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11th May 2011  
JNKPlat
It's a Platform game, but it isn't.
It's a side-view Puzzle game, with Platformy events included.

Views 12, Upvotes 0
Daily Blog
10th May 2011  
A random game idea on Sunday, with a totally random name, and then a shock co-incidence when Monday turned out to be Roger Hargreaves' birthday, and the Mr Men ended up being plastered all over Google!
I couldn't have planned that.. I'm ...
Views 18, Upvotes 1
Release
10th May 2011  
It's a little bit like Mr Driller, only it prefers you go slower!
Views 1425, Upvotes 7
Puzzle , Slow , Thinker , Driller , Digging
3rd May 2011  
It's neat and simple.
A Matrix screen filled with code. Occasionally there's Red code. Zap the red code!
That's pretty much all there is to it!!
Views 23, Upvotes 3
Release
3rd May 2011  
Destroy the Red Code before it infects the bottom of the screen!
Views 4557, Upvotes 14
Missile Command , Shoot-em-up , Remake
2nd May 2011  
Today I'm battling the forces of evil.
Microsoft have "updated" my system so that all my games now run at about 1/3rd their normal speed.
Thanks, Microsoft! You're AWESOME!!!
...

Views 28, Upvotes 0
Daily Blog
26th April 2011  
1. I'm waiting for Puzzobomb to pop up on the App Store, assuming they like it, and let it up there!
2. NinjaDuck is slowly plodding away, but I have no idea what type of game it'll end up being.
I mean, I have a vague idea! Obviously it'll be...
Views 0, Upvotes 0
Daily Blog
24th April 2011  
I enjoyed my Month Off!
I've written a lovely quickstart framework, I've built a game and a half, I've posted more Tube vids and Tweets in a month than any month previously, I've tried to keep up the blog, AND I even had time to relax...
Views 0, Upvotes 0
Daily Blog
22nd April 2011  
I was supposed to keep the posts flowing during my month off, but Lazy Jay took control for the past few days, it seems!
No matter, here's what I've been doing.

Views 3, Upvotes 1
Ios Dev
19th April 2011  
If you're not too busy, Jay, why not try making another game!?

Views 3, Upvotes 1
Ios Dev
18th April 2011  

Views 8, Upvotes 3
Ios Dev
17th April 2011  
Still fiddling around with the basics of NinjaDuck iOS, and have actually done a whole lot of work since yesterday. Although, you still can't see any of it yet.
I'm either going to have to set up a camera, or figure out a hacky way to do Acc...
Views 6, Upvotes 1
Ios Dev
14th April 2011  
I'm thinking, I'm switching, I'm testing and tweaking, and nothing so far seems good.
D'oh!!
Barry Bee looks ok, but plays like a bag of crap.
I'll leave it where it is, though. At some point in time, I might manage t...
Views 26, Upvotes 0
Ios Dev
13th April 2011  
You know when you're ready to buckle down and get some work done, and then something stupid comes along to mess up your plans?
Toothache!
Views 0, Upvotes 0
Ios Dev
11th April 2011  
FAR too busy right now!
What i'm trying to do today is to make a simple little game.
If you've been following you'll know that I have some sort of oddball Bee game in mind, so I've shoved the bee, the particles and the backgroun...
Views 0, Upvotes 0
Ios Dev
10th April 2011  
I'm thinking along the lines of the good old EasyAmos, here!
Although, whether mine is easier or not isn't for me to judge, is it!?


Views 51, Upvotes 2
Gamedev
8th April 2011  
Add a simple pause menu.
That was task number one, this morning, on a 5 item tasklist.
The stupid menu took 5 hours!
FIVE!!

Views 1, Upvotes 0
Ios Dev
7th April 2011  
For those struggling in the future...
"[CCDirector sharedDirector] deviceOrientation]"
Doesn't.
but
Views 0, Upvotes 0
Daily Blog
6th April 2011  
Today, another one of those mindbogglingly annoying issues that stops you, makes you scratch your head, then makes you go "Well sod that then!" and enjoy the sun for a bit.
I'll do this again, tomorrow!

Views 0, Upvotes 0
Daily Blog
4th April 2011  
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Views 0, Upvotes 0
Daily Blog
4th April 2011  
I've got a whole month to do a framework, so apparently that means I'm going to be a lazy git who does sod all, then crams the whole framework into the last day!
.. Well, hopefully not, but I did manage to cram in a couple of hours of Burnout, yeste...
Views 1, Upvotes 0
Daily Blog
1st April 2011  
Today I've been continuing to fiddle about with all the framework's drawing methods.
The engine seems rather fickle, and will sometimes do a bunch of big sprites, and other times do a buttload of tiny ones.
I've currently got the se...
Views 0, Upvotes 0
Ios Dev
1st April 2011  
This isn't going to be a "You thieving bunch of bastards" post.
I know this goes on. There's no point trying to stop it.
Unless Apple want to show me a list of who did and didn't buy my app, there's sod all I can do about it.
Views 0, Upvotes 0
Daily Blog
31st March 2011  


Views 0, Upvotes 0
Daily Blog
30th March 2011  
Well, that was a lovely little blip, there, wasn't it!
I've written half-a-framework three times in a month!
*sigh*
It finally showed this week, when a crazy chaotic week of newness became a horribly pathetic week of giving up.
Views 4, Upvotes 1
Ios Dev
28th March 2011  
A Pro/Con list might've helped beforehand!!!
Fuck it, 70 quid down the drain..
carry on.

Views 7, Upvotes 0
Monkey-x , Glbasic , Monkey_or_glbasic
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