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3rd October 2008  
Dum-dum-durrrr..
Over at Socoder, someone (Naming no names.. he knows who he is..) figured out that the encryption on my Highscore system wasn't exactly the most foolproof of encryptions, and that it's fairly easy to hack in a few fake scores.
...
Views 31, Upvotes 5
Daily Blog
30th September 2008  
This week, I haven't entered the Wednesday Workshop. Instead I had a try at the Monthly one (#013), which asked us to create a game with lots of guns, and bullets and shootyness.
Since I'd already done a decent enough shooter the other day (...
Views 51, Upvotes 3
Release
30th September 2008  
Shoot the birds, jump over the cacti, and slide under the crates!
Views 1825, Upvotes 37
Munky , Shoot-em-up
23rd September 2008  
Due to all manner of obscure things happening this week (A HD Crash being one of them..) this week's effort isn't anywhere near as good as last week's!!
Still, a game's a game, even without a titlescreen, music, sound, an ending, scor...
Views 39, Upvotes 4
Release
23rd September 2008  
Head to the right, but don't get shot.
Views 1462, Upvotes 8
Incomplete , Avoid
16th September 2008  
A while ago, I made this. Horizontal Shooter.
Fly about, shoot the bad guys, guard the good guys.
A nice enough game, lovely lines all over, but somehow lacking in something extra.
This week.. I ...
Views 95, Upvotes 5
Release
16th September 2008  
Protect your life-ships, and destroy the attacking waves
Views 1915, Upvotes 38
Shoot-em-up , Swirly , Horizontal Shooter
9th September 2008  
A quick update, albeit not a proper one..
If you download (URL "http://socoder.net/uploads/1/jnkplat08ds.zip">this new version) of JNKPlat, you can use the inbuilt editor to play around with all the nice new features I've been adding in, lately.
Views 129, Upvotes 9
Daily Blog
9th September 2008  
A sequel/repeat this week, as the Wednesday Workshop #167 asked us to create a game with 2 main characters.
At first I considered doing a Bill and Ted game, but couldn't think of ...
Views 52, Upvotes 4
Release
9th September 2008  
Get the coloured balls to their homes.
Views 1426, Upvotes 23
Puzzle
6th September 2008  
A game a week's going to be hard to keep going, so I'd like to have a nice bag of thoughts that I can pop into every now and then when the ideas start dropping off.
If you've a crazy zany game idea, now's your time to get it, if not made, then at lea...
Views 36, Upvotes 15
Daily Blog
2nd September 2008  
This week's Wednesday Workshop #166 asked for us to create a game that uses lots of Balance.
I couldn't come up with anything!
So, instead, here's JNKPlat DS 08.
Views 68, Upvotes 8
Daily Blog
2nd September 2008  
Guide Platdude through the many varied levels.
Views 2325, Upvotes 48
Platdude , Platform , Strategy , Puzzle
26th August 2008  
I'm not entirely sure who came up with this idea, but it's been roaming around the internet for the past few years.
This week's Wednesday Workshop #165 was to create a game using only one button.
So, Heck, why not!
??
I ...
Views 325, Upvotes 18
Release
26th August 2008  
Tap, Tap, Tap!!
Views 2257, Upvotes 31
Needs , More , Cowbell , Music
24th August 2008  
This week's game will not include Super Online Highscore functions. The way it works makes it impossible to stop people from cheating.
Ho hum..
 
In the meantime, here's a couple of bonus games.
Views 63, Upvotes 19
Daily Blog
21st August 2008  
I'm not the type of person who usually does a lot of things! For starters, you'll probably notice that 99% of my games are locked to the refresh rate of your screen. If your screen's higher than 60hz, my games will run all that much faster.
The rea...
Views 77, Upvotes 6
Daily Blog
19th August 2008  
Wednesday Workshop #164 suggested we should make a game using vector graphics. I took this opportunity to remake the fantastic Dos game, Boogaloopers!
Move the ship around with your ...
Views 78, Upvotes 6
Release
19th August 2008  
Catch all the enemy within your loop.
Views 1574, Upvotes 5
Capture
12th August 2008  
This week, Socoder's Wednesday Workshop (#163) challenge was to create a game with Money in it.
I initially was going to create a top-down dungeon romp, but as the plan grew and g...
Views 78, Upvotes 23
Release
12th August 2008  
Grab the coins, and avoid the monsters
Views 1526, Upvotes 25
Theft , Platform
5th August 2008  
Wednesday Workshop #162 asked for folk to create a game with a big-ass timer.
My entry was simple.
Open a vault, Grab the loot, Run for your life, Drive to escape, have a gunfig...
Views 63, Upvotes 7
Release
5th August 2008  
Open the vault, grab the loot, escape, and shoot!
Views 1645, Upvotes 7
Broken , Multiple Games , Mouse Minute , Minigames
4th August 2008  
I tried to keep a blog. It didn't work.
It's no surprise, though. I've never been one to keep a working active blog.
No matter, I'll try something else.
Welcome to A Game A Week.com
I'm pretty ...
Views 59, Upvotes 18
Daily Blog
18th July 2008  
Note : Severe Epilepsy Warning!
Just a plain shoot-em-up in monochrome.
Views 1548, Upvotes 15
Warning , Shoot-em-up
14th July 2008  
Help munky connect all the alike coloured blocks.
Views 2137, Upvotes 49
Munky , Puzzle , Strategy
6th July 2008  
Pop the fireworks close to their targets.
Views 1431, Upvotes 3
Effect
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