A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
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8398 results
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Blog
  28th June, 2013
I'm not very good with "New features" so we'll give this a few weeks before we call it a permanent new feature, but I thought it was about time I start giving shoutouts to some of the other indies and their wonderful games that occasionally blip across my ...
Views 0, Upvotes 0
Daily Blog
Blog
  26th June, 2013
Every Single Week

Not Good Advice

The following is not advice, and should not be taken as such.
People often ask me how I manage to do AGameAWeek. Particularly, how I manage to cram everything into a single week, and then som...
Views 24, Upvotes 1
Daily Blog
Blog
  26th June, 2013
Note : This app is included with my Monkey Skeleton, so if you've already grabbed that, you needn't bother grabbing it again!
If you're trying to write games for all these different systems that Monkey can handle, you've probably wanted to shout at A...
Views 15, Upvotes 0
Daily Blog
Blog
  25th June, 2013
I wanted to have made a nice big super-sized sequel, this week, but I got sidetracked.
For starters, I played a lot of Animal Crossing, so there's that!!
But that wasn't all, as this week's game took an alarming amount of time to settle into a ...
Views 56, Upvotes 11
Release
Game
  25th June, 2013
Run, jump and throw the balls!!
Views 1669, Upvotes 35
Platdude , Action , Arcade , Remake , Neoplat
Blog
  23rd June, 2013
Ever wanted a really insanely high-definition version of the AGameAWeek logo?
Tada!
(URL "http://AGameAWeek.com/wp-content/uploads/2013/06/AGAW.png">Views 12, Upvotes 0
Daily Blog
Blog
  22nd June, 2013
Now you can hop from your pocket, as Hoppy Bobby makes his way onto iOS!
The initial release is FREE, so you've no excuse not to grab it.
At a later point, I'd like to make a bigger-longer-better adventure mode, and add achievements and things,...
Views 8, Upvotes 0
Daily Blog
Blog
  18th June, 2013
For the past few years, I've been building and rebuilding a silly little experimental shooter thing called "Horizontal Shooter"
The basic gist is that it's a bog standard horizontal shooter, but with a weird control scheme, and a tail to catch things...
Views 25, Upvotes 0
Release
Game
  18th June, 2013
Shoot at the baddies, and catch them with your tail.
Views 987, Upvotes 7
Experimental , Unfinished , Test
Blog
  15th June, 2013
It's Saturday, and I've not really started a game for this week.
Well, that's not entirely true.
I've actually started three games, this week, but all of them seemed to hit a dead-end pretty early on, so I've not really got anything to show for...
Views 5, Upvotes 0
Daily Blog
Blog
  14th June, 2013
As unplanned as AGameAWeek usually is, I at least have a rough idea of what'll be occurring.
Tuesdays, release a game. Wednesday's think about a game idea. Thursday/Friday start a game. Saturday/Sunday bulk the game out where necessary/possible, a...
Views 5, Upvotes 0
Release
Blog
  13th June, 2013
Time for an update to my Monkey Framework!
This week I noticed that, having upgraded my version of Monkey recently, Android's Back Button was no longer being recognised, so I took a bit of time to figure out why that was happening, and updated the Fr...
Views 39, Upvotes 0
Daily Blog
Blog
  11th June, 2013
Welcome to the wonderful world of Platform Jumping!
(URL "http://AGameAWeek.com/wp-content/uploads/2013/06/promo.png">Views 37, Upvotes 6
Release
Game
  11th June, 2013
Hop your way home!
Views 1977, Upvotes 26
Leaping , Platform , Rainbow
Blog
  10th June, 2013
Apologies that this post has taken me so long to publish.
I actually wrote most of it about 3 months ago, when I first released SpikeDislike2, but it's been sat on my Mac on a Sticky Note, and I kinda forgot all about it!
I remembered it, the o...
Views 32, Upvotes 3
Daily Blog
Blog
  9th June, 2013
I bet you're wondering wtf this one is supposed to be!
You'll have to wait until Tuesday to play "Hoppy Bobby", but in the meantime you can adorn your desktop with this wonderful wallpaper
(URL "http:/...
Views 6, Upvotes 1
Daily Blog
Blog
  8th June, 2013
AGameAWeek Gold looks back on this day in history, and trawls through the Jayenkai Archive to see if I've previously released any interesting games, today, in the past.
It's like pla...
Views 11, Upvotes 0
Agameaweek Gold
Blog
  4th June, 2013
Another week, another sequel.
This week, we're revisiting the puzzle-maze world of Kee, Bo and Ard (Occasionally spelled "Key, Bo and Ard" due to me forgetting the spelling of the green character's name!)
I also need a couple of features tested...
Views 40, Upvotes 5
Release
Game
  4th June, 2013
Guide Kee, Bo and Ard through the mazes to gather all the yellow gems.
Views 1363, Upvotes 25
Puzzle , Maze
Blog
  3rd June, 2013
Although I am sort of planning things ahead of time, I'm not really doing a good job with the things I'm planning.
In the majority of cases, the better AGameAWeek games seem to be those spur of the moment games that I cobble together fairly quickly.<...
Views 8, Upvotes 0
Daily Blog
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