A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
23rd July, 2015
If you've got a Pebble Time (The nice shiny new colour model) you can now get a colourful Platdude watchface, along with an updated colour edition of SpikeDislike Jr
Both are available from the Pebble downloady doohickey.
Photos : Beware : Hairy Arm!!
My Pebble Time arrived a couple of days ago, and these were the first two things I knew should be up and running on it! They're working fine, and were nice and easy to get running, since for the majority of the stuff it was simply a case of uploading colour sprites which get used instead of the monochrome ones, when the game's run on the new colour display.
Works well enough, but .. I must admit, the colours on the Pebble are a little subdued. I mean, it's not awful, it's just not .. in-your-face!
Still, nice to have a colourful Platdude on my wrist
22nd July, 2015
Yesterday was one of those Lazy days. Currently my laptop is doing a SyncToy backup of my GameDev and WebDev folders, which as you can probably imagine, isn't very good for it's battery! I've had the thing plugged in permanently for about a day and a half, and the damn thing's still slaving away copying hundreds and thousands of files.
SyncToy is a completely free tool from Microsoft, for creating mirrored backups of specific folders. You can Download SyncToy here as of July 22nd 2015, but knowing Microsoft's annoying habit of constantly restructuring their website every other day, that link will probably be out of date by the time you're reading this.
...It has to be done from scratch, since the previous FTP transfer from the old NAS to the new NAS has annoyingly removed all the dates from my files. Grrr..
Could've sworn FTP was supposed to preserve timestamps, but I guess not.
SyncToy does indeed preserve your timestamps, so that's good when trying to do date-based searches.
The backup NAS's contents are much more organised, now. There are multiple copies of a lot of things, and I'll have to dig through and delete a lot of stuff, later, but for now it's looking much more sorted than it used to be.
For starters, my new "Server" backup folder no longer contains things from my JNK-Sielts site that I created back in 2001!
That'll remain part of "Archive/Server/" instead, as will a WHOLE lot of other old junk!
Kept forever, but rarely ever seen...
That's how archives are supposed to be!
Now to figure out how to get to my old Midi and Mod archives from off of my older IDE drives..
21st July, 2015
The SpikeDislike3 v1.5 update is LIVE on iOS.
This all new update includes a lovely new menu, portrait mode, Music-Loop option (albeit a bit naff!), the ability to slide your finger on the lefthand wiggly-bar to scroll through the menu quicker, an option to turn off the Parallax, a number of background fixings..
Oh, and Five New Themes!
And 50 New Levels!!!
Grab the update from the AppStore, and try not to hit the "Lock All Levels" button in the menu, like one poor soul already has!
Reminder : My ICQ number is 37171650
Free?Which, of course, leads me to thinking about the potential "Lite" edition of SD3.
That whole Android nonsense has, of course, completely ruined the entire smegging point of having the Lite edition over there, but we can still have fun with iOS.
With Lite editions, I've tried my best to make things subtly/drastically different.
This hasn't always worked out, as when I created the "Meaning of Light" theme for SpikeDislike2-Lite, I actually ended up porting it back over to the full version because I liked it so much! Ooops!
But that's the idea.
I feel like I should make some nice new special themes, and create a mini-edition of the game, specifically for the purpose of being the Lite edition.
I'm currently thinking of ideas for what may/may not work in this edition. If you've any suggestions, there's loads of ways to send them to me.. Leave a comment below, post it to the Mailbag, Tweet it to me, or email me directly.
20th July, 2015
In the past couple of nights, I've begun to work on AL's new AL Bum, and have decided that it's going to be titled "Liquid"
As per the past few AL Bums, each track will have a different ALphabetical title, from A-Z, but this time with the added benefit of all the tracks being vegetables.
Because I'm rubbish at coming up with names for songs, and this is a lazy way to do it!
Liquid Artichoke and Liquid Broccoli are the first two tracks.
I'll continue to post new tracks, as long as I remember to do that!!
A lot of yesterday was spent fiddling about with that stupid NAS Transfer again.
Seems the new Western Digital drive has an All-or-Nothing approach to DLNA serving. You can't per-folder specify whether media should, or shouldn't be shared.
This means that my huge backup consisting of a decades worth of media, as well as all my game-dev and all my web-dev, has ALL been added to a gigantic DLNA database.
I've had to move the "actual" media over to a new "User", and from there have reset the DLNA database to seek only those, instead.
Complex things, these NAS's!
19th July, 2015
Yesterday, I finally got around to animating that cat and dog that I've been putting off for a good number of days.
I knew what I had to draw, but .. Animating?! Eeek!! And so the poor cat and dog remained undrawn, until yesterday when I practically forced myself into doing it.
And, I must admit, they turned out rather nice!
Now I just have to decide on a nice background for them, draw some obstacles, and figure out the best scoring method.
The Lester & Ralph "Puss'n'Paws" theme will only be available in the OUYA edition of the game, so if you want to play it, that'll be your only chance!!
I'm currently trying to decide what other odd themes will be added to the OUYA edition.
18th July, 2015
I awoke this morning to find that FileZilla had crashed.
I'm using FileZilla to do a complete file transfer from my old NAS drive to the new one.
I'm not sure how far it got, or why it crashed, but crash it did, so I had to restart the whole bloomin' thing. Grrr. It's been set to "Skip if identical" to that at least should speed it up a bit.
Two whole smegging days, this has taken!!
Once it reaches the end of the transfer, (assuming it does!!) I'm going to have to run one of those directory-compare tools, I think, just to make sure that all the files have transferred properly.
Meanwhile, I've still not started any proper work on those new SpikeDislike3 themes (21-25). I'm being very lazy this week!!
I do have 3 fairly decent ideas in mind, however, so once I get going they shouldn't take too long to implement.
.. Just need to make a start, really.
17th July, 2015
Yesterday my new NAS turned up.
I bought a Western Digital "My Cloud", and instantly disabled the My Cloud gubbins.
An NAS is enough. I don't leave the house enough to warrant external access!
So it all got setup, and then I did some quick file-access tests. The thing is roughly 3 or 4 times faster than my previous Buffalo Linkstation is, so it should make backing up of files a lot quicker, as well as those occasions when I copy a folder from the PC to the NAS, then to the Mac, for a quick compile!!
My Dev-world is somewhat chaotic, but it works!!
About 2pm yesterday I set off the massive backup transfer, copying 1.2Tb of stuff from the Buffalo over to the new WD.
It's now 11:35 the next morning, and the bloomin' thing still isn't done!
It's currently just over 55% through, and still has a lot of large files to transfer.
I have a lot of content on there. Server backups, all my coding for over a decade, and a lot of Sci-Fi and Comedy that I CANNOT live without!!!
And so I continue to wait. Without "proper" access to my NAS (I don't want to confuse the poor thing copying two lots of stuff at once) I've been more or less just bobbling about, doing not much.
I did attempt to animate a character for a SpikeDislike3 theme, yesterday, but.. .. Well, I can barely draw, so animation's out of the question, really!!
16th July, 2015
Having done the upload of the update to Apple, I intended for yesterday to be the start of a new set of themes and "the next update" type stuff.
But I didn't.
In fact, I didn't do a bloomin' thing!
A milestone was reached, and my brain said "OK, let me rest now!" so I spent the majority of yesterday actually playing SpikeDislike3 instead of working on it.
I also spent a lot of time watching the going-on's at Amazon, since they were having their "Not Black Friday, Honest!" day, aptly called "Amazon Prime Day". (Allthough July 15th = 715, which definitely isn't a prime number!! Silly Amazon!!!*)
I bought a new NAS drive (WD My Cloud 4Tb) and a Treadmill (el 'cheapo, walky thing) to help me get a little more movement in my day.
I've been saying for the past couple of years that a treadmill is mostly useless to me. If I want a walk, I'd rather do it outside, and feel the benefit. But I'm lacking in what exercise I'm able to achieve, and I'm starting to get out of shape. I need something, and a treadmill appears to be a good enough idea.
.. I hope..
All of that stuff should be turning up at some point today, so expect tomorrow's blog to be mostly about me doing oodles of backups, and shuffling files from my old NAS to my new one, because I imagine that's pretty much what today will consist of. ... Once my deliveries arrive.
Random Screenshot of the Day
15th July, 2015
App : SpikeDislike3
Status : Waiting for Review
Give it the obligatory 10 day wait, and you should be playing the 5 new themes in portrait mode without parallax scrolling! (or however you choose to play them.)
.. Assuming they let it through.
So, what next?
A new game, or more Spike?
Honestly, I think More Spike is on the menu, because I have 3 or 4 new theme ideas already leaping about in my head, and I'd like to see how they pan out.
So, um, yeah.. We'll see where we go from here.
Meanwhile, last night I uploaded "Precarious Zone", which means that the "Precarious" Album is now complete.
You can hear the complete Album here.
Next I'll have to re-render and upload them all to Archive.org, where the quality ends up being a little better, and then decide on what the next album's going to be called.
14th July, 2015
One theme's challenge has been set, and only one more's to go.
I've been struggling with these last two themes for a good few days, and suddenly yesterday an idea popped into my head, and the idea is so blindingly obvious that it looks 100% like I planned it like that!
And if anyone asks, I'll just say "Yes, I definitely planned it like that!!"
I definitely did!
One more theme's challenge to go, and then a bit of stress testing before I can upload everything.
Hopefully all goes well, and will appear like it was TOTALLY planned!!!