A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
23rd March, 2015
I say "slow", but of course, I mean "Slow in the realm of AGameAWeek!"
I've been working on Invisible Munky 2 for nearly THREE WEEKS, now! Blimey, that went fast!
I'm currently working on building levels, and trying to keep the momentum of the...
15th March, 2015
The engine's working nicely, an art style has been defined, and things are getting put together.
I've started building some proper levels, now, but already the game's feeling like it's still missing something.
At the moment, I'm attempting to a...
9th March, 2015
Tentatively titled "Invisible Munky 2 - Happy Banana Land!" because... why not!
So, um.. Yeah..
The engine seems t...