is Feb 23rd.
Feb 23rd is my birthday, and for the last two years, has also been SpikeDislike=FREE Day on iOS.
It'd be nice to have SpikeDislike2 Day on the same day, but th...
Views 2, Upvotes 1
Daily Blog
8th February 2013  
Hello all.
If you're a regular reader, prepare to be marginally disappointed.
Today's release is NOT for you
Today I'm releasing a private beta edition of SpikeDislike2 (currently for ...
Views 11, Upvotes 0
Daily Blog
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